Stats:Dart Monkey (BTD6)

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This data was last updated for: version 55.1

This is a list of statistics for the Dart Monkey in Bloons TD 6.

Base stats

Tower
Display range32 units
Footprint radius6 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown0.95s
Offset (X, Y, Z)
-0.8, 18.3, 7
TargetingDepends on targeting option
Targeting range32 units
Filters
  • Cannot target Camo
Projectile
Pierce2
Damage1
Damage typeSharp
Speed300 units/s
Lifespan0.25s
Radius2 units
Filters
  • Cannot hit Camo

Path 1

Tier 1

Tower
Display range32 units
Footprint radius6 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown0.95s
Offset (X, Y, Z)
-2.7, 13.49, 7
TargetingDepends on targeting option
Targeting range32 units
Filters
  • Cannot target Camo
Projectile
Pierce3
Damage1
Damage typeSharp
Speed300 units/s
Lifespan0.25s
Radius2 units
Filters
  • Cannot hit Camo

Tier 2

Tower
Display range32 units
Footprint radius6 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown0.95s
Offset (X, Y, Z)
-2.7, 13.49, 7
TargetingDepends on targeting option
Targeting range32 units
Filters
  • Cannot target Camo
Projectile
Pierce5
Damage1
Damage typeSharp
Speed300 units/s
Lifespan0.25s
Radius2 units
Filters
  • Cannot hit Camo

Tier 3

Tower
Display range36.8 units
Footprint radius6 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown1.15s
Offset (X, Y, Z)
-0.2, 10.3, 15
TargetingDepends on targeting option
Targeting range36.8 units
Filters
  • Cannot target Camo
Projectile
Pierce18
Damage2
Damage typeShatter
Speed150 units/s
Lifespan1s
Radius5 units
Filters
  • Cannot hit Camo

Tier 4

Tower
Display range36.8 units
Footprint radius6 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown1s
Offset (X, Y, Z)
-0.2, 9, 17
TargetingDepends on targeting option
Targeting range36.8 units
Filters
  • Cannot target Camo
Projectile
Pierce60
Damage2
Damage to Ceramic+3
Damage to Fortified+2
Damage typeNormal
Speed300 units/s
Lifespan1s
Radius7 units
Filters
  • Cannot hit Camo
Knockback
Multiplier×-3
Multiplier for Lead×-1
Multiplier for Ceramic×-1
Multiplier for MOAB-Class×1
Duration0.15s

Tier 5

Tower
Display range36.8 units
Footprint radius6 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown1s
Offset (X, Y, Z)
0, 25.7, 22
TargetingDepends on targeting option
Targeting range36.8 units
Filters
  • Cannot target Camo
Projectile
Pierce210
Damage5
Damage to Lead+20
Damage to Ceramic+8
Damage to Fortified+5
Damage typeNormal
Speed300 units/s
Lifespan1s
Radius9 units
Filters
  • Cannot hit Camo
  • Expires immediately if it goes offscreen
Knockback
Multiplier×-3
Multiplier for Lead×-1
Multiplier for Ceramic×-1
Multiplier for MOAB-Class×1
Duration0.15s
Mini-projectile
Count6
Angle360°
Pierce50
Damage2
Damage to Ceramic+3
Damage to Fortified+2
Damage typeNormal
Speed150 units/s
Lifespan1s
Radius7 units
Filters
  • Cannot hit Camo

Path 2

Tier 1

Tower
Display range32 units
Footprint radius6 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown0.8075s
Offset (X, Y, Z)
-2.7, 13.49, 7
TargetingDepends on targeting option
Targeting range32 units
Filters
  • Cannot target Camo
Projectile
Pierce2
Damage1
Damage typeSharp
Speed300 units/s
Lifespan0.25s
Radius2 units
Filters
  • Cannot hit Camo

Tier 2

Tower
Display range32 units
Footprint radius6 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown0.6365s
Offset (X, Y, Z)
-2.7, 13.49, 7
TargetingDepends on targeting option
Targeting range32 units
Filters
  • Cannot target Camo
Projectile
Pierce2
Damage1
Damage typeSharp
Speed300 units/s
Lifespan0.25s
Radius2 units
Filters
  • Cannot hit Camo

Tier 3

Tower
Display range32 units
Footprint radius6 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown0.4774s
Offset (X, Y, Z)
-2.7, 13.49, 7
TargetingDepends on targeting option
Targeting range32 units
Filters
  • Cannot target Camo
Projectile
Count3
Angle30°
Pierce2
Damage1
Damage typeSharp
Speed300 units/s
Lifespan0.25s
Radius2 units
Filters
  • Cannot hit Camo

Tier 4

Tower
Display range32 units
Footprint radius6 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown0.2387s
Offset (X, Y, Z)
-2.7, 13.49, 7
TargetingDepends on targeting option
Targeting range32 units
Filters
  • Cannot target Camo
Projectile
Count3
Angle30°
Pierce2
Damage1
Damage typeSharp
Speed300 units/s
Lifespan0.25s
Radius2 units
Filters
  • Cannot hit Camo
Ability
Cooldown50s
Buff
Cooldown modifier×0.0632
Offset override (X, Y, Z)-5.66, 7.2, 9.39
Projectile radius override2 unit(s)
Lifespan15s

Tier 5

Tower
Display range32 units
Footprint radius6 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown0.2387s
Offset (X, Y, Z)
-2.7, 13.49, 7
TargetingDepends on targeting option
Targeting range32 units
Filters
  • Cannot target Camo
Projectile
Count3
Angle30°
Pierce2
Damage1
Damage typeSharp
Speed300 units/s
Lifespan0.25s
Radius2 units
Filters
  • Cannot hit Camo
Ability
Cooldown50s
Buff
Cooldown modifier×0.0316
Damage bonus+1
Pierce bonus+3
Offset override (X, Y, Z)0, 7.33, 16.19
Damage type overridePlasma
Projectile radius override6 unit(s)
Lifespan15s

Path 3

Tier 1

Tower
Display range40 units
Footprint radius6 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown0.95s
Offset (X, Y, Z)
-2.7, 13.49, 7
TargetingDepends on targeting option
Targeting range40 units
Filters
  • Cannot target Camo
Projectile
Pierce2
Damage1
Damage typeSharp
Speed300 units/s
Lifespan0.3375s
Radius2 units
Filters
  • Cannot hit Camo

Tier 2

Tower
Display range48 units
Footprint radius6 units
Targeting options
  • First
  • Last
  • Close
  • Strong
  • Camo Prioritization
Attack
Cooldown0.95s
Offset (X, Y, Z)
-2.7, 13.49, 7
TargetingDepends on targeting option
Targeting range48 units
Projectile
Pierce2
Damage1
Damage typeSharp
Speed350 units/s
Lifespan0.3616s
Radius2 units

Tier 3

Tower
Display range60 units
Footprint radius6 units
Targeting options
  • First
  • Last
  • Close
  • Strong
  • Camo Prioritization
Attack
Cooldown0.95s
Offset (X, Y, Z)
-0.9, 4.83, 8.8
TargetingDepends on targeting option
Targeting range60 units
Projectile
Pierce4
Damage3
Damage typeSharp
Speed400 units/s
Lifespan0.3164s
Radius2 units

Tier 4

Tower
Display range60 units
Footprint radius6 units
Targeting options
  • First
  • Last
  • Close
  • Strong
  • Camo Prioritization
Attack
Cooldown0.475s
Offset (X, Y, Z)
-0.9, 4.83, 8.8
TargetingDepends on targeting option
Targeting range60 units
Projectile
Pierce4
Damage6
Crit damage50
Shots to crit10
Damage typeSharp
Speed600 units/s
Lifespan0.2109s
Radius2 units

Tier 5

Tower
Display range80 units
Footprint radius6 units
Targeting options
  • First
  • Last
  • Close
  • Strong
  • Camo Prioritization
Attack
Cooldown0.2375s
Offset (X, Y, Z)
-1.5, 4.83, 9
TargetingDepends on targeting option
Targeting range80 units
Projectile
Pierce8
Damage8
Crit damage80
Shots to crit5
Damage typeNormal
Speed600 units/s
Lifespan0.2109s
Radius2 units

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