Bomb Bloon (BCS): Difference between revisions

mNo edit summary
Qwertyxp2000 (talk | contribs)
 
Line 25: Line 25:


==Tips==
==Tips==
{{BCS last updated|4.0|section=y}}
{{BCS last updated|6.2|section=y}}
*For only 1 Gold and a single card, with 2 charges it grants up to two Bomb Shooters per card. This card adds more opportunity to use a Bomb Shooter for burst damage or for Armor Piercing.
*For only 1 Gold and a single card, with 2 charges it grants up to two Bomb Shooters per card. This card adds more opportunity to use a Bomb Shooter for burst damage or for Armor Piercing, though turns are needed to redeem the Bomb Shooters.
**At best, the player can have up to 9 Bomb Shooters with the Bomb Bloons and Bomb Shooter cards in a deck.
**With both Bomb Shooters and Bomb Bloons, the player can have up to 9 Bomb Shooters in a deck.
*The Bloon itself is not very impactful, but its cheap cost and 1 delay makes it decent for feeding [[Bolstered Bloon]] while being its own pressure.
*The Bloon itself is not very impactful, but its cheap cost and 1 delay makes it decent for feeding [[Bolstered Bloon]] while being its own pressure.
*The card being drawn only after it is destroyed means that it is slow to get into your hand, naturally taking at least 2 turns to get the [[Bomb Shooter (BCS)|Bomb Shooters]] into your hand. For this reason, it’s better to use Bomb Bloons early, before you urgently need to use them for defense.
*Naturally, it requires at least 2 turns to get the [[Bomb Shooter (BCS)|Bomb Shooters]] into your hand. For this reason, it’s better to use Bomb Bloons early, before you urgently need to use them for defense.
*Bomb Bloon offers low-cost Monkeys, making them great synergies with Clever Bloons (especially [[Clever Yellow Bloon|Clever Yellow]] and [[Clever Green Bloon|Clever Green]]), which also have 2 charges.
*Bomb Bloon offers low-cost Monkeys, making them great synergies with Clever Bloons (especially [[Clever Yellow Bloon|Clever Yellow]] and [[Clever Green Bloon|Clever Green]]), which also have 2 charges.
*The Bomb Shooters, combined with the capability to send a Bomb Bloon on turn 1 means that a Bomb Bloon should be prioritized in the starting hand of [[Dreadbloon (BCS)|Dreadbloon]] battles, while still offering excellent support later on with Armor Piercing and anti-Rock defense, especially with Striker Jones' Ammo Stores.
*The Bomb Shooters, combined with the capability to send a Bomb Bloon on turn 1 means that a Bomb Bloon should be prioritized in the starting hand of [[Dreadbloon (BCS)|Dreadbloon]] battles, while still offering excellent support later on with Armor Piercing and anti-Rock defense, especially with Striker Jones' Ammo Stores.