Emboldened Bloon

Revision as of 10:24, 9 February 2025 by Polavux (talk | contribs) (Gallery: model render)
Emboldened Bloon
Card art of Emboldened Bloon
Costs 1 less Gold per Bloon you control
Pretty much the bully of Bloons.
Class Large
Card Pack
Rarity Rare
Keywords
Introduced Full Playable test
Stats
Cost Gold 8 Health 300
Charges 1 Delay 3

The Emboldened Bloon is a Large Bloon card in Bloons Card Storm. Its Gold cost is reduced by 1 per Bloon currently in the player's queue. It can reach a minimum cost of 0 if all slots are filled, but that prevents the Bloon from being played, so its actual minimum cost is 1 Gold in practice.

Tips

  • Emboldened Bloon, just like Bolstered Bloon, needs swarms of bloons to take full advantage of themselves, the main differences with Emboldened Bloon are that it becomes cheaper as the Emboldened Bloon is sent deeper in the queue, and its health doesn't scale with extra bloons.
    • However, Red Bloon Storm stops the Emboldened Bloon from being placed. While still possible with two Arrow Shots from Quincy to pop a friendly Red Bloon, this is impractical.
    • Having lots of cheap bloons sent before the Emboldened Bloon will save the most money. Swarm Reds, Reds, Blues, and Swarm Blues are recommended to fill most of the board.

Update history

Version 0.8 (build 177)

  •   Cost reduced ― 10 → 8
  •   Health increased ― 200 → 300
  •   Cost correctly reduces based on the number of active Bloons (bug fix)
  •   Bloontonium gain now changes based on cost instead of always giving 10 Bloontonium (bug fix)
  •   Delay reduced per turn reduced ― 5 → 1 (bug fix)
  •   Now animates when receiving a buff
  •   Emboldened Bloon reduces Gold cost correctly when targeted by Setup Bloon (bug fix)
  •   Health increased ― 300 → 350
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The editor that added this notice elaborates: Selecting a non-8 Gold Emboldened Bloon alongside a group of bloons equal to 8 minus X Bloons (preferrably should be able to see ALL bloons behind)

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