Ravine: Difference between revisions
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'''Ravine''' is an [[Expert]] [[map]] in ''[[Bloons TD 6]]'', introduced in [[Bloons TD 6 | '''Ravine''' is an [[Expert]] [[map]] in ''[[Bloons TD 6]]'', introduced in [[Update history:Bloons TD 6/Version 23.0|version 23.0]]. It takes place at a ravine with a river running through it. The gap is spanned by three bridges, and there are medieval-themed objects scattered around it such as swords and shields. | ||
==Layout== | ==Layout== | ||
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==Strategy== | ==Strategy== | ||
Ravine is by consensus the second hardest map in BTD6, only after [[Bloody Puddles]]. The many line-of-sight blockers, in addition to the Bloons coming from alternating paths and splitting off from them, hinder the effectiveness of almost all strategies. The bottom-left space is optimal, as it is surrounded by all 4 lanes. [[Monkey Ace (BTD6)|Monkey Aces]] stand out on Ravine thanks to them being unimpeded by the line-of-sight blockers. Supports such as [[Relentless Glue (BTD6)|Relentless Glue]] are especially vital on Ravine, due to the need to keep Bloons/blimps in place for as long as possible to counter the diverging and short lanes. | Ravine is by consensus the second hardest map in BTD6, only after [[Bloody Puddles]]. The many line-of-sight blockers, in addition to the Bloons coming from alternating paths and splitting off from them, hinder the effectiveness of almost all strategies. The bottom-left space is optimal, as it is surrounded by all 4 lanes. [[Monkey Ace (BTD6)|Monkey Aces]] stand out on Ravine thanks to them being unimpeded by the line-of-sight blockers. Supports such as [[Relentless Glue (BTD6)|Relentless Glue]] are especially vital on Ravine, due to the need to keep Bloons/blimps in place for as long as possible to counter the diverging and short lanes. | ||
===Recommended towers and upgrades=== | ===Recommended towers and upgrades=== | ||