Spiked Mines (Battles)

Revision as of 00:44, 28 July 2025 by Polavux (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
For other uses, see Spiked Mines (disambiguation).
Spiked Mines
Portrait of Spiked Mines
Icon of Spiked Mines Spiked balls explode when they lose all their spikes.
Portrait of Spiked Mines
Icon of Spiked Mines Rigged with heavy explosives, the spiked balls are set to go off when they lose all their spikes.
Tower Path Tier Cost
Spike Factory 1 4 Flash: $12,000
Mobile: $9,000

Spiked Mines is the Spike Factory's path 1 tier 4 upgrade in Bloons TD Battles. It replaces its spiked balls with mines that explode when they expire (from running out of spikes or lasting for 20 seconds). The explosions deal 5 damage (4 in the Flash version) and inflict damage over time to up to 40 Bloons, dealing 1 additional damage to them every 2 seconds for 6 seconds.

In the mobile version, it dispenses spiked mines every 1 second, reduced to 0.7 seconds if crosspathed with Faster Production and 0.5 seconds with Even Faster Production. In the Flash version, it dispenses every 2 seconds (to compensate for it having double pierce), reduced to 1.248 seconds with Faster Production and 0.75 seconds with Even Faster Production. In the mobile version, unlike Spiked Ball Factory, the mines have 16 pierce instead of 15 pierce and they do not deal extra damage to Ceramic Bloons.

Costs and sell values

edit
Tiers Mobile version Flash version
Cost Sell value Cost Sell value
4-0 $12,900 $10,320 $16,750 $11,725
4-1 $13,400 $10,720 $17,550 $12,285
4-2 $14,150 $11,320 $18,800 $13,160

Update history

edit
For a complete list of Spike Factory changes, see Update history:Spike Factory (Battles).

Mobile version

  This article or section uses Cargo to generate its content. It will automatically fill up as other articles are completed.
To add to this section, create the articles it is looking up. Do not add content to this section manually and do not remove this notice until you are sure this section is complete.
  •   Overall cost reduced by $50 (due to cost changes for previous tiers)
  •   Overall cost reduced by $350 (due to cost changes for previous tiers)
  •   Overall cost reduced by $200 (due to cost changes for previous tiers)
  • "Fixed an issue with the collision size of the mines"
  •   Explosion: damage increased ― 4 → 5
  •   Explosion: damage now soaks through layers
  •   Overall cost increased by $200 (due to cost changes for previous tiers)
  •   Overall cost increased by $50 (due to cost changes for previous tiers)
  •   Upgrade cost reduced ― $10,000 → $9,000

Flash version

  This article or section uses Cargo to generate its content. It will automatically fill up as other articles are completed.
To add to this section, create the articles it is looking up. Do not add content to this section manually and do not remove this notice until you are sure this section is complete.

The editor who added this notice elaborates: Functionality to be added
edit