Stats:Sauda (BTD6)

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Revision as of 06:01, 24 August 2024 by Polavux (talk | contribs) (Created page with "<section begin="last updated"/>{{hat|Last updated: {{BTD6 version|44.1}}}}<section end="last updated"/> This is a list of statistics for Sauda in ''Bloons TD 6''. {{TOC|right}} ==Level 1== {{BTD6 base stats|Sauda}} ==Stat changes by level== {{BTD6 hero level changes|Sauda}} ==Full stats by level== {{BTD6 hero level stats|Sauda}} ==Navigation== {{BTD6 hero nav}} {{BTD6 stat nav}}")
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Last updated: version 44.1

This is a list of statistics for Sauda in Bloons TD 6.

Level 1

Tower
Display range23 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown0.45s
Offset (X, Y, Z)
0, 12.5, 8.7
TargetingDepends on targeting option
Targeting range23 units
Projectile
Pierce3
Damage1
Damage typeSharp
Lifespan0.05s
Radius16.5 units
  • Ignores blockers

Stat changes by level

Level 2

Attack
Projectile
Pierce3 → 4

Level 3

Leaping Sword Attack
Cooldown30s
Track projectile
Pierce5
Damage2
Damage typeNormal
Lifespan6.5s
Persists between rounds
Radius15 units
Rehit interval0.2s
Refresh pierce interval0.1s
  • Ignores blockers
Impact
Pierce30
Damage20
Damage to MOAB-Class+60
Damage typeNormal
Lifespan0.1s
Radius15 units
  • Ignores blockers

Level 4

Attack
Projectile
Damage1 → 2
Leaping Sword Attack
Track projectile
Lifespan6.5s → 7s

Level 5

Attack
Cooldown0.45s → 0.36s
Leaping Sword Attack
Track projectile
Lifespan7s → 7.5s

Level 6

Tower
Display range23 units → 26 units
Attack
Targeting range23 units → 26 units
Projectile
Pierce4 → 6
Radius16.5 units → 19.5 units
Leaping Sword Attack
Track projectile
Lifespan7.5s → 8s

Level 7

Attack
Projectile
Damage typeSharpShatter
Leaping Sword Attack
Track projectile
Lifespan8s → 8.5s
Impact

Level 8

Attack
Cooldown0.36s → 0.27s
Leaping Sword Attack
Track projectile
Lifespan8.5s → 9s

Level 9

Attack
Projectile
Damage2 → 3
Bloon Bleed
Damage1
Damage typeNormal
Duration4.05s
Interval2s
Layers
Bloon Bleed (MOAB-Class)
Damage19
Damage typeNormal
Duration4.05s
Interval2s
Layers
Leaping Sword Attack
Track projectile
Lifespan9s → 9.5s

Level 10

Leaping Sword Attack
Track projectile
Lifespan9.5s → 10s
Sword Charge
Cooldown45s
Projectile
Pierce400
Damage30
Damage typeNormal
Speed500 units/s
Lifespan19,999.998s
Persists between rounds
Radius19.5 units
  • Ignores blockers

Level 11

Attack
Projectile
Leaping Sword Attack
Track projectile
Lifespan10s → 10.5s
Impact
Sword Charge
Projectile

Level 12

Leaping Sword Attack
Track projectile
Damage2 → 3
Lifespan10.5s → 11s
Impact
Pierce30 → 50
Damage20 → 40
Damage to MOAB-Class+60 → +140

Level 13

Attack
Projectile
Damage typeShatterNormal
Leaping Sword Attack
Track projectile
Lifespan11s → 11.5s

Level 14

Attack
Cooldown0.27s → 0.18s
Leaping Sword Attack
Track projectile
Lifespan11.5s → 12s

Level 15

Tower
Display range26 units → 29 units
Attack
Targeting range26 units → 29 units
Projectile
Pierce6 → 8
Radius19.5 units → 22.5 units
Leaping Sword Attack
Track projectile
Damage3 → 4
Lifespan12s → 12.5s
Impact
Damage40 → 80
Sword Charge
Projectile
Radius19.5 units → 22.5 units

Level 16

Leaping Sword Attack
Track projectile
Lifespan12.5s → 13s
Sword Charge
Projectile
Damage30 → 60

Level 17

Attack
Projectile
Damage3 → 4
Bloon Bleed
Damage1 → 10
Duration4.05s → 6s
Bloon Bleed (MOAB-Class)
Damage19 → 40
Duration4.05s → 6s
Leaping Sword Attack
Track projectile
Lifespan13s → 13.5s

Level 18

Attack
Cooldown0.18s → 0.1s
Leaping Sword Attack
Track projectile
Lifespan13.5s → 14s

Level 19

Attack
Projectile
Leaping Sword Attack
Track projectile
Lifespan14s → 14.5s
Impact
Sword Charge
Projectile

Level 20

Leaping Sword Attack
Track projectile
Damage4 → 6
Lifespan14.5s → 15s
Impact
Pierce50 → 70
Damage80 → 350
Sword Charge
Projectile
Pierce400 → 1,400
Damage60 → 200

Full stats by level

Level 2

Tower
Display range23 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown0.45s
Offset (X, Y, Z)
0, 12.5, 8.7
TargetingDepends on targeting option
Targeting range23 units
Projectile
Pierce4
Damage1
Damage typeSharp
Lifespan0.05s
Radius16.5 units
  • Ignores blockers

Level 3

Tower
Display range23 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown0.45s
Offset (X, Y, Z)
0, 12.5, 8.7
TargetingDepends on targeting option
Targeting range23 units
Projectile
Pierce4
Damage1
Damage typeSharp
Lifespan0.05s
Radius16.5 units
  • Ignores blockers
Leaping Sword Attack
Cooldown30s
Track projectile
Pierce5
Damage2
Damage typeNormal
Lifespan6.5s
Persists between rounds
Radius15 units
Rehit interval0.2s
Refresh pierce interval0.1s
  • Ignores blockers
Impact
Pierce30
Damage20
Damage to MOAB-Class+60
Damage typeNormal
Lifespan0.1s
Radius15 units
  • Ignores blockers

Level 4

Tower
Display range23 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown0.45s
Offset (X, Y, Z)
0, 12.5, 8.7
TargetingDepends on targeting option
Targeting range23 units
Projectile
Pierce4
Damage2
Damage typeSharp
Lifespan0.05s
Radius16.5 units
  • Ignores blockers
Leaping Sword Attack
Cooldown30s
Track projectile
Pierce5
Damage2
Damage typeNormal
Lifespan7s
Persists between rounds
Radius15 units
Rehit interval0.2s
Refresh pierce interval0.1s
  • Ignores blockers
Impact
Pierce30
Damage20
Damage to MOAB-Class+60
Damage typeNormal
Lifespan0.1s
Radius15 units
  • Ignores blockers

Level 5

Tower
Display range23 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown0.36s
Offset (X, Y, Z)
0, 12.5, 8.7
TargetingDepends on targeting option
Targeting range23 units
Projectile
Pierce4
Damage2
Damage typeSharp
Lifespan0.05s
Radius16.5 units
  • Ignores blockers
Leaping Sword Attack
Cooldown30s
Track projectile
Pierce5
Damage2
Damage typeNormal
Lifespan7.5s
Persists between rounds
Radius15 units
Rehit interval0.2s
Refresh pierce interval0.1s
  • Ignores blockers
Impact
Pierce30
Damage20
Damage to MOAB-Class+60
Damage typeNormal
Lifespan0.1s
Radius15 units
  • Ignores blockers

Level 6

Tower
Display range26 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown0.36s
Offset (X, Y, Z)
0, 12.5, 8.7
TargetingDepends on targeting option
Targeting range26 units
Projectile
Pierce6
Damage2
Damage typeSharp
Lifespan0.05s
Radius19.5 units
  • Ignores blockers
Leaping Sword Attack
Cooldown30s
Track projectile
Pierce5
Damage2
Damage typeNormal
Lifespan8s
Persists between rounds
Radius15 units
Rehit interval0.2s
Refresh pierce interval0.1s
  • Ignores blockers
Impact
Pierce30
Damage20
Damage to MOAB-Class+60
Damage typeNormal
Lifespan0.1s
Radius15 units
  • Ignores blockers

Level 7

Tower
Display range26 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown0.36s
Offset (X, Y, Z)
0, 12.5, 8.7
TargetingDepends on targeting option
Targeting range26 units
Projectile
Pierce6
Damage2
Damage typeShatter
Lifespan0.05s
Radius19.5 units
  • Ignores blockers
Leaping Sword Attack
Cooldown30s
Track projectile
Pierce5
Damage2
Damage typeNormal
Lifespan8.5s
Persists between rounds
Radius15 units
Rehit interval0.2s
Refresh pierce interval0.1s
  • Ignores blockers
Impact
Pierce30
Damage20
Damage to MOAB-Class+60
Damage typeNormal
Lifespan0.1s
Radius15 units
  • Ignores blockers

Level 8

Tower
Display range26 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown0.27s
Offset (X, Y, Z)
0, 12.5, 8.7
TargetingDepends on targeting option
Targeting range26 units
Projectile
Pierce6
Damage2
Damage typeShatter
Lifespan0.05s
Radius19.5 units
  • Ignores blockers
Leaping Sword Attack
Cooldown30s
Track projectile
Pierce5
Damage2
Damage typeNormal
Lifespan9s
Persists between rounds
Radius15 units
Rehit interval0.2s
Refresh pierce interval0.1s
  • Ignores blockers
Impact
Pierce30
Damage20
Damage to MOAB-Class+60
Damage typeNormal
Lifespan0.1s
Radius15 units
  • Ignores blockers

Level 9

Tower
Display range26 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown0.27s
Offset (X, Y, Z)
0, 12.5, 8.7
TargetingDepends on targeting option
Targeting range26 units
Projectile
Pierce6
Damage3
Damage typeShatter
Lifespan0.05s
Radius19.5 units
  • Ignores blockers
Bloon Bleed
Damage1
Damage typeNormal
Duration4.05s
Interval2s
Layers
Bloon Bleed (MOAB-Class)
Damage19
Damage typeNormal
Duration4.05s
Interval2s
Layers
Leaping Sword Attack
Cooldown30s
Track projectile
Pierce5
Damage2
Damage typeNormal
Lifespan9.5s
Persists between rounds
Radius15 units
Rehit interval0.2s
Refresh pierce interval0.1s
  • Ignores blockers
Impact
Pierce30
Damage20
Damage to MOAB-Class+60
Damage typeNormal
Lifespan0.1s
Radius15 units
  • Ignores blockers

Level 10

Tower
Display range26 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown0.27s
Offset (X, Y, Z)
0, 12.5, 8.7
TargetingDepends on targeting option
Targeting range26 units
Projectile
Pierce6
Damage3
Damage typeShatter
Lifespan0.05s
Radius19.5 units
  • Ignores blockers
Bloon Bleed
Damage1
Damage typeNormal
Duration4.05s
Interval2s
Layers
Bloon Bleed (MOAB-Class)
Damage19
Damage typeNormal
Duration4.05s
Interval2s
Layers
Leaping Sword Attack
Cooldown30s
Track projectile
Pierce5
Damage2
Damage typeNormal
Lifespan10s
Persists between rounds
Radius15 units
Rehit interval0.2s
Refresh pierce interval0.1s
  • Ignores blockers
Impact
Pierce30
Damage20
Damage to MOAB-Class+60
Damage typeNormal
Lifespan0.1s
Radius15 units
  • Ignores blockers
Sword Charge
Cooldown45s
Projectile
Pierce400
Damage30
Damage typeNormal
Speed500 units/s
Lifespan19,999.998s
Persists between rounds
Radius19.5 units
  • Ignores blockers

Level 11

Tower
Display range26 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown0.27s
Offset (X, Y, Z)
0, 12.5, 8.7
TargetingDepends on targeting option
Targeting range26 units
Projectile
Pierce6
Damage3
Damage typeShatter
Lifespan0.05s
Radius19.5 units
  • Ignores blockers
Bloon Bleed
Damage1
Damage typeNormal
Duration4.05s
Interval2s
Layers
Bloon Bleed (MOAB-Class)
Damage19
Damage typeNormal
Duration4.05s
Interval2s
Layers
Leaping Sword Attack
Cooldown30s
Track projectile
Pierce5
Damage2
Damage typeNormal
Lifespan10.5s
Persists between rounds
Radius15 units
Rehit interval0.2s
Refresh pierce interval0.1s
  • Ignores blockers
Impact
Pierce30
Damage20
Damage to MOAB-Class+60
Damage typeNormal
Lifespan0.1s
Radius15 units
  • Ignores blockers
Sword Charge
Cooldown45s
Projectile
Pierce400
Damage30
Damage typeNormal
Speed500 units/s
Lifespan19,999.998s
Persists between rounds
Radius19.5 units
  • Ignores blockers

Level 12

Tower
Display range26 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown0.27s
Offset (X, Y, Z)
0, 12.5, 8.7
TargetingDepends on targeting option
Targeting range26 units
Projectile
Pierce6
Damage3
Damage typeShatter
Lifespan0.05s
Radius19.5 units
  • Ignores blockers
Bloon Bleed
Damage1
Damage typeNormal
Duration4.05s
Interval2s
Layers
Bloon Bleed (MOAB-Class)
Damage19
Damage typeNormal
Duration4.05s
Interval2s
Layers
Leaping Sword Attack
Cooldown30s
Track projectile
Pierce5
Damage3
Damage typeNormal
Lifespan11s
Persists between rounds
Radius15 units
Rehit interval0.2s
Refresh pierce interval0.1s
  • Ignores blockers
Impact
Pierce50
Damage40
Damage to MOAB-Class+140
Damage typeNormal
Lifespan0.1s
Radius15 units
  • Ignores blockers
Sword Charge
Cooldown45s
Projectile
Pierce400
Damage30
Damage typeNormal
Speed500 units/s
Lifespan19,999.998s
Persists between rounds
Radius19.5 units
  • Ignores blockers

Level 13

Tower
Display range26 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown0.27s
Offset (X, Y, Z)
0, 12.5, 8.7
TargetingDepends on targeting option
Targeting range26 units
Projectile
Pierce6
Damage3
Damage typeNormal
Lifespan0.05s
Radius19.5 units
  • Ignores blockers
Bloon Bleed
Damage1
Damage typeNormal
Duration4.05s
Interval2s
Layers
Bloon Bleed (MOAB-Class)
Damage19
Damage typeNormal
Duration4.05s
Interval2s
Layers
Leaping Sword Attack
Cooldown30s
Track projectile
Pierce5
Damage3
Damage typeNormal
Lifespan11.5s
Persists between rounds
Radius15 units
Rehit interval0.2s
Refresh pierce interval0.1s
  • Ignores blockers
Impact
Pierce50
Damage40
Damage to MOAB-Class+140
Damage typeNormal
Lifespan0.1s
Radius15 units
  • Ignores blockers
Sword Charge
Cooldown45s
Projectile
Pierce400
Damage30
Damage typeNormal
Speed500 units/s
Lifespan19,999.998s
Persists between rounds
Radius19.5 units
  • Ignores blockers

Level 14

Tower
Display range26 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown0.18s
Offset (X, Y, Z)
0, 12.5, 8.7
TargetingDepends on targeting option
Targeting range26 units
Projectile
Pierce6
Damage3
Damage typeNormal
Lifespan0.05s
Radius19.5 units
  • Ignores blockers
Bloon Bleed
Damage1
Damage typeNormal
Duration4.05s
Interval2s
Layers
Bloon Bleed (MOAB-Class)
Damage19
Damage typeNormal
Duration4.05s
Interval2s
Layers
Leaping Sword Attack
Cooldown30s
Track projectile
Pierce5
Damage3
Damage typeNormal
Lifespan12s
Persists between rounds
Radius15 units
Rehit interval0.2s
Refresh pierce interval0.1s
  • Ignores blockers
Impact
Pierce50
Damage40
Damage to MOAB-Class+140
Damage typeNormal
Lifespan0.1s
Radius15 units
  • Ignores blockers
Sword Charge
Cooldown45s
Projectile
Pierce400
Damage30
Damage typeNormal
Speed500 units/s
Lifespan19,999.998s
Persists between rounds
Radius19.5 units
  • Ignores blockers

Level 15

Tower
Display range29 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown0.18s
Offset (X, Y, Z)
0, 12.5, 8.7
TargetingDepends on targeting option
Targeting range29 units
Projectile
Pierce8
Damage3
Damage typeNormal
Lifespan0.05s
Radius22.5 units
  • Ignores blockers
Bloon Bleed
Damage1
Damage typeNormal
Duration4.05s
Interval2s
Layers
Bloon Bleed (MOAB-Class)
Damage19
Damage typeNormal
Duration4.05s
Interval2s
Layers
Leaping Sword Attack
Cooldown30s
Track projectile
Pierce5
Damage4
Damage typeNormal
Lifespan12.5s
Persists between rounds
Radius15 units
Rehit interval0.2s
Refresh pierce interval0.1s
  • Ignores blockers
Impact
Pierce50
Damage80
Damage to MOAB-Class+140
Damage typeNormal
Lifespan0.1s
Radius15 units
  • Ignores blockers
Sword Charge
Cooldown45s
Projectile
Pierce400
Damage30
Damage typeNormal
Speed500 units/s
Lifespan19,999.998s
Persists between rounds
Radius22.5 units
  • Ignores blockers

Level 16

Tower
Display range29 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown0.18s
Offset (X, Y, Z)
0, 12.5, 8.7
TargetingDepends on targeting option
Targeting range29 units
Projectile
Pierce8
Damage3
Damage typeNormal
Lifespan0.05s
Radius22.5 units
  • Ignores blockers
Bloon Bleed
Damage1
Damage typeNormal
Duration4.05s
Interval2s
Layers
Bloon Bleed (MOAB-Class)
Damage19
Damage typeNormal
Duration4.05s
Interval2s
Layers
Leaping Sword Attack
Cooldown30s
Track projectile
Pierce5
Damage4
Damage typeNormal
Lifespan13s
Persists between rounds
Radius15 units
Rehit interval0.2s
Refresh pierce interval0.1s
  • Ignores blockers
Impact
Pierce50
Damage80
Damage to MOAB-Class+140
Damage typeNormal
Lifespan0.1s
Radius15 units
  • Ignores blockers
Sword Charge
Cooldown45s
Projectile
Pierce400
Damage60
Damage typeNormal
Speed500 units/s
Lifespan19,999.998s
Persists between rounds
Radius22.5 units
  • Ignores blockers

Level 17

Tower
Display range29 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown0.18s
Offset (X, Y, Z)
0, 12.5, 8.7
TargetingDepends on targeting option
Targeting range29 units
Projectile
Pierce8
Damage4
Damage typeNormal
Lifespan0.05s
Radius22.5 units
  • Ignores blockers
Bloon Bleed
Damage10
Damage typeNormal
Duration6s
Interval2s
Layers
Bloon Bleed (MOAB-Class)
Damage40
Damage typeNormal
Duration6s
Interval2s
Layers
Leaping Sword Attack
Cooldown30s
Track projectile
Pierce5
Damage4
Damage typeNormal
Lifespan13.5s
Persists between rounds
Radius15 units
Rehit interval0.2s
Refresh pierce interval0.1s
  • Ignores blockers
Impact
Pierce50
Damage80
Damage to MOAB-Class+140
Damage typeNormal
Lifespan0.1s
Radius15 units
  • Ignores blockers
Sword Charge
Cooldown45s
Projectile
Pierce400
Damage60
Damage typeNormal
Speed500 units/s
Lifespan19,999.998s
Persists between rounds
Radius22.5 units
  • Ignores blockers

Level 18

Tower
Display range29 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown0.1s
Offset (X, Y, Z)
0, 12.5, 8.7
TargetingDepends on targeting option
Targeting range29 units
Projectile
Pierce8
Damage4
Damage typeNormal
Lifespan0.05s
Radius22.5 units
  • Ignores blockers
Bloon Bleed
Damage10
Damage typeNormal
Duration6s
Interval2s
Layers
Bloon Bleed (MOAB-Class)
Damage40
Damage typeNormal
Duration6s
Interval2s
Layers
Leaping Sword Attack
Cooldown30s
Track projectile
Pierce5
Damage4
Damage typeNormal
Lifespan14s
Persists between rounds
Radius15 units
Rehit interval0.2s
Refresh pierce interval0.1s
  • Ignores blockers
Impact
Pierce50
Damage80
Damage to MOAB-Class+140
Damage typeNormal
Lifespan0.1s
Radius15 units
  • Ignores blockers
Sword Charge
Cooldown45s
Projectile
Pierce400
Damage60
Damage typeNormal
Speed500 units/s
Lifespan19,999.998s
Persists between rounds
Radius22.5 units
  • Ignores blockers

Level 19

Tower
Display range29 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown0.1s
Offset (X, Y, Z)
0, 12.5, 8.7
TargetingDepends on targeting option
Targeting range29 units
Projectile
Pierce8
Damage4
Damage typeNormal
Lifespan0.05s
Radius22.5 units
  • Ignores blockers
Bloon Bleed
Damage10
Damage typeNormal
Duration6s
Interval2s
Layers
Bloon Bleed (MOAB-Class)
Damage40
Damage typeNormal
Duration6s
Interval2s
Layers
Leaping Sword Attack
Cooldown30s
Track projectile
Pierce5
Damage4
Damage typeNormal
Lifespan14.5s
Persists between rounds
Radius15 units
Rehit interval0.2s
Refresh pierce interval0.1s
  • Ignores blockers
Impact
Pierce50
Damage80
Damage to MOAB-Class+140
Damage typeNormal
Lifespan0.1s
Radius15 units
  • Ignores blockers
Sword Charge
Cooldown45s
Projectile
Pierce400
Damage60
Damage typeNormal
Speed500 units/s
Lifespan19,999.998s
Persists between rounds
Radius22.5 units
  • Ignores blockers

Level 20

Tower
Display range29 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown0.1s
Offset (X, Y, Z)
0, 12.5, 8.7
TargetingDepends on targeting option
Targeting range29 units
Projectile
Pierce8
Damage4
Damage typeNormal
Lifespan0.05s
Radius22.5 units
  • Ignores blockers
Bloon Bleed
Damage10
Damage typeNormal
Duration6s
Interval2s
Layers
Bloon Bleed (MOAB-Class)
Damage40
Damage typeNormal
Duration6s
Interval2s
Layers
Leaping Sword Attack
Cooldown30s
Track projectile
Pierce5
Damage6
Damage typeNormal
Lifespan15s
Persists between rounds
Radius15 units
Rehit interval0.2s
Refresh pierce interval0.1s
  • Ignores blockers
Impact
Pierce70
Damage350
Damage to MOAB-Class+140
Damage typeNormal
Lifespan0.1s
Radius15 units
  • Ignores blockers
Sword Charge
Cooldown45s
Projectile
Pierce1,400
Damage200
Damage typeNormal
Speed500 units/s
Lifespan19,999.998s
Persists between rounds
Radius22.5 units
  • Ignores blockers

Template:BTD6 stat nav