Flooded Valley

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Flooded Valley
Difficulty Expert
Music Tribes & Tribulations
Default Co-op division Free-for-all
Introduced Version 18.0
Entrances 2 Exits 2
Junctions 0 Water? Yes
Removables and gizmos
  • Secret: $5000 (×1)
Path lengths (RBS)
EasyMediumHard
11.110.18.9

Flooded Valley is an Expert map in Bloons TD 6, introduced in version 18.0. It takes place at a dam which is holding back a reservoir of water.

Layout

Flooded Valley's two paths completely overlap, and are located on top of the dam, with water to the right and land to the left. Bloons simultaneously enter from the top and bottom, exiting on the opposite side they entered from. Towers on land to the left, except those on the rocks or with the ability to attack over walls, cannot attack the Bloons due to line-of-sight. No towers can be placed on the dam itself.

Strategy

This map severely limits options for the early-game, as all land towers that cannot function over walls are rendered useless before affording Carrier Flagship on all difficulties, unless they have long/global range and are placed on a rock. Water towers, therefore, dominate the early game of this map, with a Monkey Sub and (most likely) another one placed mid-round being required to beat round 6 in CHIMPS. The overlapping nature of this map's lanes make it hard to see when Bloons are leaking, making gameplay often rather frustrating on this map. All land towers come into play after the purchase of Carrier Flagship, as an Arctic Wind placed on it allows land towers to be placed on the high-elevation to the right and assist in defense.

Name Portrait Reasoning
Carrier Flagship Carrier Flagship, thanks to its solid mid-game and early late-game power, can perform solid saveups into the 80s and still have decent power in the 90s. Its platforms also allow an Arctic Wind to be placed on it that allows land-based strategies on this map and many support options, such as Relentless Glue and MOAB Press.
Admiral Brickell She sees use during all parts of the game. Her Naval Tactics ability and granting of +1 pierce greatly improve the capability of water towers are very important in the early game, especially due to Carrier Flagship being unaffordable until the late 50s in CHIMPS. These support capabilites see great midgame and lategame use as well due to helping powerful water towers, such as Carrier Flagship, Symphonic Resonance, Pirate Lord, and Perma-Brewed Destroyer. Mega Mines also has a wide range of uses, from clearing out a large amount of RBE at once to dealing with DDTs to quickly pop the ZOMG layer.

Primary Only

This map is particularly difficult on Primary Only because most Primary towers cannot be placed on water, and most of them cannot see over the dam and attack Bloons. The following towers are recommended for specifically Primary Only on Flooded Valley.

Name Portrait Reasoning
Corvus These Heros can see over walls, and can effectively pop Bloons in the early game including Lead Bloons. Corvus in particular can solo the entire game mode with effective use of his spells, though placing additional towers makes it significantly easier.

Admiral Brickell is another Hero option, but is less reliable against the Lead Bloons on rounds 37 and 38.

Adora
Obyn Greenfoot
Arctic Wind Ice Monkeys are the only Primary Monkeys that can naturally be placed on water. Alongside Heroes that can catch fast-moving Bloons, Ice handles groups of Bloons, and once Arctic Wind is bought will make Primary Monkey placements easier.
Crossbow, Sharp Shooter Sharp Shooter, when placed on the rightmost rocks on the top and bottom of the land, can just barely see the track and shoot Bloons. Crossbow can see Bloons when placed on the bottom rightmost rock.
Glaive Ricochet, M.O.A.R Glaives When placed as right as possible on the bottom rightmost rock and given the Long Range Rangs crosspath, this tower can just barely see the track.
Big Iron A Big Iron when placed on the bottom rightmost rock can also barely see the track, which is excellent for maximizing their attack speed upgrades and Bullseye critical chance, leading it to work well with proper cleanup.
Blade Maelstrom Blades from Blade Maelstrom's ability can travel through walls.
MOAB Assassin On round 40, towers may be sold to purchase MOAB Assassin, whose ability attacks through walls and can fully destroy the MOAB in one shot.

Some helpful Monkey Knowledge include Mana Shield Mana Shield, More Cash More Cash, and Come On Everybody! Come On Everybody!.

CHIMPS Starts

Easter egg

Flooded valley can indeed be flooded.
  • This map contains a hidden removable, revealed by interacting with the two panels on the dam:
  1. Press the top panel five times, revealing a button.
  2. Press the bottom panel five times, revealing a button.
  3. Press the top button.
  4. Press the bottom button.

A large button will then be revealed in the middle. Interacting with the large button gives the option to pay $5,000 to cause a dam breach. This floods almost the entire left side of the map, filling it with water and forcibly selling any non-water towers which get flooded.

In other languages

This section was last updated for: version 48.1
Language Text Notes
Arabic وادي الفيضانات
Danish Oversvømmet dal
German Überflutetes Tal
Spanish Valle Inundado
Spanish (Latin America) Valle Inundado
Finnish Tulvinut laakso
French Vallée inondée
Italian Valle allagata
Japanese 洪水の谷
Korean 홍수 계곡
Dutch Overstroomde vallei
Norwegian Flomfylt dal
Polish Zalana dolina
Portuguese (Brazil) Vale Inundado
Russian Затопленная долина
Swedish Översvämmad dal
Thai หุบเขาน้ำท่วม
Turkish Suyla Kaplı Vadi
Chinese (simplified) 水淹山谷
Chinese (traditional) 水淹山谷

References