Clever Green Bloon: Difference between revisions

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'''Clever Green Bloon''' is a [[Bloon (BCS)|Basic Bloon]] [[card]] in ''[[Bloons Card Storm]]'', introduced in {{BCS version|4.0}}. When played, if the previous card played by the player was a [[Monkey (BCS)|Monkey]], it draws a card from the player's [[deck]]. This effect does not trigger if the player's hand is full.
'''Clever Green Bloon''' is a [[Bloon (BCS)|Basic Bloon]] [[card]] in ''[[Bloons Card Storm]]'', introduced in {{BCS version|4.0}}. When played, if the previous card played by the player was a [[Monkey (BCS)|Monkey]], it draws a card from the player's [[deck]]. This effect does not trigger if the player's hand is full.
The card artwork depicts a [[Dart Monkey]]<!--yes there are darts near the monkey--> with a Clever Green Bloon, which have found a glowing card underneath a log, which the Clever Green Bloon pushes upwards. The location is set at a forest with tall trees.


==Tips==
==Tips==
{{BCS last updated|6.1|section=y}}
{{BCS last updated|6.2|section=y}}
*This card is very similar to the [[White Bloon (BCS)|White Bloon]]. It has less health (–20 HP compared to the White, –10 HP to the normal [[Green Bloon (BCS)|Green]]) and requires playing a Monkey before it to activate its effect, but is cheaper (when not counting the Monkey's cost).
*This card is very similar to the [[White Bloon (BCS)|White Bloon]]. It has less health (–20 HP compared to the White, –10 HP to the normal [[Green Bloon (BCS)|Green]]) and requires playing a Monkey before it to activate its effect, but is cheaper (by 2 Gold, when not counting the Monkey's cost). It is best used in aggro decks that run cheap enablers for the draw and want the card draw to maintain momentum.
**The requirement to play a Monkey first is less of a downside than it appears because the lower cost makes placing a Monkey first easier.
**The requirement to play a Monkey first is less of a downside than it appears because the lower cost makes placing a Monkey first easier.
**Cheap multi-charge Monkeys such as [[Dart Monkey Twins]] or [[Barrel of Monkeys]] can trigger the effects of all Clever Green charges for cheap.
**Cheap multi-charge Monkeys such as [[Dart Monkey Twins]] or [[Barrel of Monkeys]] can trigger the effects of all Clever Green charges for cheap.
**Two charges of a [[Bomb Bloon (BCS)|Bomb Bloon]] can generate up to two [[Bomb Shooter (BCS)|Bomb Shooter]]s, which are also a cheap way to activate the Clever effect up to two times.
**Two charges of a [[Bomb Bloon (BCS)|Bomb Bloon]] can generate up to two [[Bomb Shooter (BCS)|Bomb Shooter]]s, which are also a cheap way to activate the Clever effect up to two times.
**[[Obyn Greenfoot (BCS)|Obyn Greenfoot]]'s wolves can provide an even cheaper card draw at the cost of some Bloontonium.
*Like all Clever Bloons, check the card history while playing the game to verify if your last played card was actually a Monkey.
*Like all Clever Bloons, check the card history while playing the game to verify if your last played card was actually a Monkey.
*Not using the Clever function should only be used if certain that the extra 80 Health 1-delay Bloon would cause a major threat to the opponent's side, or if your hand is already has too many cards and only wanted to gain Bloontonium for important thresholds (e.g. [[Adora (BCS)|Adora]]'s Ultimate Sacrifice, [[Striker Jones (BCS)|Striker Jones]]'s Ammo Stores), or if building up [[Zee Jay (BCS)|Zee Jay]]'s Rad Tokens is more important.
*Not using the Clever function should only be used if certain that the extra 80 Health 1-delay Bloon would cause a major threat to the opponent's side, or if your hand already has too many cards and only want the extra Bloontonium for important thresholds (e.g. [[Amelia the Amazing (BCS)|Amelia the Amazing]]'s Act of Power, [[Ezili (BCS)|Ezili]]'s Sacrificial Totem), or if building up [[Zee Jay (BCS)|Zee Jay]]'s Rad Tokens is more important.


==Update history==
==Update history==
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==Development==
==Development==
During the Version 5.2 playtest, Ninja Kiwi proposed a nerf to Clever Green Bloon on Version 5.2 by increasing its Gold cost from 2 to 3, which was added to the update unchanged.
During the Version 5.2 playtest, Ninja Kiwi proposed a nerf to Clever Green Bloon by increasing its Gold cost from 2 to 3, which was added to the update unchanged.


==Gallery==
==Gallery==