Range: Difference between revisions
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{{Stub|General expansion needed}} | {{Stub|General expansion needed}} | ||
{{screenshot needed|screenshots representing different uses of range, such as attacking range, towers with multiple ranges, buffing range, farm range, collectable range, etc}} | {{screenshot needed|screenshots representing different uses of range, such as attacking range, towers with multiple ranges, buffing range, farm range, collectable range, etc}} | ||
{{lede image|BTD6 MapBuffIconRange.png|Buff icon for range in ''[[Bloons TD 6]]''}} | |||
'''Range''' is a property of a [[tower]] in the {{series|Bloons TD}} that determines the distance from which it can perform certain actions. Usually, the range of a tower determines the distance that its [[attack]](s) can detect [[Bloon]]s from, but depending on the tower, it may represent other mechanics, such as the area the tower provides [[buff]]s from or spawns [[collectable]]s inside. The range of a tower is visually displayed as a circle around it, where the radius of the circle is equal to its range in [[distance unit]]s, which varies between games. | '''Range''' is a property of a [[tower]] in the {{series|Bloons TD}} that determines the distance from which it can perform certain actions. Usually, the range of a tower determines the distance that its [[attack]](s) can detect [[Bloon]]s from, but depending on the tower, it may represent other mechanics, such as the area the tower provides [[buff]]s from or spawns [[collectable]]s inside. The range of a tower is visually displayed as a circle around it, where the radius of the circle is equal to its range in [[distance unit]]s, which varies between games. | ||
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x = maximum increase; e.g. 50 for +10–50% | x = maximum increase; e.g. 50 for +10–50% | ||
--> | --> | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
! Source !! Applies to !! Modifier | ! Source !! Applies to !! Modifier | ||
|- | |- | ||
| {{BTD6| | | {{icon|BTD6 Alchemist BerserkerBrewUpgradeIcon.png|Berserker Brew (BTD6)|Berserker Brew}} || Temporary. Occasionally applied to a tower in range || data-sort-value=10 | +10% | ||
|- | |- | ||
| | | {{icon|BTD6 Alchemist StrongerStimulantUpgradeIcon.png|Stronger Stimulant (BTD6)|Stronger Stimulant}} || Temporary. Occasionally applied to a tower in range || data-sort-value=15 | +15% | ||
|- | |- | ||
| {{BTD6| | | {{icon|BTD6 Alchemist PermanentBrewUpgradeIcon.png|Permanent Brew (BTD6)|Permanent Brew}} || Occasionally applied to a tower in range || data-sort-value=15 | +15% | ||
|- | |- | ||
| {{BTD6| | | {{BTD6|Monkey Village}} || Towers in range || data-sort-value=10 | +10% | ||
|- | |- | ||
| {{BTD6| | | {{icon|BTD6 MonkeyVillage PrimaryTrainingUpgradeIcon.png|Primary Training (BTD6)|Primary Training}} || [[Primary]] towers in range || data-sort-value=10 | +10% | ||
|- | |- | ||
| {{BTD6| | | {{icon|BTD6 MonkeyVillage PrimaryMentoringUpgradeIcon.png|Primary Mentoring (BTD6)|Primary Mentoring}} || [[Primary]] towers in range || data-sort-value=1 | +5 [[units]] | ||
|- | |- | ||
| {{BTD6| | | {{icon|BTD6 Desperado 030UpgradeIcon.png|Deadeye}} ability || Selected tower || data-sort-value=25 | +25% | ||
|- | |- | ||
| {{BTD6| | | {{icon|BTD6 Desperado 040UpgradeIcon.png|Bounty Hunter}} and {{icon|BTD6 Desperado 050UpgradeIcon.png|Golden Justice}} ability || Selected tower || data-sort-value=50 | +50% | ||
|- | |- | ||
| | | {{icon|BTD6 Alchemist TotalTransformationUpgradeIcon.png|Total Transformation (BTD6)|Total Transformation}} ability || Transformed towers || data-sort-value=0 | Set to 72 [[units]] | ||
|- | |- | ||
| | | {{icon|BTD6 DartMonkey SuperMonkeyFanClubUpgradeIcon.png|Super Monkey Fan Club (BTD6)|Super Monkey Fan Club}} and {{icon|BTD6 DartMonkey PlasmaMonkeyFanClubUpgradeIcon.png|Plasma Monkey Fan Club (BTD6)|Plasma Monkey Fan Club}} ability || Transformed {{BTD6|Dart Monkey}}s || data-sort-value=0 | Given a minimum range of 40 [[units]] | ||
|- | |- | ||
| {{BTD6| | | {{icon|BTD6 EngineerMonkey OverclockUpgradeIcon.png|Overclock (BTD6)|Overclock}} and {{icon|BTD6 EngineerMonkey UltraboostUpgradeIcon.png|Ultraboost (BTD6)|Ultraboost}} ability || Selected {{BTD6|Monkey Village}} || data-sort-value=10 | +10% | ||
|- | |- | ||
| {{BTD6| | | {{icon|BTD6 EngineerMonkey UltraboostUpgradeIcon.png|Ultraboost (BTD6)|Ultraboost}} ability passive || Selected {{BTD6|Monkey Village}} || data-sort-value=15 | +1.5% per stack (up to 10 stacks; +15%) | ||
|- | |- | ||
| {{BTD6| | | {{icon|BTD6 NinjaMonkey GrandSaboteurUpgradeIcon.png|Grand Saboteur (BTD6)|Grand Saboteur}} ability || {{BTD6|Shinobi Tactics}}+ || data-sort-value=2 | +10 [[units]] | ||
|- | |- | ||
| {{BTD6| | | {{icon|BTD6 Mermonkey 002UpgradeIcon.png|Echosense Network}} || Other Echosense Network {{BTD6|Mermonkey}}s || data-sort-value=75 | +7.5% per stack (up to 10 stacks; +75%) | ||
|- | |- | ||
| | | {{icon|BTD6 Mermonkey 005UpgradeIcon.png|The Final Harmonic}} totem || {{BTD6|Heroes}} in range || data-sort-value=15 | +15% | ||
|- | |- | ||
| {{BTD6| | |{{icon|BTD6 SuperMonkey SunTempleUpgradeIcon.png|Sun Temple (BTD6)|Sun Temple}} support sacrifice | ||
| Towers in range | |||
| data-sort-value=20 | 20% (can stack twice with [[True Sun God (BTD6)|True Sun God]] to be 40%) (Is applied after additive % based buffs but before additive flat buffs) | |||
|- | |- | ||
| | | {{icon|BTD6 SkyWarden AerialAttunement.png|Aerial Attunement}} || Towers in range || data-sort-value=2 | +2 [[units]] per stack (up to 5 stacks; +10 units) | ||
|- | |- | ||
| | | {{BTD6|Adora}} || {{BTD6|Sun Avatar}}, {{BTD6|Sun Temple}}, {{BTD6|True Sun God}}, [[Vengeful True Sun God]] || data-sort-value=50 | +10–50% | ||
|- | |- | ||
| {{BTD6|Etienne}} level 2 || Towers in range || +10% | | {{BTD6|Etienne}} level 2 || Towers in range || data-sort-value=10 | +10% | ||
|- | |- | ||
| {{BTD6|Etienne}} level 16 || Towers in range || +20% | | {{BTD6|Etienne}} level 16 || Towers in range || data-sort-value=20 | +20% | ||
|- | |- | ||
| {{BTD6|Striker Jones}} || Towers in range || +5% | | {{BTD6|Striker Jones}} || Towers in range || data-sort-value=5 | +5% | ||
|- | |- | ||
| {{BTD6|Geraldo}} level 14 [[See Invisibility Potion]] || Selected tower for 10 rounds || +20% | | {{BTD6|Geraldo}} level 14 [[See Invisibility Potion]] || Selected tower for 10 rounds || data-sort-value=20 | +20% | ||
|- | |- | ||
| {{BTD6|Ezili}} totem || Towers in range || +20% | | {{BTD6|Ezili}} totem || Towers in range || data-sort-value=20 | +20% | ||
|- | |- | ||
| {{BTD6|Silas}} level 8 || All {{BTD6|Ice Monkey}}s || data-sort-value=1 | +5 [[units]] | | {{BTD6|Silas}} level 8 || All {{BTD6|Ice Monkey}}s || data-sort-value=1 | +5 [[units]] | ||
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|- | |- | ||
| [[One Two Tree]] range tile || Towers placed on top || +15% | | [[One Two Tree]] range tile || Towers placed on top || +15% | ||
|- | |||
| [[Ancient Portal]] damage/range pedestal || {{BTD6|Heroes}} || +30% | |||
|- | |||
|{{BTD6 mk|Crossbow Reach}} | |||
| {{BTD6|Crossbow}}, {{BTD6|Sharp Shooter}}, {{BTD6|Crossbow Master}} | |||
| +3 [[units]] | |||
|- | |||
|{{BTD6 mk|SUPER Range}} | |||
| All [[Super Monkey (BTD6)|Super Monkeys]] with {{BTD6|Super Range}} | |||
| +3 [[units]] | |||
|- | |||
|{{BTD6 mk|Heroic Reach}} | |||
| All [[Hero (BTD6)|Heroes]] | |||
| +2 [[units]] | |||
|- | |||
| Going the Distance [[Relic]] || All towers || +30% | |||
|- | |||
|[[Range Enhancer]] perk | |||
| All towers and heroes | |||
| +15% for towers and +25% for heroes | |||
|} | |} | ||
====''Rogue Legends'' DLC==== | ====''Rogue Legends'' DLC==== | ||
{ | {|class="wikitable" | ||
!Source | |||
!Applies to | |||
!Modifier | |||
|- | |||
|[[Biggest Beacon]] | |||
|[[Monkey Village (BTD6)|Monkey Villages]], [[Support]] towers | |||
| _/_/+150% (Monkey Village), _/_/+20% (Support towers) | |||
|- | |||
|[[Conscription]] | |||
|[[Military]] towers | |||
| _/-15%/0% | |||
|- | |||
|[[Cornered Beasts]] | |||
|[[Beast Handler (BTD6)|Beast Handlers]] tier 3 and higher | |||
| +20% | |||
|- | |||
|[[Divine Inspiration]] | |||
|[[Hero (BTD6)|Heroes]] and Powers | |||
| +10%/+14%/+18% | |||
|- | |||
|[[Dream Teams]] | |||
|[[Monkey Sub (BTD6)|Monkey Subs]], [[Ninja Monkey (BTD6)|Ninja Monkeys]], [[Druid (BTD6)|Druids]], [[Wizard Monkey (BTD6)|Wizards]], and [[Beast Handler (BTD6)|Beast Handlers]] | |||
| +20%/+25%/+35% | |||
|- | |||
|[[Elite Military Inspiration]] | |||
|[[Military]] tower | |||
| +10%/+14%/+18% | |||
|- | |||
|[[Fata Morgana]] | |||
|[[Mermonkey (BTD6)|Mermonkey]] | |||
| +25%/+35%/+50% | |||
|- | |||
|[[First Class Support Inspiration]] | |||
|[[Support]] towers | |||
| +10%/+14%/+18% | |||
|- | |||
|[[Frosted Tips]] | |||
|[[Dart Monkey (BTD6)|Dart Monkeys]] | |||
| +15%/+20%/+35% | |||
|- | |||
|[[Grand Magic Inspiration]] | |||
|[[Magic]] towers | |||
| +10%/+14%/+18% | |||
|- | |||
|[[Greater Primary Inspiration]] | |||
|[[Primary]] towers | |||
| +10%/+14%/+18% | |||
|- | |||
|[[Hawk's Eye]] | |||
|All towers | |||
| +5%/+9%/+15% | |||
|- | |||
|[[Heightened Perception]] | |||
|[[Primary]] towers | |||
| +40%/+55%/+75% | |||
|- | |||
|[[Master of all Trades]] | |||
|[[Support]] towers | |||
| _/-15%/0% | |||
|- | |||
|[[Monkey Academy (BTD6)|Monkey Academy]] | |||
|[[Magic]] towers | |||
| _/-15%/0% | |||
|- | |||
|[[Perceptive Crow]] | |||
|[[Crow's Nest (BTD6)|Crow's Nest]] | |||
| -35%/-20%/0% | |||
|- | |||
|[[Slipped on the Peel]] | |||
|[[Benjamin (BTD6)|Benjamin]] | |||
| +100% | |||
|- | |||
|[[Trick Shot A-Tacks]] | |||
|[[Tack Shooter (BTD6)|Tack Shooters]] | |||
| +50%/+100%/+200% | |||
|- | |||
|[[Unification]] | |||
|[[Primary]] towers | |||
| -25%/-15%/0% | |||
|} | |||
===''Bloons TD Battles''=== | ===''Bloons TD Battles''=== | ||
Latest revision as of 02:34, 12 September 2026
| This article is a stub. You can help out by expanding it. The editor who added this notice elaborates: General expansion needed |
| This article or section needs more screenshots. See the screenshot guidelines for more information on what screenshots are needed and how to add them. The editor that added this notice elaborates: screenshots representing different uses of range, such as attacking range, towers with multiple ranges, buffing range, farm range, collectable range, etc |

Range is a property of a tower in the Bloons TD series that determines the distance from which it can perform certain actions. Usually, the range of a tower determines the distance that its attack(s) can detect Bloons from, but depending on the tower, it may represent other mechanics, such as the area the tower provides buffs from or spawns collectables inside. The range of a tower is visually displayed as a circle around it, where the radius of the circle is equal to its range in distance units, which varies between games.
Some towers have multiple range stats, either because they have multiple attacks that each have a different range stat (such as Inferno Ring, which has both a close-range attack and an infinite-range attack) or because they represent different mechanics (such as Primary Expertise, which has both a limited buffing range and an infinite-range attack). Most towers only display one circle representing their range (or a "dummy range", such as Sniper Monkeys and Monkey Aces), though some towers display multiple range circles, such as the Desperado when upgraded to Deadeye or Enforcer.
Prior to Bloons Tower Defense 3, a tower's range was determined solely by its base range and any range modifiers from upgrades, and only represented its attack range. BTD3 introduced the Monkey Beacon, a tower that modifies the range of other towers within its range, and its range represents its buffing radius instead of its attack range. In some games, external range modifiers (such as buffs, Specialty Buildings in Bloons TD 5, and equipment in Bloons Adventure Time TD) behave differently from range modifiers provided by upgrades.
Uses of range
[edit | edit source]Attack range
[edit | edit source]Most towers' attacks have a range stat that determines the distance they can target Bloons from the center-point of the tower. Starting in Bloons TD 6, range may be obstructed by objects on the map that block the tower's line of sight, unless the attack ignores blockers or ejects from high enough to pass over them.
Some attacks have infinite range and can detect Bloons from any distance, provided their line of sight is not obstructed. Many Activated Abilities have infinite range (or spawn a projectile with a large enough radius to cover the entire screen) regardless of the range of the base tower.
Buffing range
[edit | edit source]Some towers provide buffs to other towers that are within their range. These towers are unaffected by line of sight.
Collectable range
[edit | edit source]A few towers, such as the Banana Farm and Banana Farmer, use range to represent the distance they can spawn or collect collectables from. These towers are unaffected by line of sight.
Display range
[edit | edit source]Some towers display a small range circle (sometimes unofficially called a "dummy range") that does not represent a real attack or mechanic of the tower, and is only used for Advanced Intel. Towers that use display range instead of their actual range include:
- Towers that have infinite range with their main attack, such as Sniper Monkeys and Psi.
- Towers that attack at regular intervals without requiring a target, such as Monkey Aces, Mortar Monkeys, and Dartling Gunners.
- Towers that do not use range at all, such as BMO in Bloons Adventure Time TD.
- The Beast Handler's display range in Bloons TD 6 represents the range it can merge Beasts from.
List of external range modifiers
[edit | edit source]Bloons Tower Defense 3
[edit | edit source]Bloons TD 4
[edit | edit source]Bloons TD 5
[edit | edit source]| Source | Applies to | Modifier |
|---|---|---|
| Al's Custom Chippers tier 2 | Bloonchipper | +10% |
| Bigger Beacons | Monkey Villages | +150 units |
| Bombing Range tier 4 ability | Bomb Tower | +100% |
| Monkey Beacon | Towers in range | +15% |
| Pontoon Pro | Towers placed on top | +15% |
| Super Monkey Fan Club | Dart Monkey | +40 units |
| Super Monkey Lair tier 2 | Super Monkey | +10% |
| Super Monkey Lair tier 4 ability | Temple Of The Monkey God | +50% |
Bloons TD Battles
[edit | edit source]The Flash version only has Monkey Beacon and Super Monkey Fan Club as range enhancements. The mobile version also has Powers that enhance range, specifically Range Boost and Empowered Towers.
Bloons Monkey City
[edit | edit source]Bloons TD 6
[edit | edit source]| Source | Applies to | Modifier |
|---|---|---|
| Temporary. Occasionally applied to a tower in range | +10% | |
| Temporary. Occasionally applied to a tower in range | +15% | |
| Occasionally applied to a tower in range | +15% | |
| Monkey Village | Towers in range | +10% |
| Primary towers in range | +10% | |
| Primary towers in range | +5 units | |
| Selected tower | +25% | |
| Selected tower | +50% | |
| Transformed towers | Set to 72 units | |
| Transformed Dart Monkeys | Given a minimum range of 40 units | |
| Selected Monkey Village | +10% | |
| Selected Monkey Village | +1.5% per stack (up to 10 stacks; +15%) | |
| Shinobi Tactics+ | +10 units | |
| Other Echosense Network Mermonkeys | +7.5% per stack (up to 10 stacks; +75%) | |
| Heroes in range | +15% | |
| Towers in range | 20% (can stack twice with True Sun God to be 40%) (Is applied after additive % based buffs but before additive flat buffs) | |
| Towers in range | +2 units per stack (up to 5 stacks; +10 units) | |
| Adora | Sun Avatar, Sun Temple, True Sun God, Vengeful True Sun God | +10–50% |
| Etienne level 2 | Towers in range | +10% |
| Etienne level 16 | Towers in range | +20% |
| Striker Jones | Towers in range | +5% |
| Geraldo level 14 See Invisibility Potion | Selected tower for 10 rounds | +20% |
| Ezili totem | Towers in range | +20% |
| Silas level 8 | All Ice Monkeys | +5 units |
| Obyn Greenfoot level 11 | Magic towers in range | +5 units |
| One Two Tree range tile | Towers placed on top | +15% |
| Ancient Portal damage/range pedestal | Heroes | +30% |
| Crossbow, Sharp Shooter, Crossbow Master | +3 units | |
| All Super Monkeys with Super Range | +3 units | |
| All Heroes | +2 units | |
| Going the Distance Relic | All towers | +30% |
| Range Enhancer perk | All towers and heroes | +15% for towers and +25% for heroes |
Rogue Legends DLC
[edit | edit source]Bloons TD Battles
[edit | edit source]| Source | Applies to | Modifier |
|---|---|---|
| Cripple | All opponent towers | -25% |
| Empowered Towers | All own towers | +20% |
| Monkey Beacon | Towers in range | +15% |
| Range Boost | All own towers | +60% |
| Super Monkey Fan Club | Dart Monkey | +40 units |
| Tower Blindness | All opponent towers | -60% |
Bloons TD Battles 2
[edit | edit source]| This section is empty. You can help out by adding to it. The editor who added this notice elaborates: List tower buffs that affect range |
Bloons Adventure Time TD
[edit | edit source]| This section is empty. You can help out by adding to it. |
Navigation
[edit | edit source]| Attack mechanics | ||||||||
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