Update history:Bloons TD 6/Version 18.0

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The editor who added this notice elaborates: wip

Version 18.0 is the fourth major update to Bloons TD 6 of 2020. This update introduced the hero Admiral Brickell, the expert map Flooded Valley, the intermediate map Bazaar, player profiles and player stats, and the Insta Monkey collection page.

Additions

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Knowledge Category
Primary
Support

Changes

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Towers

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Crossbow Master reworked so that 205 is roughly equal in power to the old 025
The 025 variation will now offer even faster attack speed but with much less pierce

— Update notes
Tiers Changes
X-X-5 Crossbow Master
  •   Attack cooldown reduced ― 0.2375s → 0.16s
  •   Pierce reduced ― 23 → 10
1-0-5 Crossbow Master + Sharp Shots
  •   Sharp Shots now grants bonus pierce bonus to Crossbow Master ― +1 → +6
    •   Total pierce reduced ― 23 → 16
2-0-5 Crossbow Master + Razor Sharp Shots
  •   Razor Sharp Shots now grants pierce bonus to Crossbow Master ― +1 → +7
    •   Total pierce remains unchanged at 23
Tiers Changes
2-0-4 MOAB Press + Glaives
2-0-5 MOAB Domination + Glaives
  •   Glaives now increases knocback of MOAB Press by 50%
  This article is in need of research. You can help out by editing this article or discussing your findings on the talk page.
The editor who added this notice elaborates: 502 frags damage
Tiers Changes
3-0-2 Really Big Bombs + Frag Bombs
  •   Frags: lifespan increased ― 0.191s → 0.257s
3-0-2 Really Big Bombs + Frag Bombs
4-0-2 Bloon Impact + Frag Bombs
5-0-2 Bloon Crush + Frag Bombs
  •   Frags: radius increased ― 2 → 3
  •   Frags: pierce increased ― 1 → 2
4-0-2 Bloon Impact + Frag Bombs
5-0-2 Bloon Crush + Frag Bombs
  •   Frags: lifespan increased ― 0.191s → 0.322s
  •   Frags: damage increased ― 1 → 2
X-1-X Faster Reload
  •   Fire rate buff increased ― 0.8× → 0.75×
    • Note: patch notes is misleading
  •   Attack cooldown decreased ― 1.2s → 1.125s
X-2-X Missile Launcher
  •   Fire rate buff increased ― 0.85× → 0.733×
    • Note: patch notes is misleading
X-2-X Missile Launcher
X-3-X MOAB Mauler
X-4-X MOAB Assassin
X-5-X MOAB Eliminator
  •   Attack cooldown decreased ― 1.02s → 0.825s
Tiers Changes
X-2-X Super Range Tacks
  •   Super Range Tacks increases pierce by +1 ― 1 → 2
    • Note: Blade Shooter unaffected
Tiers Changes
X-5-X Elite Sniper
  •   Elite Targeting: has had an issue resolved where it was measuring track distance off-screen and thus triggering much later than intended on most maps (bug fix)
Tiers Changes
1-X-X Longer Range
  •   Range buff increased ― +8 → +10
1-X-X Longer Range and further upgrades
  •   Range increased ― 50 → 52
2-X-X Advanced Intel
  •   Advanced Intel no longer permanently breaks after being placed back down from a Door Gunner (bug fix)
    • Note: intel itself still can not apply when used as a Door Gunner
3-0-1 Submerge and Support + Twin Guns
  •   Pulse: rate reduced ― 1.5s → 1.275s
3-0-2 Submerge and Support + Airburst Darts
  •   Pulse: rate reduced ― 1.5s → 0.95625s
4-1-0 Bloontonium Reactor + Barbed Darts
  •   Damage Pulse: pierce increased by 20% ― 70 → 84
4-2-0 Bloontonium Reactor + Heat-tipped Darts
  •   Damage Pulse: now gains +1 Lead bonus
4-0-1 Bloontonium Reactor + Twin Guns
5-0-1 Energizer + Twin Guns
  •   Pulse: rate reduced ― 0.3s → 0.255s
4-0-2 Bloontonium Reactor + Airburst Darts
5-0-2 Energizer + Airburst Darts
  •   Pulse: rate reduced ― 0.3s → 0.19125s
X-3-X Ballistic Missile and further upgrades
  •   Range increased ― 42 → 60
  •   Ballistic Missile's ballistic missiles are now limited to base range
    • Note: Advanced Intel unaffected
1-3-0 Ballistic Missile + Longer Range
1-4-0 First Strike Capability + Longer Range
1-5-0 Pre-emptive Strike + Longer Range
  •   Longer Range now increases Ballistic Missile range
0-3-1 Ballistic Missile + Twin Guns
0-4-1 First Strike Capability + Twin Guns
  •   Ballistic Missile: attack cooldown reduced ― 1.5s → 1.275s
0-3-2 Ballistic Missile + Airburst Darts
0-4-2 First Strike Capability + Airburst Darts
  •   Ballistic Missile: attack cooldown reduced ― 1.5s → 0.75s
0-5-1 Pre-emptive Strike + Twin Guns
  •   Ballistic Missile: attack cooldown reduced ― 0.5s → 0.425s
0-5-2 Pre-emptive Strike + Airburst Darts
  •   Ballistic Missile: attack cooldown reduced ― 0.5s → 0.25s
X-X-5 Sub Commander
  •   Sub Commander applies 2x damage to all Monkey Sub attacks except First Strike
Tiers Changes
4-X-X Aircraft Carrier
  •   Planes: now gains homing MOAB missile attack
    • attack rate 3s
    • radius 30
    • pierce 3
    • damage 15
5-X-X Carrier Flagship
  •   Carrier Flagship buff: now benefits Monkey Ace
  •   Planes: all attacks gain +100% projectile speed
  •   Planes: all dart attacks gain +3 ceramic damage
  •   Planes: now gains an improved homing missile attack
    • attack rate 1.5s
    • radius 30
    • pierce 4
    • damage 30
Tiers Changes
X-X-1 Faster Darts
X-X-2 Faster Firing
  •   Faster Firing & Faster Darts upgrades have been swapped
X-X-4 Comanche Defense
  •   Comanche Defense will now instead spawn 1 Comanche the first time any Bloon crosses 25% of the track each round
  •   Will also spawn 2 additional Comanche at 50% of the track. If the first Comanche is still on screen it’s duration will be refreshed and only 1 extra will spawn
  •   Will also spawn 3 additional Comanche at 75% of the track. If the 2nd set of Comanche are still on screen their duration will be refreshed and only 1 extra will spawn
  •   Comanche will now spawn from the side of the map closest to where the triggering Bloon is located
X-X-4 Comanche Defense
X-X-5 Comanche Commander
  •   Comanche spawn movespeed now increased to always be 30 more than the speed of the main Heli ― 45 → 75
0-1-4 Comanche Defense + Bigger Jets
0-1-5 Comanche Commander + Bigger Jets
  •   Comanches now benefit from Bigger Jets
X-X-5 Comanche Commander
  •   Mini Comanche will load in under the main Commander when loading a save instead of at the edge of the screen
Tiers Changes
X-X-5 Blooncineration
  •   Wall of Fire: now detects Camo Bloons
Tiers Changes
X-2-0 Wall of Fire and further upgrades
  •   Wall of Fire: pierce reduced ― 20 → 15
1-2-0 Wall of Fire + Guided Magic and further upgrades
  •   Now uses tower targeting priority to guide the Wall of Fire
0-2-1 Wall of Fire + Intense Magic
0-3-1 Dragon's Breath + Intense Magic
0-4-1 Summon Phoenix + Intense Magic
0-5-1 Wizard Lord Phoenix + Intense Magic
  •   Intense Magic now grants +5 pierce to Wall of Fire
    • Note: Wall of Fire remains at 20 pierce
X-X-4 Necromancer: Unpopped Army
X-X-5 Prince of Darkness
  •   Necromancer Wizards now each have their own personal ‘graveyard’ of 500 capacity rather than 1 shared pool of 2000
  •   Necromancer Wizards will now be able to retain any Bloons in their graveyard for 1 extra round before expiring
  •   Necromancer Wizard’s Zombie lifespan increased ― 8s → 10s
  •   Necromancer Wizard’s Zombie spawn rate is increased by a flat 10% for every 100 Bloons in the grave reaching a maximum of double attack speed at 500 capacity
  •   Necromancer Wizards will display their current graveyard size above their portrait next to their pop count
    • Note: Any Bloons popped within the Shimmer radius of a Necromancer can be absorbed into that graveyard, but 1 pop will not fill more than 1 graveyard
X-X-5 Prince of Darkness
  •   Prince of Darkness Graveyard Capacity increased to 2000
  •   Prince of Darkness no longer increases zombie count via pops on Sandbox Mode and then returning to a certain game (bug fix)
Tiers Changes
X-X-3 Marketplace and further upgrades
  •   Marketplace produces an additional 4 bananas
X-X-4 Central Market
  •   No longer produces an additional $900 chunk at end of round
X-X-4 Central Market
X-X-5 Monkey Wall Street
  •   Banana value increased ― $20 → $70
X-X-5 Monkey Wall Street
  •   End of round cash reduced ― $4900 → $4000 (undocumented)
Tiers Changes
4-X-X Sentry Expert
  •   Boom Sentry: blast radius increased ― 12 → 18
  •   Boom Sentry: attack cooldown decreased ― 1.4s → 1.3s

Heroes

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Levels Changes
2-10
  •   Lv2 +1 pierce buff only applies to Druids
11+
  •   Lv11 pierce buff to magic monkeys reduced ― +3 → +2
    • Note: Druids still receive the full +3 pierce buff

General changes and bug fixes

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  This article or section needs cleanup to improve the way it presents information and/or comply with the style guide. You can help out by editing this article.
The editor who added this notice elaborates: clean this up
  • Updated the text on the pre-game ‘update’ prompt
  • Resolved some update messages not linking back to the correct store page
  • Increased resolution for some victory callouts that were too small
  • Resolved issues with some towers clipping their projectiles over their heads
  • Resolved some localization issues with Jukebox
  • Swapping hero skin then loading save should no longer desync the portrait and model
  • Resolved some UI panels displaying at incorrect times
  • Hero upgrade pages should display the correct level when viewed in game now
  • Resolved some issues with viewing challenge rules
  • Monkey Star Portrait in victory callout should display correctly
  • Achievement images on low-resolution devices should appear slightly less compressed now.
  • Resolved an issue with UI panels appearing when they should not
  • Optimized some code in the jukebox
  • It should not be possible anymore to ‘miss’ an unlock if the game crashes on an unlock screen
  • Resolved some placement issues on Candy Falls
  • Default music for the map Logs has been set to Sunset Samba
  • Square towers place correctly on Frozen Over again

Video

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References

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Official patch notes on Reddit

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