Biker Bones (Battles 2): Difference between revisions
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{{for|Biker Bones in [[Bloons TD 6]]|Biker Bones (BTD6)}} | {{for|Biker Bones in [[Bloons TD 6]]|Biker Bones (BTD6)}} | ||
{{BTDB2 hero info | |||
{{BTDB2 hero | |||
|id=BikerBones | |id=BikerBones | ||
|order=4 | |order=4 | ||
| Line 8: | Line 7: | ||
|title =Infernal Biker | |title =Infernal Biker | ||
|image =BTDB2 biker bones portrait.png | |image =BTDB2 biker bones portrait.png | ||
|description=The | |description=The unchained fury of Biker Bones emboldens any monkey close enough to feel the heat. Heli Pilot and Monkey Ace are infused with his infernal power. | ||
|cost | |cost =750 | ||
|xp scale=1 (type 2) | |xp scale =1 (type 2) | ||
|alt of=[[Striker Jones (Battles 2)|Striker Jones]] | |role 1 =Defender | ||
|role 2 =Supporter | |||
|difficulty=3 | |||
|alt of =[[Striker Jones (Battles 2)|Striker Jones]] | |||
}} | }} | ||
'''Biker Bones''' is a [[Hero Alt]] of [[Striker Jones (Battles 2)|Striker Jones]] in ''[[Bloons TD Battles 2]]''. | '''Biker Bones''' is a [[Hero Alt]] of [[Striker Jones (Battles 2)|Striker Jones]] in ''[[Bloons TD Battles 2]]''. He costs {{BTDB2 mm|2000|name=y}} and {{BTDB2 hp|40000|Striker Jones|name=y}} to unlock. | ||
{{ | |||
Biker Bones [[attack]]s by firing shells from his bazooka that explode on contact, dealing [[damage]] to Bloons caught in the blast. He cannot damage [[Black Bloon (Battles 2)|Black Bloon]]s or [[Camo Bloon (Battles 2)|Camo Bloon]]s. As he levels up, his [[attack speed]] increases, his shells' explosions deal more damage to more Bloons at a time and cover a larger area, and he unlocks several ways to buff other towers, especially [[Monkey Ace (Battles 2)|Monkey Ace]]s and [[Heli Pilot (Battles 2)|Heli Pilot]]s. | |||
*At levels 4 and 18, he unlocks buffs that increase the attack speed of himself and all Monkey Aces and Heli Pilots. | |||
*Starting at level 7, he causes Monkey Aces and Heli Pilots to leave a trail of fire as they move that damages non-[[Purple Bloon (Battles 2)|Purple Bloon]]s that pass through it. | |||
*Starting at level 8, he buffs the range and pierce of all towers within his [[range]], including himself. | |||
*He has two [[Activated Ability|Activated Abilities]]: | |||
**'''Concussive Fire''' (level 3) — Fires a seeking shell at the strongest non-Camo Bloon on-screen. It inflicts damage, extra damage to [[Ceramic Bloon (Battles 2)|Ceramic Bloon]]s and [[MOAB-Class Bloon]]s, a [[stun]] effect, and a [[damage over time]] effect on all Bloons hit by the explosion. Its damage and stun duration increase at higher levels. | |||
**'''Artillery Fire''' (level 10) — Doubles the damage of himself and all Monkey Aces and Heli Pilots, and grants them an additional damage over time effect, for a short time. At level 20, it triples their damage. | |||
==Differences from Striker Jones== | |||
{{empty}} | |||
==Mechanics== | |||
===Bazooka=== | |||
{{#lst:Striker Jones (Battles 2)|bazooka}} | |||
===Buffs=== | |||
{{research|More specifics about the fire trail buff. What is the rate it is deployed? How long does each projectile in the trail last? What is their damage rate and pierce?}} | |||
[[File:BTDB2 buff icon biker bones.png|50px|right]] | |||
Biker Bones provides several passive buffs. Each one is unlocked at a different level. | |||
*Level 4: reduces the attack cooldowns of himself and all Monkey Aces and Heli Pilots on-screen by 10%, effectively increasing their attack speed by roughly 11.1%. | |||
*Level 5: increases the range and pierce of himself by 10%. | |||
*Level 7: causes Monkey Aces and Heli Pilots to leave a trail of fire that rapidly deals [[Damage type|fire-type]] damage to Bloons that pass over it. | |||
*Level 8: buffs all towers within his range, including himself, increasing their range by 5% and pierce by 30%. | |||
*Level 18: reduces the attack cooldowns of himself and all Monkey Aces and Heli Pilots on-screen by 10%. This stacks multiplicatively with the level 4 buff. | |||
===Black Bloon debuff=== | |||
{{#lst:Striker Jones (Battles 2)|debuff}} | |||
==Abilities== | ==Abilities== | ||
===Concussive Fire=== | ===Concussive Fire=== | ||
[[File:BTDB2 biker bones | [[File:BTDB2 biker bones level 3.png|50px|right]] | ||
'''Concussive Fire''' is unlocked at level 3. It fires a seeking [[projectile]] that targets the [[strong]]est Bloon on-screen. It cannot target [[Camo Bloon (Battles 2)|Camo Bloon]]s, even if Biker is granted [[Camo detection]], though it does allow the explosion to hit Camo Bloons. The projectile can pass through [[line of sight]] blockers and through Bloons that are not the target. On impact, the explosion hits up to 72 Bloons in its radius, dealing 3 [[Damage type|Unstoppable-type]] [[damage]], +4 damage to [[Ceramic Bloon (Battles 2)|Ceramic Bloon]]s, +8 damage to [[MOAB-Class Bloon]]s, [[stun]]ning all non-[[BAD (Battles 2)|BAD]] Bloons hit for 1 second, and inflicting a [[damage over time]] effect that deals 2 explosion-type damage every 1.5 seconds for 4 seconds. The damage type of its damage over time cannot be overridden by [[Monkey Intelligence Bureau (Battles 2)|Monkey Intelligence Bureau]] or ignored by his Black Bloon debuff at level 5. The ability cannot be activated if there are no targetable Bloons on-screen. It has a 24-second cooldown and a 7.5-second initial cooldown. | |||
{|class="wikitable" | |||
|+Levels | |||
!Level | |||
!Effect | |||
|- | |||
!9 | |||
|Damage increases to 20. Pierce increases to 82. Now stuns regular Bloons for 5 seconds and [[MOAB-Class Bloon]]s for 3 seconds. | |||
|- | |||
!14 | |||
|Blast radius increases from 40 units to 60 units. Now stuns regular Bloons for 7.5 seconds and MOAB-Class Bloons for 4.5 seconds. | |||
|- | |||
!15 | |||
|Cooldown reduces to 16 seconds. | |||
|} | |||
===Artillery Fire=== | ===Artillery Fire=== | ||
[[File:BTDB2 biker bones | [[File:BTDB2 biker bones lvl 10.png|50px|right]] | ||
'''Artillery Fire''' is unlocked at level 10. For 7 seconds, it doubles the damage of Biker Bones and all [[Monkey Ace (Battles 2)|Monkey Ace]]s and [[Heli Pilot (Battles 2)|Heli Pilot]]s on-screen and causes their projectiles to inflict an additional [[damage over time]] effect. The effect deals 2 explosion-type damage every 1.5 seconds and lasts for 4 seconds. It has a 60-second cooldown and no initial cooldown. | |||
At level 20, it triples damage instead of doubling it. It has no effect on [[pierce]], despite what its description states. | |||
==Levels== | ==Levels== | ||
{ | {|class="wikitable" | ||
| | !Level | ||
| | !Description | ||
| | |- | ||
| | !1 | ||
| | |Biker Bones shoots a powerful bazooka to explode the bloons. | ||
| | |- | ||
| | !2 | ||
| | |Increased blast radius. | ||
| | |- | ||
| | !3 | ||
| | |Concussive Fire: shoots a guided shell to the strongest bloon on screen, stunning it and setting it on fire. | ||
| | |- | ||
| | !4 | ||
| | |Biker and all Heli Pilots and Monkey Aces on screen shoot 10% faster. | ||
| | |- | ||
| | !5 | ||
| | |Biker gains +10% pierce and +10% range. | ||
| | |- | ||
| | !6 | ||
| | |Blast radius and pops for Bones' normal attacks increases greatly. | ||
|- | |||
!7 | |||
|Pops 2 layers per shot and give all Heli Pilots and Monkey Aces a firey, bloon popping trail.{{sic}} | |||
|- | |||
!8 | |||
|Biker and all monkeys near him get +5% range and +30% pierce. | |||
|- | |||
!9 | |||
|Increased attack speed and increased Concussive Fire pierce, damage, and stun. | |||
|- | |||
!10 | |||
|Artillery Fire: Biker, Monkey Aces, and Heli Pilots deal double damage and set bloons on fire{{sic}} | |||
|- | |||
!11 | |||
|Increased attack speed. | |||
|- | |||
!12 | |||
|Slightly increased attack range, and extra layer pop. | |||
|- | |||
!13 | |||
|Increased attack speed. | |||
|- | |||
!14 | |||
|Concussive Fire affects a larger area and for a longer duration. | |||
|- | |||
!15 | |||
|Concussive Fire cooldown reduced to 16 seconds. | |||
|- | |||
!16 | |||
|Increased attack speed. | |||
|- | |||
!17 | |||
|Increased range and pops 4 layers per shot. | |||
|- | |||
!18 | |||
|Biker and all Heli Pilots and Monkey Aces attack an additional 15% faster. | |||
|- | |||
!19 | |||
|Increased attack speed. Monkeys near Biker gain +10% pierce and +10% range. | |||
|- | |||
!20 | |||
|Artillery Fire gives triple damage and pops per shot to Biker and all Monkey Aces and Heli Pilots. | |||
|} | |||
===XP requirements=== | ===XP requirements=== | ||
{{BTDB2 hero xp|1|2}} | {{BTDB2 hero xp|1|2}} | ||
==Strategy== | ==Strategy== | ||
| Line 65: | Line 144: | ||
{{BTDB2 popular loadout list by hero|Biker Bones}} | {{BTDB2 popular loadout list by hero|Biker Bones}} | ||
{{strategy needed}} | {{strategy needed}} | ||
==Update history== | |||
{{BTDB2 change list by name|Biker Bones}} | |||
==Cosmetic items== | ==Cosmetic items== | ||
| Line 70: | Line 152: | ||
{{BTDB2 hero reward list by id | {{BTDB2 hero reward list by id | ||
|hero=Biker Bones | |hero=Biker Bones | ||
|item 1=biker_bones_taunt_flaming_skull | |item 1 =biker_bones_taunt_flaming_skull | ||
|item 2=biker_bones_comb_emote | |item 2 =biker_bones_comb_emote | ||
|item 3=biker_bones_matchup_rev_engine | |item 3 =biker_bones_matchup_rev_engine | ||
|item 4=biker_bones_avatar | |item 4 =biker_bones_avatar | ||
|item 5=biker_bones_defeat_wheelie | |item 5 =biker_bones_defeat_wheelie | ||
|item 6=biker_bones_hellfire_placement | |item 6 =biker_bones_hellfire_placement | ||
|item 7=ghost_pop | |item 7 =ghost_pop | ||
|item 8=biker_bones_victory_donuts | |item 8 =biker_bones_victory_donuts | ||
|item 9=biker_bones_bone_gun | |item 9 =biker_bones_bone_gun | ||
|item 10=mastery_strikerjones_biker_playertitle | |||
}} | }} | ||
| Line 88: | Line 171: | ||
|defeat =default_strikerjones_biker_anim_defeat | |defeat =default_strikerjones_biker_anim_defeat | ||
|matchup=default_strikerjones_biker_anim_matchup | |matchup=default_strikerjones_biker_anim_matchup | ||
|title =default_strikerjones_biker_playertitle | |||
}} | }} | ||
==Gallery== | ==Gallery== | ||
{{main gallery|Biker Bones}} | {{main gallery|Striker Jones|Biker Bones images}} | ||
===Screenshots=== | ===Screenshots=== | ||
{{screenshot needed}} | {{screenshot needed}} | ||
=== | ===Assets=== | ||
<gallery> | <gallery> | ||
BTDB2 biker bones portrait.png|Levels | BTDB2 biker bones portrait.png|Levels 1–2 | ||
BTDB2 biker bones portrait lv3.png|Levels | BTDB2 biker bones portrait lv3.png|Levels 3–9 | ||
BTDB2 biker bones portrait lv10.png|Levels | BTDB2 biker bones portrait lv10.png|Levels 10–19 | ||
BTDB2 biker bones portrait lv20.png|Level 20 | BTDB2 biker bones portrait lv20.png|Level 20 | ||
BTDB2 | BTDB2 xp Biker Bones.png|[[Hero Point]] icon | ||
BTDB2 biker bones | BTDB2 hero card bg biker bones.png|Background | ||
BTDB2 | BTDB2 biker_bones_level_3.png|Concussive Fire icon | ||
BTDB2 biker_bones_lvl_10.png|Artillery Fire icon | |||
BTDB2 biker range pierce.png|Level 8 icon | |||
BTDB2 buff icon biker bones.png|Buff icon | BTDB2 buff icon biker bones.png|Buff icon | ||
BTDB2 biker bones concussive fie aa.png|Concussive Fire icon (pre-4.7) | |||
BTDB2 biker bones artillery fire aa.png|Artillery Fire icon (pre-4.7) | |||
</gallery> | </gallery> | ||
==Voice lines== | |||
{{hero voice clips | |||
|unlock=BTDB2 select jones biker 02.ogg | |||
|unlock caption="Let's ride!" | |||
|place 1=BTDB2 place jones biker 01.ogg | |||
|place 2=BTDB2 place jones biker 02.ogg | |||
|place 1 caption="Biker Bones rides again!" | |||
|place 2 caption="Unleashed at last!" | |||
|select 1=BTDB2 select jones biker 01.ogg | |||
|select 2=BTDB2 select jones biker 02.ogg | |||
|select 3=BTDB2 select jones biker 03.ogg | |||
|select 4=BTDB2 select jones biker 04.ogg | |||
|select 1 caption="Yes!" | |||
|select 2 caption="Let's ride!" | |||
|select 3 caption="Who's next?" | |||
|select 4 caption="Excellent." | |||
|upgrade 1=BTDB2 upgrade jones biker 01.ogg | |||
|upgrade 2=BTDB2 upgrade jones biker 02.ogg | |||
|upgrade 3=BTDB2 upgrade jones biker 03.ogg | |||
|upgrade 4=BTDB2 upgrade jones biker 04.ogg | |||
|upgrade 1 caption="Redemption!" | |||
|upgrade 2 caption="Power!" | |||
|upgrade 3 caption="Excelent!" | |||
|upgrade 4 caption=<nowiki>*evil laughter*</nowiki> | |||
|upgrade max=BTDB2 upgrade jones biker max level.ogg | |||
|upgrade max caption="I am monkey vengeance!" | |||
|l3 ability name=Concussive Fire | |||
|l3 ability 1=BTDB2 activated concussive blast biker.ogg | |||
|l3 ability 1 caption="Burn!" | |||
|l10 ability name=Artillery Fire | |||
|l10 ability 1=BTDB2 activated artillery command biker.ogg | |||
|l10 ability 1 caption="Again! Again!" | |||
|moab warning=BTDB2 moab warning jones biker.ogg | |||
|bad warning=BTDB2 bad warning jones biker.ogg | |||
|moab warning caption="Show no mercy!" | |||
|bad warning caption="May that one pay!" | |||
|leak 1=BTDB2 leak jones biker 01.ogg | |||
|leak 1 caption="They must not escape!" | |||
}} | |||
===Cosmetic items=== | |||
{{BTDB2 cosmetic voice clips | |||
|taunt 1=BTDB2 taunt biker deathstare.ogg | |||
|taunt 1 name=Death Stare | |||
|taunt 1 caption="I see into your soul!" | |||
|taunt 2=BTDB2 taunt biker flamingskull.ogg | |||
|taunt 2 name=Flaming Skull | |||
|taunt 2 caption="Burn!" | |||
|taunt 3=BTDB2 taunt biker miccheck.ogg | |||
|taunt 3 name=Rockstar | |||
|taunt 3 caption="Fight fire with fire!" | |||
|taunt 4=BTDB2 taunt biker bowbeforeme.ogg | |||
|taunt 4 name=Imposing Profile | |||
|taunt 4 caption="Bow before me!" | |||
|matchup 1=BTDB2 matchup biker startyourengines.ogg | |||
|matchup 1 name=Start your Engines | |||
|matchup 1 caption="Start your engines." | |||
|matchup 2=BTDB2 select jones biker 02.ogg | |||
|matchup 2 name=Revving up | |||
|matchup 2 caption="Let's ride!" | |||
|matchup 3=BTDB2 matchup biker stomp.ogg | |||
|matchup 3 name=Cleansed with Fire | |||
|matchup 3 caption="I'll deal with you... ''personally''." | |||
|victory 1=BTDB2 victory biker podiumfinish.ogg | |||
|victory 1 name=Podium Finish | |||
|victory 1 caption="Victory is MINE!" | |||
|victory 2=BTDB2 unlock striker biker.ogg | |||
|victory 2 name=Burning Rubber | |||
|victory 2 caption="Biker Bones rides again!" | |||
|victory 3=BTDB2 victory biker tbirds.ogg | |||
|victory 3 name=T-Birds | |||
|victory 3 caption="I've got moves!" | |||
|victory 4=BTDB2 victory biker king.ogg | |||
|victory 4 name=Hail to the King | |||
|victory 4 caption="Hail to the king, baby!" | |||
|victory 5=BTDB2_victory_biker_steamy.ogg | |||
|victory 5 name=Getting Steamy | |||
|victory 5 caption="Biker's got moves!" | |||
}} | |||
==In other languages== | ==In other languages== | ||
{{BTDB2 | {{BTDB2 last updated|4.7|section=y}} | ||
| | {{langlist | ||
|da | |label=Name | ||
|de | |key=LOC_HERO_NAME_BikerBones | ||
| | |da =Knoglerytter | ||
| | |de =Biker Bones | ||
| | |es =Biker Bones | ||
| | |fi =Biker Bones | ||
| | |fr =Biker Bones | ||
| | |it =Ossa da biker | ||
| | |ja =バイカー・ボーンズ | ||
| | |ko =바이커 본즈 | ||
|it | |nl =Biker Bones | ||
|ja | |no =Syklistbein | ||
|pt-br=Motoqueiro Ossudo | |||
|ko | |ru =Байкер Кость | ||
|sv =Biker Bones | |||
|nl | |tr =Biker Bones | ||
|zh-tw=骷髏騎手 | |||
|no | }} | ||
{{langlist | |||
|pt-br | |label=Description | ||
|key=LOC_HERO_DESC_BikerBones | |||
|ru | |da =Knoglerytters ulænkede raseri opmuntrer enhver abe tæt nok på til at føle varmen. Heli-pilot og Abe-es tilføres hans infernalske kraft. | ||
|de =Biker Bones’ entfesselter Zorn ermutigt alle Affen, die nah genug sind, um die Hitze zu spüren. Der Hubschrauberpilot und das Affenfliegerass sind von seiner teuflischen Kraft erfüllt. | |||
|sv | |es =La furia desencadenada de Biker Bones anima a cualquier mono lo suficientemente cerca que pueda sentir el calor. Los helipilotos y monos ases reciben su poder infernal. | ||
|fi =La furie de Biker Bones donne du courage à n'importe quel singe assez proche pour en ressentir les effets. Les pilotes d’hélicoptère et singes pilotes d’élite sont imprégnés de son pouvoir infernal. | |||
|tr | |fr =La furie de Biker Bones donne du courage à n'importe quel singe assez proche pour en ressentir les effets. Les pilotes d’hélicoptère et singes pilotes d’élite sont imprégnés de son pouvoir infernal. | ||
|it =La furia incondizionata di Ossa da biker incoraggia qualsiasi scimmia abbastanza vicina da percepirne il calore. Pilota di elicottero e Scimmia asso vengono pervasi da questo potere infernale. | |||
|zh-tw | |ja =バイカー・ボーンズの怒りが解き放たれた。彼のアツい怒りが伝わるほど近くにいるモンキーは大胆になり、ヘリパイロットとモンキーエースには業火のパワーが注入される。 | ||
|ko =바이커 본즈의 제동 없는 분노는 그 열기를 느낄 수 있을 정도로 가까이 있는 원숭이들의 사기를 북돋습니다. 헬기 조종사와 에이스 원숭이에게 그 뜨거운 힘이 깃듭니다. | |||
|nl =Elke aap die dicht genoeg bij de ontketende woede van Biker Bones komt, voelt de hitte. Helipiloot en Aap Ace absorberen zijn helse kracht. | |||
|no =Det utemmede raseriet til Syklistbein gir mot til alle aper som er nære nok til å føle varmen. Helikopterpilot og apeess er styrket med hans infernalske kraft. | |||
|pt-br=A fúria libertada do Motoqueiro Ossudo anima qualquer macaco próximo o suficiente do seu calor. O Helicóptero e o Macaco Ás se incendeiam com seu poder infernal. | |||
|ru =Неудержимая ярость Байкера Кости придает смелости всем обезьянам, находящимся достаточно близко, чтобы почувствовать ее жар. Вертолетчик и Обезьяна-ас обретают инфернальную силу Кости. | |||
|sv =Biker Bones ohämmade raseri uppmuntrar alla apor som är tillräckligt nära för att känna hettan. Helikopterpiloten och Apesset är fyllda med hans infernaliska kraft. | |||
|tr =Biker Bones'un dizginlenemez öfkesi, ateşe yaklaşmayı göze alan maymunları gaza getirmeye yetiyor. Helikopter Pilotu ve Pilot Maymun, onun cehennemi gücüyle doludur. | |||
|zh-tw=骷髏騎手毫無限制的怒火能讓附近膽敢靠近的猴子都感受到熱量。直升機飛行員和王牌猴子會獲得他的地獄之力。 | |||
}} | }} | ||
==Navigation== | ==Navigation== | ||
{{BTDB2 tower nav}} | {{BTDB2 tower nav}} | ||
{{striker | {{striker jones nav}} | ||
Latest revision as of 15:17, 11 November 2025
| Biker Bones Infernal Biker | ||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ||||||||||||||||||||||||||
Biker Bones is a Hero Alt of Striker Jones in Bloons TD Battles 2. He costs
2,000 Monkey Money and ![]()
40,000 Striker Jones Hero Points to unlock.
Biker Bones attacks by firing shells from his bazooka that explode on contact, dealing damage to Bloons caught in the blast. He cannot damage Black Bloons or Camo Bloons. As he levels up, his attack speed increases, his shells' explosions deal more damage to more Bloons at a time and cover a larger area, and he unlocks several ways to buff other towers, especially Monkey Aces and Heli Pilots.
- At levels 4 and 18, he unlocks buffs that increase the attack speed of himself and all Monkey Aces and Heli Pilots.
- Starting at level 7, he causes Monkey Aces and Heli Pilots to leave a trail of fire as they move that damages non-Purple Bloons that pass through it.
- Starting at level 8, he buffs the range and pierce of all towers within his range, including himself.
- He has two Activated Abilities:
- Concussive Fire (level 3) — Fires a seeking shell at the strongest non-Camo Bloon on-screen. It inflicts damage, extra damage to Ceramic Bloons and MOAB-Class Bloons, a stun effect, and a damage over time effect on all Bloons hit by the explosion. Its damage and stun duration increase at higher levels.
- Artillery Fire (level 10) — Doubles the damage of himself and all Monkey Aces and Heli Pilots, and grants them an additional damage over time effect, for a short time. At level 20, it triples their damage.
Differences from Striker Jones
[edit | edit source]| This section is empty. You can help out by adding to it. |
Mechanics
[edit | edit source]Bazooka
[edit | edit source]Jones' bazooka fires a shell every 1.2 seconds that explodes on contact with a Bloon, dealing 1 explosion-type damage to up to 10 Bloons in its blast radius. He cannot target or hit Camo Bloons.
| Level | Effect |
|---|---|
| 2 | Blast radius increases from 15 units to 19 units. |
| 6 | Pierce increases to 20. Blast radius increases to 28.5 units. |
| 7 | Damage increases to 2. |
| 9 | Attack cooldown reduces to 0.9 seconds, effectively increasing attack speed by roughly 33%. |
| 11 | Attack cooldown reduces to 0.65 seconds, effectively increasing attack speed by roughly 38.5%. |
| 12 | Damage increases to 3. Range increases from 55 units to 58 units. |
| 13 | Attack cooldown reduces to 0.5 seconds, effectively increasing attack speed by 30%. |
| 16 | Attack cooldown reduces to 0.35 seconds, effectively increasing attack speed by roughly 42.9%. |
| 17 | Damage increases to 4. Range increases to 60 units. |
| 18 | Attack cooldown reduces to 0.2 seconds, effectively increasing attack speed by roughly 75%. |
Buffs
[edit | edit source]| This article is in need of research. You can help out by editing this article or discussing your findings on the talk page. The editor who added this notice elaborates: More specifics about the fire trail buff. What is the rate it is deployed? How long does each projectile in the trail last? What is their damage rate and pierce? |

Biker Bones provides several passive buffs. Each one is unlocked at a different level.
- Level 4: reduces the attack cooldowns of himself and all Monkey Aces and Heli Pilots on-screen by 10%, effectively increasing their attack speed by roughly 11.1%.
- Level 5: increases the range and pierce of himself by 10%.
- Level 7: causes Monkey Aces and Heli Pilots to leave a trail of fire that rapidly deals fire-type damage to Bloons that pass over it.
- Level 8: buffs all towers within his range, including himself, increasing their range by 5% and pierce by 30%.
- Level 18: reduces the attack cooldowns of himself and all Monkey Aces and Heli Pilots on-screen by 10%. This stacks multiplicatively with the level 4 buff.
Black Bloon debuff
[edit | edit source]Starting at level 5, all Black Bloons, Zebra Bloons, and DDTs have a 50% chance for their immunity to explosion damage to be ignored when hit. This chance is applied separately for each Bloon hit by a source of explosion damage; for example, an explosion that hits two Black Bloons may damage one Black Bloon but not the other. This applies to projectiles that deal explosion-type damage, not just from Bomb Shooters and Mortar Monkeys, though it does not affect damage over time. Starting at level 19, this chance becomes guaranteed.
Abilities
[edit | edit source]Concussive Fire
[edit | edit source]
Concussive Fire is unlocked at level 3. It fires a seeking projectile that targets the strongest Bloon on-screen. It cannot target Camo Bloons, even if Biker is granted Camo detection, though it does allow the explosion to hit Camo Bloons. The projectile can pass through line of sight blockers and through Bloons that are not the target. On impact, the explosion hits up to 72 Bloons in its radius, dealing 3 Unstoppable-type damage, +4 damage to Ceramic Bloons, +8 damage to MOAB-Class Bloons, stunning all non-BAD Bloons hit for 1 second, and inflicting a damage over time effect that deals 2 explosion-type damage every 1.5 seconds for 4 seconds. The damage type of its damage over time cannot be overridden by Monkey Intelligence Bureau or ignored by his Black Bloon debuff at level 5. The ability cannot be activated if there are no targetable Bloons on-screen. It has a 24-second cooldown and a 7.5-second initial cooldown.
| Level | Effect |
|---|---|
| 9 | Damage increases to 20. Pierce increases to 82. Now stuns regular Bloons for 5 seconds and MOAB-Class Bloons for 3 seconds. |
| 14 | Blast radius increases from 40 units to 60 units. Now stuns regular Bloons for 7.5 seconds and MOAB-Class Bloons for 4.5 seconds. |
| 15 | Cooldown reduces to 16 seconds. |
Artillery Fire
[edit | edit source]
Artillery Fire is unlocked at level 10. For 7 seconds, it doubles the damage of Biker Bones and all Monkey Aces and Heli Pilots on-screen and causes their projectiles to inflict an additional damage over time effect. The effect deals 2 explosion-type damage every 1.5 seconds and lasts for 4 seconds. It has a 60-second cooldown and no initial cooldown.
At level 20, it triples damage instead of doubling it. It has no effect on pierce, despite what its description states.
Levels
[edit | edit source]| Level | Description |
|---|---|
| 1 | Biker Bones shoots a powerful bazooka to explode the bloons. |
| 2 | Increased blast radius. |
| 3 | Concussive Fire: shoots a guided shell to the strongest bloon on screen, stunning it and setting it on fire. |
| 4 | Biker and all Heli Pilots and Monkey Aces on screen shoot 10% faster. |
| 5 | Biker gains +10% pierce and +10% range. |
| 6 | Blast radius and pops for Bones' normal attacks increases greatly. |
| 7 | Pops 2 layers per shot and give all Heli Pilots and Monkey Aces a firey, bloon popping trail.[sic] |
| 8 | Biker and all monkeys near him get +5% range and +30% pierce. |
| 9 | Increased attack speed and increased Concussive Fire pierce, damage, and stun. |
| 10 | Artillery Fire: Biker, Monkey Aces, and Heli Pilots deal double damage and set bloons on fire[sic] |
| 11 | Increased attack speed. |
| 12 | Slightly increased attack range, and extra layer pop. |
| 13 | Increased attack speed. |
| 14 | Concussive Fire affects a larger area and for a longer duration. |
| 15 | Concussive Fire cooldown reduced to 16 seconds. |
| 16 | Increased attack speed. |
| 17 | Increased range and pops 4 layers per shot. |
| 18 | Biker and all Heli Pilots and Monkey Aces attack an additional 15% faster. |
| 19 | Increased attack speed. Monkeys near Biker gain +10% pierce and +10% range. |
| 20 | Artillery Fire gives triple damage and pops per shot to Biker and all Monkey Aces and Heli Pilots. |
XP requirements
[edit | edit source]| Level | XP required | Rounds to level up | |
|---|---|---|---|
| From round 1 | From round 2 | ||
| 2 | 1,080 (1,080) | 2 (start of round 3) | 2 (start of round 4) |
| 3 | 1,360 (2,440) | 1 (start of round 4) | 1 (start of round 5) |
| 4 | 1,900 (4,340) | 2 (start of round 6) | 2 (start of round 7) |
| 5 | 2,560 (6,900) | 2 (start of round 8) | 2 (start of round 9) |
| 6 | 3,180 (10,080) | 3 (start of round 11) | 2 (start of round 11) |
| 7 | 4,320 (14,400) | 2 (start of round 13) | 3 (start of round 14) |
| 8 | 5,920 (20,320) | 3 (start of round 16) | 3 (start of round 17) |
| 9 | 6,880 (27,200) | 3 (start of round 19) | 2 (start of round 19) |
| 10 | 7,040 (34,240) | 2 (start of round 21) | 3 (start of round 22) |
| 11 | 6,820 (41,060) | 2 (start of round 23) | 2 (start of round 24) |
| 12 | 6,860 (47,920) | 2 (start of round 25) | 1 (start of round 25) |
| 13 | 6,920 (54,840) | 2 (start of round 27) | 2 (start of round 27) |
| 14 | 6,880 (61,720) | 2 (start of round 29) | 2 (start of round 29) |
| 15 | 7,160 (68,880) | 1 (start of round 30) | 1 (start of round 30) |
| 16 | 7,040 (75,920) | 1 (start of round 31) | 1 (start of round 31) |
| 17 | 6,920 (82,840) | 1 (start of round 32) | 2 (start of round 33) |
| 18 | 7,080 (89,920) | 2 (start of round 34) | 1 (start of round 34) |
| 19 | 7,120 (97,040) | 1 (start of round 35) | 1 (start of round 35) |
| 20 | 7,260 (104,300) | 1 (start of round 36) | 1 (start of round 36) |
Strategy
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Update history
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| Levels | Changes |
|---|---|
| 10+ |
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— Update notes
| Levels | Changes |
|---|---|
| 7+ |
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| 8+ |
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— Update notes
| Levels | Changes |
|---|---|
| 3+ |
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— Update notes
| Levels | Changes |
|---|---|
| 3+ |
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| 4+ |
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| 5+ |
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| 7+ |
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| 10+ |
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| 18+ |
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| 19+ |
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| 20 |
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Version 4.7 (OTA update 1)
Biker Bones no longer causes Bomber Ace to drop too many bombs (bug fix)
— Update notes
| Levels | Changes |
|---|---|
| 5–18 |
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| 19+ |
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— Update notes
| Levels | Changes |
|---|---|
| 3+ |
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| 7+ |
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Cosmetic items
[edit | edit source]| Icon | Text | Category | Cost |
|---|---|---|---|
| Flaming Skull Don't play with hellfire |
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| Lookin' Hot Maybe too hot? |
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| Revving up Biker Bones Rides Again |
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| Out of Control Just like riding a bike...oops! |
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| Biker out of hell He'll be gone when the morning comes |
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| Soul Pop These bloons got soul! |
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| Burning Rubber He never tyres of winning |
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| Bone Bazooka Weapon of the Damned |
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| I see into your soul! Show the world your favorite hero with this title! |
| Item | Category | Unlock method(s) | Introduced |
|---|---|---|---|
| Biker Bones Hero Rewards | Launch | ||
| Default Biker Bones item | Launch | ||
| Season The Musical Showcase, The Musical Showcase, Daily Offers | Launch | ||
| Season X, Daily Offers | Version 1.8 | ||
| Season The Musical Showcase, The Musical Showcase, Daily Offers | Launch | ||
| Biker Bones Hero Rewards | Launch | ||
| Season The Musical Showcase, The Musical Showcase, Daily Offers | Launch | ||
| Default Biker Bones item | Launch | ||
| Biker Bones Hero Rewards | Launch | ||
| Season X, Daily Offers | Version 1.8 | ||
| Biker Bones Hero Rewards | Launch | ||
| Default Biker Bones item | Launch | ||
| Season X, Daily Offers | Version 1.8 | ||
| Biker Bones Hero Rewards | Launch | ||
| Season 4th of July Showcase, 4th July 2025 event, 4th of July Showcase | Version 1.3.3 | ||
| Valentines 2025 event | Version 4.5 | ||
| Default Biker Bones item | Launch | ||
| Season X, Daily Offers | Version 1.8 | ||
| Season The Musical Showcase, The Musical Showcase, Daily Offers | Launch | ||
| Biker Bones Hero Rewards | Launch |
Gallery
[edit | edit source]Screenshots
[edit | edit source]| This article or section needs more screenshots. See the screenshot guidelines for more information on what screenshots are needed and how to add them. |
Assets
[edit | edit source]-
Levels 1–2
-
Levels 3–9
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Levels 10–19
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Level 20
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Hero Point icon
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Background
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Concussive Fire icon
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Artillery Fire icon
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Level 8 icon
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Buff icon
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Concussive Fire icon (pre-4.7)
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Artillery Fire icon (pre-4.7)
Voice lines
[edit | edit source]- When selected in the Heroes menu
- ⓘ "Let's ride!"
Cosmetic items
[edit | edit source]- ⓘ "I see into your soul!" — Death Stare
- ⓘ "Burn!" — Flaming Skull
- ⓘ "Fight fire with fire!" — Rockstar
- ⓘ "Bow before me!" — Imposing Profile
- ⓘ "Start your engines." — Start your Engines
- ⓘ "Let's ride!" — Revving up
- ⓘ "I'll deal with you... personally." — Cleansed with Fire
- ⓘ "Victory is MINE!" — Podium Finish
- ⓘ "Biker Bones rides again!" — Burning Rubber
- ⓘ "I've got moves!" — T-Birds
- ⓘ "Hail to the king, baby!" — Hail to the King
- ⓘ "Biker's got moves!" — Getting Steamy
In other languages
[edit | edit source]| Language | Text | Notes |
|---|---|---|
| Danish | Knoglerytter | — |
| German | Biker Bones | — |
| Spanish | Biker Bones | — |
| Finnish | Biker Bones | — |
| French | Biker Bones | — |
| Italian | Ossa da biker | — |
| Japanese | バイカー・ボーンズ | — |
| Korean | 바이커 본즈 | — |
| Dutch | Biker Bones | — |
| Norwegian | Syklistbein | — |
| Portuguese (Brazil) | Motoqueiro Ossudo | — |
| Russian | Байкер Кость | — |
| Swedish | Biker Bones | — |
| Turkish | Biker Bones | — |
| Chinese (traditional) | 骷髏騎手 | — |
| Language | Text | Notes |
|---|---|---|
| Danish | Knoglerytters ulænkede raseri opmuntrer enhver abe tæt nok på til at føle varmen. Heli-pilot og Abe-es tilføres hans infernalske kraft. | — |
| German | Biker Bones’ entfesselter Zorn ermutigt alle Affen, die nah genug sind, um die Hitze zu spüren. Der Hubschrauberpilot und das Affenfliegerass sind von seiner teuflischen Kraft erfüllt. | — |
| Spanish | La furia desencadenada de Biker Bones anima a cualquier mono lo suficientemente cerca que pueda sentir el calor. Los helipilotos y monos ases reciben su poder infernal. | — |
| Finnish | La furie de Biker Bones donne du courage à n'importe quel singe assez proche pour en ressentir les effets. Les pilotes d’hélicoptère et singes pilotes d’élite sont imprégnés de son pouvoir infernal. | — |
| French | La furie de Biker Bones donne du courage à n'importe quel singe assez proche pour en ressentir les effets. Les pilotes d’hélicoptère et singes pilotes d’élite sont imprégnés de son pouvoir infernal. | — |
| Italian | La furia incondizionata di Ossa da biker incoraggia qualsiasi scimmia abbastanza vicina da percepirne il calore. Pilota di elicottero e Scimmia asso vengono pervasi da questo potere infernale. | — |
| Japanese | バイカー・ボーンズの怒りが解き放たれた。彼のアツい怒りが伝わるほど近くにいるモンキーは大胆になり、ヘリパイロットとモンキーエースには業火のパワーが注入される。 | — |
| Korean | 바이커 본즈의 제동 없는 분노는 그 열기를 느낄 수 있을 정도로 가까이 있는 원숭이들의 사기를 북돋습니다. 헬기 조종사와 에이스 원숭이에게 그 뜨거운 힘이 깃듭니다. | — |
| Dutch | Elke aap die dicht genoeg bij de ontketende woede van Biker Bones komt, voelt de hitte. Helipiloot en Aap Ace absorberen zijn helse kracht. | — |
| Norwegian | Det utemmede raseriet til Syklistbein gir mot til alle aper som er nære nok til å føle varmen. Helikopterpilot og apeess er styrket med hans infernalske kraft. | — |
| Portuguese (Brazil) | A fúria libertada do Motoqueiro Ossudo anima qualquer macaco próximo o suficiente do seu calor. O Helicóptero e o Macaco Ás se incendeiam com seu poder infernal. | — |
| Russian | Неудержимая ярость Байкера Кости придает смелости всем обезьянам, находящимся достаточно близко, чтобы почувствовать ее жар. Вертолетчик и Обезьяна-ас обретают инфернальную силу Кости. | — |
| Swedish | Biker Bones ohämmade raseri uppmuntrar alla apor som är tillräckligt nära för att känna hettan. Helikopterpiloten och Apesset är fyllda med hans infernaliska kraft. | — |
| Turkish | Biker Bones'un dizginlenemez öfkesi, ateşe yaklaşmayı göze alan maymunları gaza getirmeye yetiyor. Helikopter Pilotu ve Pilot Maymun, onun cehennemi gücüyle doludur. | — |
| Chinese (traditional) | 骷髏騎手毫無限制的怒火能讓附近膽敢靠近的猴子都感受到熱量。直升機飛行員和王牌猴子會獲得他的地獄之力。 | — |
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