Glass Bloon (BTD6): Difference between revisions
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{{ | {{glass bloon hat}} | ||
{{BTD6 bloon info | {{BTD6 bloon info | ||
| id = GlassBloon | | id = GlassBloon | ||
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| parent of = [[Zebra Bloon (BTD6)|Zebra Bloon]] ×1, [[Regrow Bloon (BTD6)|Regrow]] Zebra Bloon ×1, [[Camo Bloon (BTD6)|Camo]] Zebra Bloon ×1 | | parent of = [[Zebra Bloon (BTD6)|Zebra Bloon]] ×1, [[Regrow Bloon (BTD6)|Regrow]] Zebra Bloon ×1, [[Camo Bloon (BTD6)|Camo]] Zebra Bloon ×1 | ||
| child of = | | child of = | ||
| immunity = Energy, Plasma, | | immunity = Energy, Plasma, Acid | ||
| speed = 88 | | speed = 88 | ||
| size = 8 | | size = 8 | ||
| danger = 7 | | danger = 7 | ||
}} | }} | ||
The '''Glass Bloon''' is a type of [[Bloon]] in the ''[[Frontier Legends]]'' DLC for ''[[Bloons TD 6]]''. They | The '''Glass Bloon''' is a type of [[Bloon]] in the ''[[Frontier Legends]]'' DLC for ''[[Bloons TD 6]]'', introduced in {{BTD6 version|52.0}}. They are immune to {{BTD6 dt|Energy}}, {{BTD6 dt|Plasma}}, and {{BTD6 dt|Acid}} attacks, have 20 health, and additionally cause immune projectiles to bounce off of them. When popped, they release 1 [[Zebra Bloon (BTD6)|Zebra Bloon]], 1 [[Camo Bloon (BTD6)|Camo]] Zebra Bloon, and 1 [[Regrow Bloon (BTD6)|Regrow]] Zebra Bloon (which cannot regrow back into a Glass Bloon). Glass Bloons have the same targeting priority as [[Zebra Bloon (BTD6)|Zebra Bloon]]s and [[Lead Bloon (BTD6)|Lead Bloon]]s. | ||
Unlike [[Purple Bloon (BTD6)|Purple Bloons]], Glass Bloons can be damaged by {{BTD6 dt|Fire}} and {{BTD6 dt|Frigid}} attacks. During release, these Bloons also had Purple properties, making them the same as Purple Bloons immunity-wise, but this oversight was fixed in {{BTD6 version|53.0}}. | |||
==Round appearances== | |||
====Type 1==== | |||
{{BTD6 round list by id|GlassBloon|FrontierBase1}} | |||
====Type 2==== | |||
{{BTD6 round list by id|GlassBloon|FrontierBase2}} | |||
====Type 3==== | |||
{{BTD6 round list by id|GlassBloon|FrontierBase3}} | |||
==Tips== | ==Tips== | ||
<!--{{BTD6 last updated|52.1|section=y}}--> | <!--{{BTD6 last updated|52.1|section=y}}--> | ||
{{strategy needed}} | {{strategy needed}} | ||
== Update history == | |||
{{BTD6 change list by name|Glass Bloon}} | |||
==Gallery== | ==Gallery== | ||
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<gallery> | <gallery> | ||
File:BTD6 bloon GlassBloon.png|Undamaged | File:BTD6 bloon GlassBloon.png|Undamaged | ||
File:BTD6 bloon GlassBloonDS1.png| | File:BTD6 bloon GlassBloonDS1.png|20% damaged | ||
File:BTD6 bloon GlassBloonDS2.png| | File:BTD6 bloon GlassBloonDS2.png|40% damaged | ||
File:BTD6 bloon GlassBloonDS3.png| | File:BTD6 bloon GlassBloonDS3.png|60% damaged | ||
File:BTD6 bloon GlassBloonDS4.png| | File:BTD6 bloon GlassBloonDS4.png|80% damaged | ||
</gallery> | </gallery> | ||
{{clear|right}} | {{clear|right}} | ||
== Quotes == | == Quotes == | ||
{{quote|Glass Bloons: Some projectiles bounce right off|Version 52.0 patch notes}}{{quote|Glass Bloons are immune to energy and plasma attacks. Projectiles that can't damage the Bloon bounce off. When popped releases 1 Camo Zebra Bloon and 1 Regrow Zebra Bloon.|Text upon encountering a Glass Bloon for the first time.}} | {{quote|Glass Bloons: Some projectiles bounce right off|Version 52.0 patch notes}}{{quote|Whew, what a relief! They weren't ghosts at all - just Bloons made of glass!|Scout in ''[[Frontier Legends]]''}}{{quote|Glass Bloons are immune to energy and plasma attacks. Projectiles that can't damage the Bloon bounce off. When popped releases 1 Camo Zebra Bloon and 1 Regrow Zebra Bloon.|Text upon encountering a Glass Bloon for the first time.}} | ||
== Trivia == | |||
*It is the fastest natural Bloon in ''BTD6'', outpacing the [[Pink Bloon (BTD6)|Pink Bloon]]. | |||
==Navigation== | == Navigation == | ||
{{BTD6 bloon nav}} | {{BTD6 bloon nav}} | ||