Bonnie (Battles 2): Difference between revisions

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===Minecarts===
===Minecarts===
[[File:BTDB2 minecart icon large.png|50px|right]]
[[File:BTDB2 minecart icon large.png|50px|right]]
Starting at level 2, Bonnie spawns a minecart on the player's natural Bloon path every 6 seconds (unaffected by [[attack speed]] buffs) that rolls down the track. The minecarts function similarly to Bloons: they have a health stat, move at the same speed as a [[Red Bloon (Battles 2)|Red Bloon]], and can be targeted and attacked by towers, though they can't be inflicted with effects, aren't affected by [[Bloon Boost (Battles 2)|Bloon Boost]]s or speed ramping in later [[round]]s, and don't remove lives or trigger abilities like [[Elite Defender (Battles 2)|Elite Defender]] if they leak. Towers targeting [[Targeting_option#Strong_tower_priority_2|Strong]] will prioritize all Bloons over minecarts. If a cart is destroyed, it drops a [[Bloonstone]] that can be collected to earn [[cash]], which expires after 40 seconds.
Starting at level 2, Bonnie spawns a minecart on the player's natural Bloon path every 6 seconds (unaffected by [[attack speed]] buffs) that rolls down the track, with an initial cooldown of 6 seconds. The minecarts function similarly to Bloons: they have a health stat, move at the same speed as a [[Red Bloon (Battles 2)|Red Bloon]], and can be targeted and attacked by towers, though they can't be inflicted with effects, aren't affected by [[Bloon Boost (Battles 2)|Bloon Boost]]s or speed ramping in later [[round]]s, and don't remove lives or trigger abilities such as [[Elite Defender (Battles 2)|Elite Defender]] if they leak. Towers targeting [[Targeting_option#Strong_tower_priority_2|Strong]] will prioritize all Bloons over minecarts. If a cart is destroyed, it drops a [[Bloonstone]] that can be collected to earn [[cash]], which expires after 40 seconds. Placement of the Bloonstone is a short distance from where the minecart was destroyed.


The player can spend cash to upgrade the minecarts, making their collectables worth more but increasing their health. At any time, the player can sell all their cart upgrades, resetting them back to their base tier and returning 70% of the total cash spent on those upgrades (unaffected by [[Favored Trades (Battles 2)|Favored Trades]]). Bonnie unlocks further cart upgrades in sets of 5 at levels 5, 8, 11, 14, 17, and 20. Every time the player upgrades or sells her minecarts, Bonnie plays a voice line that is audible to both players.
The player can spend cash to upgrade the minecarts, making their collectables worth more but increasing their health. At any time, the player can sell all their cart upgrades, resetting them back to their base tier and returning 70% of the total cash spent on those upgrades (unaffected by [[Favored Trades (Battles 2)|Favored Trades]]). Bonnie unlocks further cart upgrades in sets of 5 at levels 5, 8, 11, 14, 17, and 20. Every time the player upgrades or sells her minecarts, Bonnie plays a voice line that is audible to both players. When selling all minecarts, the text for earned cash is visible to both players.


'''Note''': Outside of [[Speed Battles (Battles 2)|Speed Battles]], the equivalent eco amount per Bloonstone is roughly equal to the Bloonstone value, excluding the time needed to destroy the minecart.
'''Note''': Outside of [[Speed Battles (Battles 2)|Speed Battles]], the equivalent eco amount per Bloonstone is roughly equal to the Bloonstone value, excluding the time needed to destroy the minecart.
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{{strategy needed|This section should have a few basic pointers, while the main strategy article should go more in-depth}}
{{strategy needed|This section should have a few basic pointers, while the main strategy article should go more in-depth}}
{{BTDB2 last updated|4.12|section=y}}
{{BTDB2 last updated|4.12|section=y}}
Bonnie is best used in eco strategies, including otherwise purely eco strategies (e.g. Boomer-Mortar-Spactory, Dartling-Boomer-Spactory), to acquire income generation and selling potential like a [[Supply Drop (Battles 2)|Supply Drop]] Sniper. Early on, invest in her minecarts as if going a Farm or Merchantman strategy, and use her Mass Detonation to defend against a large grouped rush. Later on, go for a B.E.A.S.T income focus to maximize income from it, or save the B.E.A.S.T for halting a rush, but use this ability often. Avoid selling her minecarts unless it's a last-ditch defensive effort to afford expensive defense.
Bonnie is best used in eco strategies, including otherwise purely eco strategies (e.g. Boomer-Mortar-Spactory, Dartling-Boomer-Spactory), to acquire income generation and selling potential like a [[Supply Drop (Battles 2)|Supply Drop]] Sniper. Early on, invest in her minecarts by prioritizing minecart income mixed with cheap but cost-efficient Bloon sends, and use her Mass Detonation to defend against a large grouped rush. Later on, go for a B.E.A.S.T income focus to maximize income from it, or save the B.E.A.S.T for halting a rush, but use this ability often. Avoid selling her minecarts unless it's a last-ditch defensive effort to afford expensive defense. Placement for Bonnie isn't important, but due to her randomness and stockpiling, placing her at the back with minimal range of the track is preferred.


The best upgrades for the minecarts are Tiers 1-3. Make sure to invest enough going into round 13, as some players may want to bait rush to trigger Mass Detonation before counterrushing; selling all minecarts with enough upgrades should give enough money to answer that type of rush, using defenses such as the 2-4-0 [[Turbo Charge (Battles 2)|Turbo Charge]]. Later tiers are recommended after accumulating enough eco and when progressing deeper into the game.
Bonnie is not very sensitive to round placement, but always place her on round 3 or earlier. Her timing will depend on early-game defense. Sacrificing too many Grouped Reds before Bonnie is not recommended. Any defense that only requires a cheap starter can allow for round 1 Bonnie against competent opponents. Any Dartling start would force her on round 3 if the opponent sends Spaced Greens to force [[Powerful Darts (Battles 2)|Powerful Darts]].
 
The best upgrades for the minecarts are Tiers 1-3. Keep investing whenever the defenses are safe; Tier 1 is more cost-efficient than Grouped Reds, and subsequent upgrades give enough selling power for important rounds. Always have at least ~$4000 going into round 13, as some players may want to bait rush to trigger Mass Detonation before counterrushing. Selling all minecarts with enough upgrades should give enough money to answer that type of rush, using defenses such as the 2-4-0 [[Turbo Charge (Battles 2)|Turbo Charge]], before either counterrushing once it's clear that the opponent is out of money from an all-out rush, or reinvesting if the opponent gives up rushing. Later minecart tiers are recommended after accumulating enough eco and when progressing deeper into the game.


Her best pairing is [[Spike Factory (Battles 2)|Spike Factory]], because of its stockpile potential that can accumulate cash generation of her B.E.A.S.Ts, and later her higher-level minecarts.
Her best pairing is [[Spike Factory (Battles 2)|Spike Factory]], because of its stockpile potential that can accumulate cash generation of her B.E.A.S.Ts, and later her higher-level minecarts.