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{{BTD6 update info
| version = 51.2
| image = BTD6 51.0 promo.jpg
| steam date = yadayada
| prev = 51.0
| prev minor = 51.1
| build = potatosalad
}}'''Version 51.2''' is the second minor update to [[Bloons TD 6 v51.0|version 51.0]] of ''[[Bloons TD 6]]''. It contains bug fixes and balance changes.


== Changes ==
{{Outdated|{{Outdated|{{Outdated|{{Outdated|{{Outdated|{{Outdated|{{Outdated|{{Outdated|{{Outdated|{{Outdated|{{Outdated|{{Outdated|{{Outdated|{{Outdated|{{Outdated|{{Outdated|{{Outdated|{{Outdated|{{Outdated|I am funny}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}


==== [[Bomb Shooter (BTD6)|Bomb Shooter]] ====
*{{change|Description changed}}
{{BTD6 tower changes
{{Compare text|before=potato|after=tomato}}
|version=51.2
|tower=Bomb Shooter
|quote=Due to an error on our end the BOMB gained Camo Detection mid event, we apologize for the disruption caused to this event, it is not the intention and has now been corrected
|paragon changes=*{{nerf|Main attack and ISABM ability: No longer detects Camo Bloons}}
}}


==== [[Monkey Sub (BTD6)|Monkey Sub]] ====
{| class="wikitable"
idk how to modify this and incorporate it (hmm maybe try search other articles for model...)
|+ 0-0-4 Favored Trade sellback value needed to break even after selling, without {{BTD6 mk|Better Sell Deals}}<!--<!--i.e. loss of favored1 divide by the bonus sellback (+4%, +8%, +12%), as a sum of these nums-->
{{BTD6 tower changes
|-
|version=51.2
! Number of 0-0-4 !! Easy !! Medium !! Hard !! Impoppable
|tower=Monkey Sub
|-
|changes 1=*{{change|Redeployment ability: Can again reposition towers on top of themselves}}
| 1 (74%, +4%) || $TBA || $57,500 || $TBA || $TBA
|changes 1 tiers=x4x+
|-
}}
| 2 (78%, +8%) ||  $TBA || $81,810<!--81812.5--> || $TBA || $TBA
{{BTD6 changes
|-
|version=51.2
| 3 (82%, +12%)||  $TBA || $95,105<!--95104.1667--> || $TBA || $TBA
|names=Sub Admiral
|}
|changes=*{{buff|Now works again|fix=y}}
}}


==== [[Three Mines 'Round]] map ====
{| class="wikitable"
{{BTD6 changes
|+ 0-0-4 Favored Trade sellback value needed to break even after selling, with {{BTD6 mk|Better Sell Deals}}<!--<!--i.e. loss of favored1 divide by the bonus sellback (+4%, +8%, +12%), as a sum of these nums-->
|version=51.2
|-
|names=Three Mines 'Round;Double Cash
! Number of 0-0-4 !! Easy !! Medium !! Hard !! Impoppable
|quote=[Maps] <!--keep this exact thing; it is as is for the quote--> For Three Mines ‘Round we have decided that it adds the most interest if external mechanics to the map do not impact the mines mechanic, so they will function as normal on Deflation/Chimps/Half Cash unrestricted and not being reduced in Half Cash, however this means they will also no longer be increased by Double Cash
|-
|changes=*{{nerf|Double Cash no longer doubles cash gains of the Bananite crystals on Three Mines 'Round}}
| 1 (79%, +4%)<!--e.g. 1860/.04--> || $TBA || $46,500 || $TBA || $TBA
}}
|-
 
| 2 (83%, +8%)<!--e.g. 1860/.04+1505/.08--> ||  $TBA || $65,310<!--65312.5--> || $TBA || $TBA
==== Other minor changes and fixes ====
|-
* stuff stuff stuff
| 3 (87%, +12%)<!--e.g. 1860/.04+1505/.08+1150/.12--> ||  $TBA || $74,895<!--74895.8333--> || $TBA || $TBA
 
|}
== References ==
<references />
 
==External links==
*[https://www.reddit.com/r/btd6/comments/1ohyvvk/bloons_td_6_v512_patch_notes/ Official update notes on Reddit]
 
== Navigation ==
<!--{{BTD6 update nav}}-->