DDT iterations: BMC • BTD6 • BATTD • Battles 2 • BCS
What's a DDT Bloon you ask? Like a MOAB crossed with a Pink, Camo and Lead Bloon. In all the bad ways.
— In-game hint
DDT
Health 400 (normal)
800 (Fortified)
RBE 816 (normal)
1,256 (Fortified)
Layers 10
Strong priority rank 13 (normal)
13.5 (Fortified)
Speed 66 units per second
(×2.64 Red Bloon speed)
Radius 30 units
Immunity Sharp, Shatter, Cold, Energy, Explosion
Parent of Camo Regrow Ceramic ×4
Child of BAD

The DDT is a type of MOAB-Class Bloon in Bloons TD 6. It first appears on round 90, or round 88 in Alternate Bloons Rounds. It has the properties of a Black Bloon, Lead Bloon, and Camo Bloon. Despite in-game hints for DDTs, DDTs actually move only slightly faster than Ceramic Bloons, not as fast as Pink Bloons. It also has higher targeting priority than a ZOMG. Each DDT has 400 health and contains 4 Camo Regrow Ceramic Bloons, which cannot regrow back into DDTs. If Fortified, it has twice as much health and spawns Fortified Camo Regrow Ceramic Bloons. DDTs are immune to all attacks that only target up to BFBs, but are vulnerable to those that target "small blimps", and cannot be targeted by a few attacks that can target ZOMGs. Some slowdowns are more or less effective against DDTs. Like all MOAB-class Bloons, a DDT has four damage phases.

Although DDTs normally have 400 health (800 when Fortified), the health of all MOAB-Class Bloons increases with each round after round 81, so their actual health on round 90 is 480 (1,104 for the Fortified DDTs on round 99).

Properties

This section was last updated for: version 51.2

In addition to Camo, Lead, and Black properties, the DDT is immune to certain attacks that only target up to BFBs (e.g. Abyssal Warrior's ink, Psi before Level 20), or cannot be targeted by an attack that can target ZOMGs (e.g. Silas's upgraded Ice Walls), but can be affected by attacks that target "small blimps" (e.g. Monkey Pirates's hook ability). Some attacks consume more or less pierce against DDTs compared to other types.

Compared to ZOMGs

  This section is incomplete. You can help out by expanding it.
The editor who added this notice elaborates: complete sections where DDTs are more or less affected by attacks compared to ZOMGs, but strictly as in the interactions (example for what doesn't count: xxxl trap is "more effective" against DDTs but purely by its rbe mechanic alone)

Certain attacks are more or less effective against DDTs than ZOMGs, with some only targeting either DDTs or ZOMGs.

More effective against DDTs

Less effective against DDTs

  • Ice Monkey's freezing effects (e.g. Icicle Impale) when flat speed of the DDT is more than ZOMG's slow

Equal effectiveness against DDTs

Does not include attacks that have equal effectiveness against all MOAB-class Bloons below DDT and ZOMG.

DDTs can be targeted but not ZOMGs

ZOMGs can be targeted but not DDTs

  • Benjamin's Syphon Funding ability before level 18
  • Silas' Ice Walls

Round appearances

Template:BTD6 round list by type

Tips

This section was last updated for: version 51.2
  This strategy section is empty or incomplete.
See the strategy guidelines for more information on how to write strategy sections.
The editor who added this notice elaborates: Examples of towers that are good at handling DDTs without support
  • DDTs are fast and have multiple Bloon properties. Damaging DDTs requires towers to be able to damage Black Bloons, Lead Bloons, and Camo Bloons. Support towers that slow down or debuff DDTs are helpful for dealing with them.
  • Super Glue with camo detection is effective at stopping DDTs. An alternative is Icicle Impale with camo detection and lead-popping via Acidic Mixture Dip, or its 2-0-5 crosspath.
  • Some defenses that can handle normal DDTs are ineffective against Fortified DDTs, especially going into round 99 from 98 where abilities will often be on cooldown.

Skins

Item Category Unlock method(s) Introduced
  Shark DDT Bloons — MOAB Skins Trophy Store  40, Prime Gaming drop 3 Version 19.0
  Neon DDT Bloons — MOAB Skins Trophy Store  90 Version 27.0
  Doomsleigh DDT Bloons — MOAB Skins Trophy Store  100 Version 29.0
  Spider DDT Bloons — MOAB Skins Trophy Store  100 Version 33.0
  Magpie DDT Bloons — MOAB Skins Trophy Store  100 Version 48.0

Each of the DDT skins has its own tell for being decamoed:

  • Base DDT and Doomsleigh - Loses the camo pattern
  • Shark - Has a bright tag attached to the fin
  • Neon - Markings become yellowish orange instead of blue
  • Spider - Webbing disappears and the eyes become yellow
 
5K
Me Did A Job on DDT
Destroy 5,000 DDTs
Reward(s):   750,   ×3
 
3K
Crash of the Titans
Strip the fortifications from Fortified DDTs 3000 times
Reward(s):   300,   0-0-4 Mortar Monkey

Screenshots

Assets

  This article or section needs more images.
The editor who added this notice elaborates: 3D Model damage phases of the DDT

Trivia

  • When both are 40% damaged, there is a visual disparity between the normal and decamoed DDTs' appearances. This is also noticeable with Fortified DDTs.