This article is in need of research. You can help out by editing this article or discussing your findings on the talk page. The editor who added this notice elaborates: Verify if On Fire popping and Acid Pool popping stops re-attack on same turn. (Defenders popping will prevent re-attacking, leaking also prevents re-attacking)
Revive
When Destroyed, resummon this Bloon with current Delay and without Revive
Revive is an effect keyword in Bloons Card Storm introduced in version 6.0. It causes a Bloon to summon a copy of itself immediately upon being destroyed. The copy retains the delay the Bloon had when it was destroyed, but loses its Revive property, any buffs to maximum health, and added properties like Regrow from a Regrow Potion. If a Bloon with Revive is destroyed on the turn it would attack, the revived copy will not attack on the same turn. All Revive Bloons are also Undead Bloons.
This keyword originally converted maximum health buffs of the destroyed Bloon into base health for the copy, but this feature was removed before the update released due to feedback from community playtesters.[1]