Stats:Ninja Monkey (BTD6)

Revision as of 01:16, 12 December 2024 by Polavux (talk | contribs) (replaced with the new system)
Last updated: version 46.1

This is a list of statistics for the Ninja Monkey in Bloons TD 6.

Base stats

Tower
Display range40 units
Footprint radius6 units
Targeting options
  • First
  • Last
  • Close
  • Strong
  • Camo Prioritization
Attack
Cooldown0.62s
Offset (X, Y, Z)
-2.25, 10.71, 4.56
TargetingDepends on targeting option
Targeting range40 units
Projectile
Pierce2
Damage1
Damage typeSharp
Speed300 units/s
Lifespan0.62s
Radius3 units

Path 1

Tier 1

Tower
Display range40 units
Footprint radius6 units
Targeting options
  • First
  • Last
  • Close
  • Strong
  • Camo Prioritization
Attack
Cooldown0.434s
Offset (X, Y, Z)
-2.7, 12.1, 4.56
TargetingDepends on targeting option
Targeting range40 units
Projectile
Pierce2
Damage1
Damage typeSharp
Speed300 units/s
Lifespan0.62s
Radius3 units

Tier 2

Tower
Display range40 units
Footprint radius6 units
Targeting options
  • First
  • Last
  • Close
  • Strong
  • Camo Prioritization
Attack
Cooldown0.434s
Offset (X, Y, Z)
-2.7, 12.1, 4.56
TargetingDepends on targeting option
Targeting range40 units
Projectile
Pierce4
Damage1
Damage typeSharp
Speed300 units/s
Lifespan0.62s
Radius3 units

Tier 3

Tower
Display range40 units
Footprint radius6 units
Targeting options
  • First
  • Last
  • Close
  • Strong
  • Camo Prioritization
Attack
Cooldown0.434s
Offset (X, Y, Z)
-1.99, 12.1, 5.3
Random angle offset-5° to 5°
TargetingDepends on targeting option
Targeting range40 units
Projectile
Count2
Angle18°
Pierce4
Damage1
Damage typeSharp
Speed300 units/s
Lifespan0.62s
Radius3 units

Tier 4

Tower
Display range40 units
Footprint radius6 units
Targeting options
  • First
  • Last
  • Close
  • Strong
  • Camo Prioritization
Attack
Cooldown0.434s
Offset (X, Y, Z)
-1.99, 12.2, 5.6
Random angle offset-5° to 5°
TargetingDepends on targeting option
Targeting range40 units
Projectile
Count5
Angle45°
Pierce4
Damage1
Damage typeSharp
Speed300 units/s
Lifespan0.62s
Radius3 units

Tier 5

Tower
Display range50 units
Footprint radius6 units
Targeting options
  • First
  • Last
  • Close
  • Strong
  • Camo Prioritization
Attack
Cooldown0.217s
Offset (X, Y, Z)
-1.99, 17.6, 11.2
Random angle offset-5° to 5°
TargetingDepends on targeting option
Targeting range50 units
Projectile
Count8
Angle72°
Pierce4
Damage2
Damage typeSharp
Speed300 units/s
Lifespan0.62s
Radius3 units

Path 2

Tier 1

Tower
Display range40 units
Footprint radius6 units
Targeting options
  • First
  • Last
  • Close
  • Strong
  • Camo Prioritization
Attack
Cooldown0.62s
Offset (X, Y, Z)
-2.7, 12.1, 4.56
TargetingDepends on targeting option
Targeting range40 units
Projectile
Pierce2
Damage1
Damage typeSharp
Speed300 units/s
Lifespan0.62s
Radius3 units
Blowback
Chance15%
Min distance100 units
Max distance150 units

Tier 2

Tower
Display range40 units
Footprint radius6 units
Targeting options
  • First
  • Last
  • Close
  • Strong
  • Camo Prioritization
Attack
Cooldown0.62s
Offset (X, Y, Z)
-2.7, 12.1, 4.56
TargetingDepends on targeting option
Targeting range40 units
Projectile
Pierce2
Damage1
Damage to Camo+2
Damage typeSharp
Speed300 units/s
Lifespan0.62s
Radius3 units
  • Removes Camo if the target takes damage from this projectile
Blowback
Chance15%
Min distance100 units
Max distance150 units

Tier 3

Tower
Display range40 units
Footprint radius6 units
Targeting options
  • First
  • Last
  • Close
  • Strong
  • Camo Prioritization
Attack
Cooldown0.62s
Offset (X, Y, Z)
-2.7, 12.1, 4.56
TargetingDepends on targeting option
Targeting range40 units
Projectile
Pierce2
Damage1
Damage to Camo+2
Damage typeSharp
Speed300 units/s
Lifespan0.62s
Radius3 units
  • Removes Camo if the target takes damage from this projectile
Blowback
Chance15%
Min distance100 units
Max distance150 units
Shinobi Tactics
Cooldown modifier×0.92
Max. stacks20
Filters
  • Only affects: Ninja Monkey

Tier 4

Tower
Display range40 units
Footprint radius6 units
Targeting options
  • First
  • Last
  • Close
  • Strong
  • Camo Prioritization
Attack
Cooldown0.62s
Offset (X, Y, Z)
-1.99, 13.7, 6.1
TargetingDepends on targeting option
Targeting range40 units
Projectile
Pierce2
Damage1
Damage to Camo+2
Damage typeSharp
Speed300 units/s
Lifespan0.62s
Radius3 units
  • Removes Camo if the target takes damage from this projectile
Blowback
Chance15%
Min distance100 units
Max distance150 units
Ability
Cooldown60s
Projectile
Pierce9,999,999
Lifespan15s
Persists between rounds
Radius999 units
  • Ignores blockers
Effect
Multiplier×0.5
Duration15s
Duration for BADs0s
Layers
Shinobi Tactics
Cooldown modifier×0.92
Max. stacks20
Filters
  • Only affects: Ninja Monkey

Tier 5

Tower
Display range40 units
Footprint radius6 units
Targeting options
  • First
  • Last
  • Close
  • Strong
  • Camo Prioritization
Attack
Cooldown0.62s
Offset (X, Y, Z)
-1.99, 12.7, 7
TargetingDepends on targeting option
Targeting range40 units
Projectile
Pierce2
Damage1
Damage to Camo+2
Damage typeSharp
Speed300 units/s
Lifespan0.62s
Radius3 units
  • Removes Camo if the target takes damage from this projectile
Blowback
Chance15%
Min distance100 units
Max distance150 units
Ability
Cooldown60s
Attack
Offset (X, Y, Z)
0, 0, 0
Targeting range∞ units
  • Ignores blockers
  • Can fire without a target
  • Can fire between rounds
Projectile
Pierce9,999,999
Damage0
Damage typeNormal
Lifespan30s
Persists between rounds
Radius999 units
Filters
  • Cannot hit bosses
  • Cannot hit Bloons with Sabotage
  • Ignores blockers
Effect
Multiplier×0.5
Duration30s
Duration for BADs0s
Layers
Shinobi Tactics
Cooldown modifier×0.92
Max. stacks20
Filters
  • Only affects: Ninja Monkey

Path 3

Tier 1

Tower
Display range47 units
Footprint radius6 units
Targeting options
  • First
  • Last
  • Close
  • Strong
  • Camo Prioritization
Attack
Cooldown0.62s
Offset (X, Y, Z)
-2.7, 12.1, 4.56
TargetingDepends on targeting option
Targeting range47 units
Projectile
Pierce2
Damage1
Damage typeSharp
Speed300 units/s
Seeking distance∞ units
Seeking angle144°
Seeking rotation speed∞ °/s
Seeking time3.48s
Lifespan0.62s
Radius3 units

Tier 2

Tower
Display range47 units
Footprint radius6 units
Targeting options
  • First
  • Last
  • Close
  • Strong
  • Camo Prioritization
Attack
Cooldown0.62s
Offset (X, Y, Z)
-2.7, 12.1, 4.56
TargetingDepends on targeting option
Targeting range47 units
Projectile
Pierce2
Damage1
Damage typeSharp
Speed300 units/s
Seeking distance∞ units
Seeking angle144°
Seeking rotation speed∞ °/s
Seeking time3.48s
Lifespan0.62s
Radius3 units
Caltrops
Cooldown3.9s
Offset (X, Y, Z)
-2.7, 12.1, 4.56
TargetingNormal (track)
Targeting range47 units
Projectile
Pierce6
Damage1
Damage typeSharp
Lifespan35s
Radius4 units
Rehit interval0.001s
  • Ignores blockers

Tier 3

Tower
Display range47 units
Footprint radius6 units
Targeting options
  • First
  • Last
  • Close
  • Strong
  • Camo Prioritization
Attack
Cooldown0.62s
Offset (X, Y, Z)
-2.7, 12.1, 4.56
TargetingDepends on targeting option
Targeting range47 units
Flash Bomb
Pierce1
Max pierce1
Speed300 units/s
Lifespan0.57s
Radius5 units
Explosion
Pierce30
Damage3
Damage typeNormal
Lifespan0.1s
Radius40 units
  • Ignores blockers
Stun
Multiplier×0
Duration1.3s
Duration for MOAB-Class0s
Layers1
Projectile
Pierce4
Damage1
Damage to stunned+4
Damage typeSharp
Speed300 units/s
Seeking distance∞ units
Seeking angle144°
Seeking rotation speed∞ °/s
Seeking time3.48s
Lifespan0.62s
Radius3 units
Caltrops
Cooldown3.9s
Offset (X, Y, Z)
-2.7, 12.1, 4.56
TargetingNormal (track)
Targeting range47 units
Projectile
Pierce6
Damage1
Damage typeSharp
Lifespan35s
Radius4 units
Rehit interval0.001s
  • Ignores blockers

Tier 4

Tower
Display range47 units
Footprint radius6 units
Targeting options
  • First
  • Last
  • Close
  • Strong
  • Camo Prioritization
Attack
Cooldown0.62s
Offset (X, Y, Z)
-2.7, 12.1, 4.56
TargetingDepends on targeting option
Targeting range47 units
Flash Bomb
Pierce1
Max pierce1
Speed300 units/s
Lifespan0.57s
Radius5 units
Explosion
Pierce30
Damage3
Damage typeNormal
Lifespan0.1s
Radius40 units
  • Ignores blockers
Stun
Multiplier×0
Duration1.3s
Duration for MOAB-Class0s
Layers1
Projectile
Pierce4
Damage1
Damage to stunned+4
Damage to stickied+4
Damage typeSharp
Speed300 units/s
Seeking distance∞ units
Seeking angle144°
Seeking rotation speed∞ °/s
Seeking time3.48s
Lifespan0.62s
Radius3 units
Caltrops
Cooldown3.9s
Offset (X, Y, Z)
-2.7, 12.1, 4.56
TargetingNormal (track)
Targeting range47 units
Projectile
Pierce6
Damage1
Damage typeSharp
Lifespan35s
Radius4 units
Rehit interval0.001s
  • Ignores blockers
Sticky Bomb
Cooldown4.5s
Offset (X, Y, Z)
-2.7, 12.1, 4.56
TargetingFirst / Last / Close / Strong
Targeting range47 units
Filters
  • Can only target MOAB-Class
  • Cannot target Bloons with Sticky Bomb
Projectile
Pierce1
Max pierce1
Speed300 units/s
Lifespan1s
Radius0 units
Filters
  • Can only hit MOAB-Class
  • Can only hit the target
  • Cannot hit Bloons with Sticky Bomb
  • Ignores blockers
Damage to target
Damage450
Damage typeNormal
Duration3s
Interval2.95s
Layers1
Delay
Duration3s
Interval2.95s
Layers1
Explosion
Pierce10
Damage100
Damage typeNormal
Lifespan0.05s
Radius40 units
  • Ignores blockers

Tier 5

Tower
Display range47 units
Footprint radius6 units
Targeting options
  • First
  • Last
  • Close
  • Strong
  • Camo Prioritization
Attack
Cooldown0.62s
Offset (X, Y, Z)
-1.99, 18.5, 7
TargetingDepends on targeting option
Targeting range47 units
Flash Bomb
Pierce1
Max pierce1
Speed300 units/s
Lifespan0.57s
Radius5 units
Explosion
Pierce30
Damage10
Damage typeNormal
Lifespan0.1s
Radius40 units
  • Ignores blockers
Stun
Multiplier×0
Multiplier for MOAB-Class×0
Duration1.3s
Duration for MOAB-Class0.325s
Layers1
Projectile
Pierce4
Damage1
Damage to stunned+19
Damage to stickied+19
Damage typeSharp
Speed300 units/s
Seeking distance∞ units
Seeking angle144°
Seeking rotation speed∞ °/s
Seeking time3.48s
Lifespan0.62s
Radius3 units
Caltrops
Cooldown3.9s
Offset (X, Y, Z)
-1.99, 18.5, 7
TargetingNormal (track)
Targeting range47 units
Projectile
Pierce6
Damage5
Damage to Ceramic+5
Damage typeSharp
Lifespan35s
Radius4 units
Rehit interval0.001s
  • Ignores blockers
Sticky Bomb
Cooldown2.25s
Offset (X, Y, Z)
-1.99, 18.5, 7
TargetingFirst / Last / Close / Strong
Targeting range∞ units
Filters
  • Can only target MOAB-Class
  • Cannot target Bloons with Master Sticky
Projectile
Pierce1
Max pierce1
Speed300 units/s
Lifespan1s
Radius0 units
Filters
  • Can only hit MOAB-Class
  • Can only hit the target
  • Cannot hit Bloons with Master Sticky
  • Ignores blockers
Damage to target
Damage3,000
Damage typeNormal
Duration3s
Interval2.95s
Layers1
Stun
Multiplier×0
Duration1s
Layers1
Delay
Duration3s
Interval2.95s
Layers1
Explosion
Pierce10
Damage600
Damage typeNormal
Lifespan0.05s
Radius40 units
  • Ignores blockers

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