Zombie MOAB

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This article is about the obtainable card. For the unobtainable card formerly named "Undead MOAB", see Zombie MOAB (old).
Zombie MOAB
Card art of Zombie MOAB
Undead. Revive
Terriflying!
Class Large
Card Pack Camo Storm
Rarity Rare
Keywords Revive, Undead
Introduced Version 6.0
Stats
Cost Gold 6 Health 330
Charges 2 Delay 7

Zombie MOAB is a Large Bloon card in Bloons Card Storm, introduced in version 6.0. It is an undead Bloon that can revive. It can be summoned from Prince of Darkness.

The card artwork portrays a Zombie MOAB at a graveyard underneath a moon with a purple glow.

Tips

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This section was last updated for: version 6.2
  • The Zombie MOAB has a total health pool of 660 when accounting for Revive. It's 3 delay slower than a MOAB for the same price, but the lingering Health makes it suitable as a way to soak damage and apply slow pressure to the opponent. With two of them, Zombie MOAB becomes very hard to take down.
  • Be careful not to pop a Zombie MOAB with Revive if it has zero delay, or else it will become a fully healthy Bloon again. However, its very long delay usually makes this not too much of a concern.
  • Zombie MOAB is the only two-charge Zombie Bloon, making it a great option to stack the board with Bloons with Revive, which can survive things that simply "destroy" a Bloon, notably Bloonsday Device and MOAB Eliminator become harder to use against it.
  • Zombie MOAB gets a lot of value from cards that heal passively such as Prince Of Darkness and Necromancer due to its very long delay and high health allowing it to continually heal without as much risk of being popped.
  • Zombie MOAB being two charges makes it the best value per card that you can get out of Dart Arts Wizard, with both charges giving a combined +120 health accounting for Revive.
  • Zombie MOAB should be played in Tempo decks that primarily care a bit less about going slower. Faster Tempo decks may consider MOAB or Damaged MOAB instead.

Update history

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  •   Charges increased ― 1 → 2
  •   Health decreased ― 350 → 330

Development

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Initially during Version 6.2 playtests, the Zombie MOAB was only given an extra charge, with the design practice of similar MOAB cards like the Damaged MOAB or normal MOAB.[1] However, playtesters found it difficult to counter the new Zombie MOABs compared to normal MOABs despite the 7 delay (versus 4).[1] A community tester noted that the new health reduction of the Zombie MOAB from 350 to 330 makes Dart Arts Wizard synergy more necessary, a change that they deem justifiable, since equipping Undead-specific synergy would hurt defensive capability.[1]

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The editor that added this notice elaborates: Possibly re-do the screenshot bc it's not when it got first played

In other languages

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This section was last updated for: version 6.0
Name
Language Text Notes
Danish Udød MOAB
German Untoter MOAB
Spanish (Latin America) MOAB no muerto
French MOAB zombie
Italian MOAB non morto
Japanese アンデッドMOAB
Korean 언데드 MOAB
Norwegian Vandød MOAB
Polish Nieumarły MOAB
Portuguese (Brazil) MOAB Zumbi
Russian MOAB-нежить
Swedish Odöd MOAB
Chinese (traditional) 不死MOAB
Flavor
Language Text Notes
Danish Terriflying!
German Furchterregend!
Spanish (Latin America) ¡Terrorífico volador!
French Terrifiant volant!
Italian Terrificante!
Japanese 恐怖の飛行!
Korean 무시무시한 비행!
Norwegian Skremmende!
Polish Przerażająco latające!
Portuguese (Brazil) Terrífico voador!
Russian Ужасно летающий!
Swedish Skrämmande!
Chinese (traditional) 嚇死人!

References

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  1. 1.0 1.1 1.2 "BCS 6.2 Tester Commentary". YouTube, Odyssey.
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