Ocean Obyn (Battles 2): Difference between revisions

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{{for|Ocean Obyn in [[Bloons TD 6]]|Ocean Guardian (BTD6)}}
{{for|Ocean Obyn in [[Bloons TD 6]]|Ocean Guardian (BTD6)|Ocean Obyn in general|Obyn Greenfoot#Ocean Obyn}}
{{stub|lede section, explanations of abilities}}
{{BTDB2 hero info
{{BTDB2 hero alt info
|id=OceanObyn
|id=OceanObyn
|order=3
|order=3
Line 16: Line 15:
| introduced =  
| introduced =  
}}
}}
{{quote|The spirits of the ocean awaken.|Ocean Obyn}}
'''Ocean Obyn''' is a [[Hero Alt]] of [[Obyn Greenfoot (Battles 2)|Obyn Greenfoot]] in ''[[Bloons TD Battles 2]]''. He costs {{BTDB2 mm|2000|name=y}} and {{BTDB2 hp|40000|Obyn Greenfoot|name=y}} to unlock.
'''Ocean Obyn''' is a [[Hero Alt]] of [[Obyn Greenfoot (Battles 2)|Obyn Greenfoot]] in ''[[Bloons TD Battles 2]]''. He costs {{BTDB2 mm|2000|name=y}} and {{BTDB2 hp|40000|Obyn Greenfoot|name=y}} to unlock.
Ocean Obyn [[attack]]s by summoning shark spirits that seek out Bloons and can pass through [[line of sight]] blockers. Each shark deals 2 [[damage]] and can hit up to 4 Bloons, but cannot damage [[Purple Bloon (Battles 2)|Purple Bloon]]s and cannot detect [[Camo Bloon (Battles 2)|Camo Bloon]]s. As he levels up, his shark spirits gain more [[pierce]], damage, and [[projectile speed]], and he gains access to [[tower buff]]s and objects he can place on the track to inhibit the Bloons. Unlike Obyn Greenfoot, he can be placed on both land and water, and all of his buffs affect water-based monkeys (excluding towers on an [[Arctic Wind (Battles 2)|Arctic Wind]] platform), including [[Ice Monkey (Battles 2)|Ice Monkeys]] (even if they are placed on land).
*Starting at level 2, Obyn buffs the pierce of all water-based towers within his [[range]]. At later levels, he also increases their [[attack speed]] and [[discount]]s their tier 5 [[upgrade]]s.
*Starting at level 4, Obyn places Ocean's Ward Totems on the track that occasionally knock back Bloons that enter their range. At later levels, they occasionally stun MOAB-class Bloons.
*His level 3 ability places coral on the track that damages Bloons that touch it, including Camo Bloons, but cannot damage [[Lead Bloon (Battles 2)|Lead Bloon]]s until higher levels. They gain more pierce the longer they exist on the map.
*His level 10 ability places two Krakens on the track that absorb all Bloons that touch them until they are full, then explode and drop bananas that can be collected to earn extra [[cash]].


==Differences from Obyn Greenfoot==
==Differences from Obyn Greenfoot==
{|class="wikitable"
!Levels
!Changes
|-
!1+
|
*{{buff|Ocean Obyn can be placed on water}}
*{{buff|Ocean Obyn can be placed on water}}
*{{buff|Levels 2+: buff applies to all [[Magic]] towers instead of just [[Druid (Battles 2)|Druid]]s}}
|-
*{{nerf|Levels 3–6: First ability has less initial pierce|40|20}}
!2+
*{{buff|Levels 3–6: First ability generates more pierce over time}}
|
*{{change|Levels 4+: Totem knocks Bloons back occasionally instead of slowing all Bloons within range}}
*{{buff|Buff: applies to all [[Magic]] towers instead of just [[Druid (Battles 2)|Druid]]s}}
*{{buff|Levels 4–14: Totem has more range|28 units|32 units}}
|-
*{{nerf|Levels 7–15: First ability has less initial pierce|80|40}}
!3–6
*{{buff|Levels 7–15: First ability gains more pierce over time and a higher pierce limit}}
|
*{{change|Level 8: Totem gets increased knockback frequency instead of increased slowdown}}
*{{nerf|First ability: has less initial pierce|40|20}}
*{{change|Levels 10–19: Second ability places two krakens that can each hold up to 1,200 RBE instead of one wall of trees that can hold up to 2,000 RBE}}
*{{buff|First ability: gains more pierce over time}}
*{{buff|Levels 11+: buff applies to all Magic towers, including Druids, instead of only applying to Druids}}
|-
*{{buff|Levels 13+: discount applies to all Magic towers instead of just Druids}}
!4+
*{{buff|Levels 14–18: projectile damage increased|7|9}}
|
*{{nerf|Levels 15+: Totem does not gain increased range}}
*{{neutral|Totem: knocks Bloons back occasionally instead of slowing all Bloons within range}}
*{{change|Levels 15+: Totem gets increased knockback frequency instead of increased slowdown}}
|-
*{{buff|Levels 15+: Totem now periodically stuns [[MOAB-Class Bloon]]s}}
!4–14
*{{nerf|Levels 16+: First ability has less initial pierce|500|200}}
|
*{{buff|Levels 16+: First ability gains more pierce over time and a higher pierce limit}}
*{{buff|Totem: has more range|28 units|32 units}}
*{{change|Levels 18+: Buff increases the [[attack speed]] of Magic towers instead of buffing [[Druid of Wrath (Battles 2)|Druids of Wrath]]}}
|-
*{{buff|Levels 19+: projectile damage increased|10|14}}
!7–15
*{{change|Level 20: Second ability places two krakens can each hold 4,000 RBE instead of one wall of trees that can hold up to 8,000 RBE}}
|
*{{nerf|First ability: has less initial pierce|80|40}}
*{{buff|First ability: gains more pierce over time and has a higher pierce limit}}
|-
!8–14
|
*{{neutral|Totem: has increased knockback frequency instead of increased slowdown}}
|-
!10–19
|
*{{neutral|Second ability: places two Krakens that each can hold up to 1,200 RBE, instead of one wall of trees that can hold up to 2,000 RBE}}
|-
!11+
|
*{{buff|Buff: applies to all Magic towers instead of just Druids}}
|-
!13+
|
*{{buff|Discount: applies to all Magic towers instead of just Druids}}
|-
!14–18
|
*{{buff|Main attack: damage increased|7|9}}
|-
!15+
|
*{{nerf|Totem: does not gain increased range}}
*{{neutral|Totem: gets increased knockback frequency instead of increased slowdown}}
*{{buff|Totem: also periodically stuns [[MOAB-Class Bloon]]s}}
|-
!16+
|
*{{nerf|First ability: has less initial pierce|500|200}}
*{{buff|First ability: gains more pierce over time and a higher pierce limit}}
|-
!18+
|
*{{neutral|Buff: increases the [[attack speed]] of Magic towers instead of buffing [[Druid of Wrath (Battles 2)|Druids of Wrath]]}}
|-
!19+
|
*{{buff|Main attack: damage increased|10|14}}
|-
!20
|
*{{neutral|Second ability: places two Krakens that each can hold 4,000 RBE, instead of one wall of trees that can hold up to 8,000 RBE}}
|}


==Mechanics==
==Mechanics==
===Wrath of the Sea and Clarities===
===Shark spirits===
[[File:BTDB2 buff_icon_oceanobyn.png|50px|right]]
{{empty}}
[[File:BTDB2 buff_icon_oceanobyn_level11.png|50px|right]]
 
Wrath of the Sea gives buffs to magic monkeys in range.
===Buffs===
* Level 2 grants +1 pierce.
Ocean Obyn provides buffs to all water-based [[tower]]s (excluding towers placed on [[Arctic Wind (Battles 2)|Arctic Wind]] platforms) within his [[range]]. Each buff is unlocked at a different level.
** Level 11 makes this +3 pierce & +5 range.
{|class="wikitable"
* Level 12 gives magic monkeys +1 damage.
!Icon
* Level 13 additively discounts tier 5 upgrades by 10%.
!Name
* Level 18 lowers attack cooldowns by 15%.
!Level unlocked
!Effect
|-
|[[File:BTDB2 buff_icon_oceanobyn.png|50px]]
|'''Wrath of the Sea'''
|2
| +1 [[pierce]]
|-
|rowspan="3"|[[File:BTDB2 buff_icon_oceanobyn_level11.png|50px]]
|'''Ocean's Clarity'''
|11
| +2 pierce (+3 total), +5 range
|-
|(unnamed)
|13
|10% [[discount]] to tier 5 [[upgrade]]s
|-
|'''Crystal Clarity'''
|18
|Reduces attack cooldowns by 15%, effectively increasing affected towers' [[attack speed]] by roughly 17.6%
|}


===Ocean's Ward Totem===
===Ocean's Ward Totem===
[[File:BTDB2 ocean totem.png|100px|right]]
[[File:BTDB2 ocean totem.png|100px|right]]
The '''Ocean's Ward Totem''' is a [[sub-tower]] that is unlocked at level 4.  
'''Nature's Ward Totems''' are [[sub-tower]]s Ocean Obyn unlocks at level 4. Obyn places an Ocean's Ward Totem on the nearest point on the track every 18 seconds that inflicts 50–300 units of [[blowback]] to every fourth non-[[MOAB-Class Bloon]]s that enters its range. The Totem can affect [[Camo Bloon (Battles 2)|Camo Bloon]]s, but the Totem itself is not considered to have [[Camo detection]], so it does not allow [[Advanced Intel (Battles 2)|Advanced Intel]] to target Camo Bloons in its range. Each Totem lasts for 15 seconds. It gains the following benefits as Obyn Greenfoot levels up:
 
{|class="wikitable"
* Ocean Obyn places Ocean's Ward Totems on the nearest point on the [[Bloon track|track]] every 18 seconds, or every 12 seconds starting at level 15.
!Level
 
!Effect
* Every fourth non-[[MOAB-Class Bloon]] that enters the Totem's [[range]] of 32 [[distance unit]]s receives 50-300 units of [[blowback]], increasing to every third Bloon at level 8 and every other Bloon at level 15.
|-
 
!8
* Starting at level 15, every third MOAB-Class Bloon that enters its range for the first time is [[stun]]ned for 0.5 seconds.
|Now blows back every third Bloon.
 
|-
* The Totem can affect [[Camo Bloon (Battles 2)|Camo Bloon]]s (including [[DDT (Battles 2)|DDT]]s), but the Totem itself is not considered to have [[Camo detection]], so it does not allow [[Advanced Intel (Battles 2)|Advanced Intel]] to target Camo Bloons in its range. Each Totem lasts for 15 seconds.
!15
|Now blows back every other Bloon. Every third MOAB-Class Bloon that enters its range for the first time (including [[DDT (Battles 2)|DDT]]s) is now [[stun]]ned for 0.5 seconds.
|}


==Abilities==
==Abilities==
===Living Coral===
===Living Coral===
[[File:BTDB2 ocean obyn living coral aa.png|50px|right]]
[[File:BTDB2 ocean obyn living coral aa.png|50px|right]]
Living Coral is a targetable track item unlocked at Level 3.  
'''Living Coral''' is unlocked at level 3. It places coral at a selected point on the track within Ocean Obyn's range (defaulting to the point closest to him) that damages Bloons that touch it. It deals 1 [[Damage type|sharp-type]] damage per hit and starts with 30 [[pierce]]. It gains 15 more pierce every 10 seconds, capped at 150, and lasts for 95 seconds. It has a 35-second cooldown and a 10-second initial cooldown. It gains the following benefits as Ocean Obyn levels up:
 
{|class="wikitable"
Having a 35 second cooldown or 10 seconds for the first use, has Sharp damage type and 95 second lifespan.  
!Level
 
!Effect
Unlike [[Obyn Greenfoot (Battles 2)|Obyn Greenfoot]], it grows and even regrows pierce overtime whilst on the track. Starts at 20 pierce, gaining 10 more every 10s up to 100.
|-
* Level 7 doubles pierce, growth and max pierce.
!7
* Level 16 gets 200 base pierce, 100 more per interval, 800 max and pops all Bloon types.
|Base pierce increases to 60, growth rate increases to 30 per 10 seconds, and max pierce increases to 300.
|-
!16
|Base pierce increases to 300, growth rate increases to 150 per 10 seconds, and max pierce increases to 1,200. Can now pop all Bloon types.
|}


===Unleash the Krakens===
===Unleash the Krakens===
[[File:BTDB2 ocean obyn unleash the krakens aa.png|50px|right]]
[[File:BTDB2 ocean obyn unleash the krakens aa.png|50px|right]]
Unleash the Krakens randomly releases 2 krakens on the track, unlocking at Level 10.
'''Unleash the Krakens''' is unlocked at level 10. It places two Krakens on the track at random positions within Ocean Obyn's range. If the [[map]] has separate paths for natural and sent Bloons, it will attempt to place one on each path. It has a 90-second cooldown.
 
* Storing Bloons and turning natural Bloons into 2¢ per RBE.


* 90 second cooldown.
Each Kraken absorbs all Bloons that touch it and stores them until it reaches its capacity of 1,200 [[RBE]]. A Kraken can absorb [[MOAB-Class Bloon]]s only if their RBE would not exceed its capacity, but it can absorb regular Bloons regardless of its remaining capacity. When a Kraken is full, it explodes into 10 [[collectable]] bananas that, combined, are worth 2 times the total RBE absorbed (ignoring any additional RBE granted from round-based health ramping). At level 20, the capacity of each Kraken increases to 4,000 RBE.
* They're sent on one player and natural path when possible.
** Level 10 krakens hold 1200 Bloons each.
** Level 20 krakens hold 4000 Bloons each.
* Eats Bloons which don't fit in the remaining pierce, but not blimps.


==Levels==
==Levels==
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==Strategy==
==Strategy==
{{main strategy}}
{{main strategy}}
{{BTDB2 last updated|4.9|section=y}}
{{BTDB2 popular loadout list by hero|Ocean Obyn}}
{{BTDB2 popular loadout list by hero|Ocean Obyn}}
{{stub}}
Ocean Obyn has great synergies with Magic Monkeys, particularly [[Ninja Monkey (Battles 2)|Ninjas]] and [[Super Monkey (Battles 2)|Supers]], when they're placed in range of him. His discounts at level 13+ assist late-game defense in normal gameplay by allowing Tier 5's to be afforded sooner. Provided Bloons don't regularly touch them, place Living Corals whenever available (unless it'll upgrade soon), near the end of the player's track wherever it survives longest until about round 13, when placing it away from Bloons saves its pierce for MOABs. Similarly, use Unleash the Krakens when at hand. Target him on Strong for layer skipping or First for stragglers. He is harder to use on maps where natural and sent Bloons move opposite to each other, such as [[Castle Ruins]], which limit his early-game defense, working better on maps lack it such as [[Star]]. Likewise, his Krakens are completely random, which prevent him being reliable sources of income or backline defense.
Ocean Obyn pairs with magic monkeys, particularly ninja and super, because his pierce bonus greatly affects them. All possible magic monkeys need to stay within range. Place Living Corals when available (unless it'll upgrade soon), near the end of the player's track wherever it survives longest until round 13, when placing it away from bloons saves its pierce for MOABs. Similarly, use Unleash the Krakens when at hand. Target him on strong for layer skipping or first for stragglers.


==Update history==
==Update history==
{{BTDB2 change list by hero|Ocean Obyn}}
{{BTDB2 change list by name|Ocean Obyn}}


==Cosmetic items==
==Cosmetic items==
Line 128: Line 204:
{{BTDB2 hero reward list by id
{{BTDB2 hero reward list by id
|hero=Ocean Obyn
|hero=Ocean Obyn
|item 1=obyn_ocean_rain_taunt
|item 1 =obyn_ocean_rain_taunt
|item 2=obyn_ocean_wreck_matchup
|item 2 =obyn_ocean_wreck_matchup
|item 3=obyn_ocean_raining_emote
|item 3 =obyn_ocean_raining_emote
|item 4=obyn_ocean_geyser_upgrade
|item 4 =obyn_ocean_geyser_upgrade
|item 5=obyn_ocean_rise_placement
|item 5 =obyn_ocean_rise_placement
|item 6=obyn_ocean_storm_bloonboost
|item 6 =obyn_ocean_storm_bloonboost
|item 7=obyn_ocean_sulking_defeat
|item 7 =obyn_ocean_sulking_defeat
|item 8=obyn_ocean_splash_pop
|item 8 =obyn_ocean_splash_pop
|item 9=obyn_ocean_kraken_victory
|item 9 =obyn_ocean_kraken_victory
|item 10=mastery_obyn_ocean_playertitle
}}
}}


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|defeat =default_obyn_ocean_anim_defeat
|defeat =default_obyn_ocean_anim_defeat
|matchup=default_obyn_ocean_anim_matchup
|matchup=default_obyn_ocean_anim_matchup
|title  =default_obyn_ocean_playertitle
}}
}}


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{{screenshot needed}}
{{screenshot needed}}


===Artwork and icons===
===Assets===
<gallery>
<gallery>
BTDB2 ocean obyn portraits lvl1.png|Levels 1-2
BTDB2 ocean obyn portraits lvl1.png|Levels 1–2
BTDB2 ocean obyn portraits lvl3.png|Levels 3-9
BTDB2 ocean obyn portraits lvl3.png|Levels 3–9
BTDB2 ocean obyn portraits lvl10.png|Levels 10-19
BTDB2 ocean obyn portraits lvl10.png|Levels 10–19
BTDB2 ocean obyn portraits lvl20.png|Level 20
BTDB2 ocean obyn portraits lvl20.png|Level 20
BTDB2 ocean totem.png|Ocean's Ward Totem
BTDB2 ocean totem.png|Ocean's Ward Totem
BTDB2 xp Ocean Obyn.png|[[Hero Point]] icon
BTDB2 xp Ocean Obyn.png|[[Hero Point]] icon
BTDB2 hero card bg ocean obyn.png|Background
BTDB2 ocean obyn living coral aa.png|Living Coral icon
BTDB2 ocean obyn living coral aa.png|Living Coral icon
BTDB2 ocean obyn unleash the krakens aa.png|Unleash the Krakens icon
BTDB2 ocean obyn unleash the krakens aa.png|Unleash the Krakens icon
Line 223: Line 302:
|leak 1=BTDB2 leak obyn ocean 01.ogg
|leak 1=BTDB2 leak obyn ocean 01.ogg
|leak 1 caption="Stop them!"
|leak 1 caption="Stop them!"
}}
===Cosmetic items===
{{BTDB2 cosmetic voice clips
|taunt 1=BTDB2 taunt ocean waterspit.ogg
|taunt 1 name=Water Spit
|taunt 1 caption="Gotcha!"
|taunt 2=BTDB2 taunt ocean makeitrain.ogg
|taunt 2 name=Downpour
|taunt 2 caption="Stormy seas ahead!"
|taunt 3=BTDB2 taunt ocean cooldude.ogg
|taunt 3 name=Aaaaaay!
|taunt 3 caption="I look good, right?"
|taunt 4=BTDB2 taunt ocean don.ogg
|taunt 4 name=Sleep With The Fishes
|taunt 4 caption="You'll be sleeping with the fishes."
|taunt 5=BTDB2 obyn ocean taunt fishing v o.ogg
|taunt 5 name=Slow Living
|taunt 5 caption="What's the hurry, friend?"
|matchup 1=BTDB2 matchup ocean unleashthekraken.ogg
|matchup 1 name=Unleash the Kraken
|matchup 1 caption="Unleash the Kraken!"
|matchup 2=BTDB2 select alt obyn ocean 01.ogg
|matchup 2 name=Captain Obyn
|matchup 2 caption="Careless land-dweller!"
|matchup 3=BTDB2 matchup ocean surfing.ogg
|matchup 3 name=Surfs Up!
|matchup 3 caption="Surf's up!"
|matchup 4=BTDB2 matchup ocean don.ogg
|matchup 4 name=An Offer You Can't Refuse
|matchup 4 caption="I'll make you an offer you can't refuse."
|victory 1=BTDB2 victory ocean tidalwave.ogg
|victory 1 name=Tidal Wave
|victory 1 caption="I am one with the seas!"
|victory 2=BTDB2 victory ocean kraken.ogg
|victory 2 name=Teamwork
|victory 2 caption="The ocean's wrath is unfathomable."
|victory 3=BTDB2 victory ocean chillin.ogg
|victory 3 name=Victory Sip
|victory 3 caption="I make this look easy."
|victory 4=BTDB2 victory ocean don.ogg
|victory 4 name=Kingpin of the Sea
|victory 4 caption="You've done well, my friends! Very well."
|victory 5=BTDB2 victory ocean dive.ogg
|victory 5 name=High Dive
|victory 5 caption="No sweat."
|victory 6=BTDB2 obyn ocean victory fishing v o.ogg
|victory 6 name=Easy Life
|victory 6 caption="Easy does it."
}}
}}


==In other languages==
==In other languages==
{{BTDB2 langs
{{BTDB2 last updated|4.6|section=y}}
|da name          =Hav-Obyn
{{langlist
|da description   =Vi kom fra havet, og skal vende tilbage til havet.
|label=Name
|de name          =Ozean-Obyn
|key=LOC_HERO_NAME_OceanObyn
|de description   =Wir kommen aus den Meeren, und dahin sollen wir auch zurückkehren.
|da  =Hav-Obyn
|es name          =Obyn oceánico
|de   =Ozean-Obyn
|es description   =Vinimos de los océanos y a ellos regresaremos.
|es   =Obyn oceánico
|fi name          =Meri-Obyn
|fi  =Obyn océan
|fi description   =Merestä olemme tulleet ja mereen palaamme.
|fr   =Obyn océan
|fr name          =Obyn océan
|it  =Obyn dell'oceano
|fr description   =Des océans nous sommes issus, aux océans nous retournerons.
|ja  =オーシャン・オービン
|it name          =Obyn dell'oceano
|ko   =바다의 오빈
|it description   =Dall'oceano arriviamo e all'oceano ritorneremo.
|nl  =Oceaan Obyn
|ja name          =オーシャン・オービン
|no   =Hav-Obyn
|ja description   =大洋から来たので、大洋へと帰るとしよう。
|pt-br=Ocean Obyn
|ko name          =바다의 오빈
|ru   =Океанский Обин
|ko description  =우리는 바다로부터 왔으며, 바다로 돌아갈 것이다.
|sv  =Ocean Obyn
|nl name          =Oceaan Obyn
|tr   =Okyanus Obyn
|nl description   =We kwamen uit de oceanen, en we zullen naar de oceanen terugkeren.
|zh-tw=海洋奧比恩
|no name          =Hav-Obyn
}}
|no description   =Vi kom fra havet, og vi skal returnere til havet.
{{langlist
|pt-br name      =Ocean Obyn
|label=Description
|pt-br description=Nós viemos dos oceanos e a eles retornaremos.
|key=LOC_HERO_DESC_OceanObyn
|ru name          =Океанский Обин
|da   =Hav-Obyns magt er lige så vidtrækkende som tidevandet. Alle magiske aber kan mærke dens indflydelse.
|ru description   =Мы вышли из океана, и в океан вернемся.
|de   =Ozean-Obyns Kraft reicht so weit wie die Gezeiten. Alle Zauberaffen können ihren Einfluss spüren.
|sv name          =Ocean Obyn
|es  =El poder de Obyn oceánico es tan extenso como la marea. Todos los monos mágicos pueden sentir su influencia.
|sv description   =Vi kom från havet och vi ska återvända till havet.
|fi   =La puissance d'Obyn océan s'étend à perte de vue, comme l'océan lui-même. Tous les singes magiques peuvent ressentir son influence.
|tr name          =Okyanus Obyn
|fr  =La puissance d'Obyn océan s'étend à perte de vue, comme l'océan lui-même. Tous les singes magiques peuvent ressentir son influence.
|tr description   =Okyanuslardan geldik ve Okyanuslara dönmeliyiz.
|it  =La portata del potere di Obyn dell'oceano è vasta come il mare. Tutte le scimmie magiche percepiscono la sua influenza.
|zh-tw name      =海洋奧比恩
|ja  =オーシャン・オービンのパワーは、波と同じくらい遠くまで届く。全てのマジックモンキーはその影響を感じることができる。
|zh-tw description=我們來自海洋,也將回歸海洋。
|ko   =바다의 오빈의 힘은 바다의 파도만큼이나 멀리 퍼져서 모든 마법 원숭이들에게 영향을 미치지요.
 
|nl  =De kracht van Oceaan Obyn is zo verstrekkend als het getij. Alle magische apen voelen zijn invloed.
|last updated=4.1.1
|no   =Hav-Obyns kraft strekker seg like langt som tidevannet. Alle magiske aper kjenner dens påvirkning.
|pt-br=O poder do Obyn do Oceano é tão grande quanto a maré. Todos os macacos mágicos podem sentir sua influência.
|ru   =Сила океанского Обина неудержима, как прилив. Все обезьяны-маги чувствуют его влияние.
|sv  =Havs-Obyns kraft är lika långtgående som tidvattnet. Alla magikeraapor kan känna dess inflytande.
|tr  =Okyanus Obyn'in gücü akıntılar kadar uzağa erişebiliyor. Öyle ki tüm sihirli maymunlar etkisini hissedebiliyor.
|zh-tw=海洋奧比恩的能力如同海上巨浪,所有魔法猴子都受其影響。
}}
}}



Latest revision as of 09:51, 7 July 2026

For Ocean Obyn in Bloons TD 6, see Ocean Guardian (BTD6). For Ocean Obyn in general, see Obyn Greenfoot#Ocean Obyn.
Ocean Obyn
Ocean Guardian
We came from the Oceans, and we shall return to the Oceans.
Cost $650
XP curve ×1 (type 2)
Roles Controller icon Controller
Supporter icon Supporter
Difficulty 2/5
Hero Alt of Obyn Greenfoot
Introduced Launch

Ocean Obyn is a Hero Alt of Obyn Greenfoot in Bloons TD Battles 2. He costs  2,000 Monkey Money and Hero PointsObyn Greenfoot Hero Points 40,000 Obyn Greenfoot Hero Points to unlock.

Ocean Obyn attacks by summoning shark spirits that seek out Bloons and can pass through line of sight blockers. Each shark deals 2 damage and can hit up to 4 Bloons, but cannot damage Purple Bloons and cannot detect Camo Bloons. As he levels up, his shark spirits gain more pierce, damage, and projectile speed, and he gains access to tower buffs and objects he can place on the track to inhibit the Bloons. Unlike Obyn Greenfoot, he can be placed on both land and water, and all of his buffs affect water-based monkeys (excluding towers on an Arctic Wind platform), including Ice Monkeys (even if they are placed on land).

  • Starting at level 2, Obyn buffs the pierce of all water-based towers within his range. At later levels, he also increases their attack speed and discounts their tier 5 upgrades.
  • Starting at level 4, Obyn places Ocean's Ward Totems on the track that occasionally knock back Bloons that enter their range. At later levels, they occasionally stun MOAB-class Bloons.
  • His level 3 ability places coral on the track that damages Bloons that touch it, including Camo Bloons, but cannot damage Lead Bloons until higher levels. They gain more pierce the longer they exist on the map.
  • His level 10 ability places two Krakens on the track that absorb all Bloons that touch them until they are full, then explode and drop bananas that can be collected to earn extra cash.

Differences from Obyn Greenfoot

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Levels Changes
1+
  • Buff Ocean Obyn can be placed on water
2+
  • Buff Buff: applies to all Magic towers instead of just Druids
3–6
  • Nerf First ability: has less initial pierce ― 40 → 20
  • Buff First ability: gains more pierce over time
4+
  • Neutral Totem: knocks Bloons back occasionally instead of slowing all Bloons within range
4–14
  • Buff Totem: has more range ― 28 units → 32 units
7–15
  • Nerf First ability: has less initial pierce ― 80 → 40
  • Buff First ability: gains more pierce over time and has a higher pierce limit
8–14
  • Neutral Totem: has increased knockback frequency instead of increased slowdown
10–19
  • Neutral Second ability: places two Krakens that each can hold up to 1,200 RBE, instead of one wall of trees that can hold up to 2,000 RBE
11+
  • Buff Buff: applies to all Magic towers instead of just Druids
13+
  • Buff Discount: applies to all Magic towers instead of just Druids
14–18
  • Buff Main attack: damage increased ― 7 → 9
15+
  • Nerf Totem: does not gain increased range
  • Neutral Totem: gets increased knockback frequency instead of increased slowdown
  • Buff Totem: also periodically stuns MOAB-Class Bloons
16+
  • Nerf First ability: has less initial pierce ― 500 → 200
  • Buff First ability: gains more pierce over time and a higher pierce limit
18+
19+
  • Buff Main attack: damage increased ― 10 → 14
20
  • Neutral Second ability: places two Krakens that each can hold 4,000 RBE, instead of one wall of trees that can hold up to 8,000 RBE

Mechanics

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Shark spirits

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Buffs

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Ocean Obyn provides buffs to all water-based towers (excluding towers placed on Arctic Wind platforms) within his range. Each buff is unlocked at a different level.

Icon Name Level unlocked Effect
Wrath of the Sea 2 +1 pierce
Ocean's Clarity 11 +2 pierce (+3 total), +5 range
(unnamed) 13 10% discount to tier 5 upgrades
Crystal Clarity 18 Reduces attack cooldowns by 15%, effectively increasing affected towers' attack speed by roughly 17.6%

Ocean's Ward Totem

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Nature's Ward Totems are sub-towers Ocean Obyn unlocks at level 4. Obyn places an Ocean's Ward Totem on the nearest point on the track every 18 seconds that inflicts 50–300 units of blowback to every fourth non-MOAB-Class Bloons that enters its range. The Totem can affect Camo Bloons, but the Totem itself is not considered to have Camo detection, so it does not allow Advanced Intel to target Camo Bloons in its range. Each Totem lasts for 15 seconds. It gains the following benefits as Obyn Greenfoot levels up:

Level Effect
8 Now blows back every third Bloon.
15 Now blows back every other Bloon. Every third MOAB-Class Bloon that enters its range for the first time (including DDTs) is now stunned for 0.5 seconds.

Abilities

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Living Coral

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Living Coral is unlocked at level 3. It places coral at a selected point on the track within Ocean Obyn's range (defaulting to the point closest to him) that damages Bloons that touch it. It deals 1 sharp-type damage per hit and starts with 30 pierce. It gains 15 more pierce every 10 seconds, capped at 150, and lasts for 95 seconds. It has a 35-second cooldown and a 10-second initial cooldown. It gains the following benefits as Ocean Obyn levels up:

Level Effect
7 Base pierce increases to 60, growth rate increases to 30 per 10 seconds, and max pierce increases to 300.
16 Base pierce increases to 300, growth rate increases to 150 per 10 seconds, and max pierce increases to 1,200. Can now pop all Bloon types.

Unleash the Krakens

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Unleash the Krakens is unlocked at level 10. It places two Krakens on the track at random positions within Ocean Obyn's range. If the map has separate paths for natural and sent Bloons, it will attempt to place one on each path. It has a 90-second cooldown.

Each Kraken absorbs all Bloons that touch it and stores them until it reaches its capacity of 1,200 RBE. A Kraken can absorb MOAB-Class Bloons only if their RBE would not exceed its capacity, but it can absorb regular Bloons regardless of its remaining capacity. When a Kraken is full, it explodes into 10 collectable bananas that, combined, are worth 2 times the total RBE absorbed (ignoring any additional RBE granted from round-based health ramping). At level 20, the capacity of each Kraken increases to 4,000 RBE.

Levels

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Level Description
1 Sends shark spirits to attack the bloons.
2 Wrath of the Sea - all Magic Monkeys in range get +1 pierce.
3 Living Coral: Creates some spiky coral on the track that can pop bloons. Regrows its spikes over time.
4 Every 18 seconds creates a totem that knocks back every 4th non-MOAB bloon that comes into range.
5 Increased attack speed.
6 Increased popping power and projectlies move faster.[sic]
7 Coral starts with more spikes and regrows them faster.
8 Totems knock back every 3rd bloon.
9 Attack pops extra layers.
10 Unleash the Krakens: Summons 2 Krakens that block the track that destroy all bloons that get near. Once they've destroyed enough bloons, they leave behind money.
11 Ocean's Clarity - all Magic Monkeys in range get +5 range and +2 pierce.
12 Increased attack speed.
13 Further increased popping power and projectile speed. All tier 5 Magic Monkey upgrades cost 10% less.
14 Attack pops extra layers.
15 Totems knock back every 2nd bloon, spawn more often, and stun every 3rd MOAB class bloon.
16 Coral starts with more spikes, regrows them faster, and can pop all Bloon types.
17 Increased attack speed and range.
18 Crystal Clarity - All Magic Monkeys in range attack 15% faster.
19 Attack pops extra layers.
20 Krakens can destroy a lot more bloons before leaving.

XP requirements

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Level XP required Rounds to level up
From round 1 From round 2
2 1,080 (1,080) 2 (start of round 3) 2 (start of round 4)
3 1,360 (2,440) 1 (start of round 4) 1 (start of round 5)
4 1,900 (4,340) 2 (start of round 6) 2 (start of round 7)
5 2,560 (6,900) 2 (start of round 8) 2 (start of round 9)
6 3,180 (10,080) 3 (start of round 11) 2 (start of round 11)
7 4,320 (14,400) 2 (start of round 13) 3 (start of round 14)
8 5,920 (20,320) 3 (start of round 16) 3 (start of round 17)
9 6,880 (27,200) 3 (start of round 19) 2 (start of round 19)
10 7,040 (34,240) 2 (start of round 21) 3 (start of round 22)
11 6,820 (41,060) 2 (start of round 23) 2 (start of round 24)
12 6,860 (47,920) 2 (start of round 25) 1 (start of round 25)
13 6,920 (54,840) 2 (start of round 27) 2 (start of round 27)
14 6,880 (61,720) 2 (start of round 29) 2 (start of round 29)
15 7,160 (68,880) 1 (start of round 30) 1 (start of round 30)
16 7,040 (75,920) 1 (start of round 31) 1 (start of round 31)
17 6,920 (82,840) 1 (start of round 32) 2 (start of round 33)
18 7,080 (89,920) 2 (start of round 34) 1 (start of round 34)
19 7,120 (97,040) 1 (start of round 35) 1 (start of round 35)
20 7,260 (104,300) 1 (start of round 36) 1 (start of round 36)

Strategy

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For more in-depth strategies, see Strategy:Ocean Obyn (Battles 2).
This section was last updated for: version 4.9
Popular loadouts

Ocean Obyn has great synergies with Magic Monkeys, particularly Ninjas and Supers, when they're placed in range of him. His discounts at level 13+ assist late-game defense in normal gameplay by allowing Tier 5's to be afforded sooner. Provided Bloons don't regularly touch them, place Living Corals whenever available (unless it'll upgrade soon), near the end of the player's track wherever it survives longest until about round 13, when placing it away from Bloons saves its pierce for MOABs. Similarly, use Unleash the Krakens when at hand. Target him on Strong for layer skipping or First for stragglers. He is harder to use on maps where natural and sent Bloons move opposite to each other, such as Castle Ruins, which limit his early-game defense, working better on maps lack it such as Star. Likewise, his Krakens are completely random, which prevent him being reliable sources of income or backline defense.

Update history

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Levels Changes
10-19
  • Nerf Kraken: RBE capacity reduced ― 1500 → 1250
Like with Obyn, this Ocean Obyn change is being implemented to make his buff capable of buffing a much greater number of towers now. In particular, this change is aimed at Ninja[sic]
— Update notes
Levels Changes
17+
  • Buff Range increased ― 43 → 65
Ocean Obyn has not had any changes in quite a long time so he was due for a shake up. Increasing the pierce of his Living Coral ability will hopefully give him a new lease on life.
— Update notes
Levels Changes
3-6
  • Buff Living Coral: Starting pierce increased ― 20 → 30
  • Buff Living Coral: Pierce gain per 10 seconds increased ― 10 → 15
  • Buff Living Coral: Pierce cap increased ― 100 → 150
7-15
  • Buff Living Coral: Starting pierce increased ― 40 → 60
  • Buff Living Coral: Pierce gain per 10 seconds increased ― 20 → 30
  • Buff Living Coral: Pierce cap increased ― 200 → 300
16+
  • Buff Living Coral: Starting pierce increased ― 200 → 300
  • Buff Living Coral: Pierce gain per 10 seconds increased ― 100 → 150
  • Buff Living Coral: Pierce cap increased ― 800 → 1200
This should allow Ocean Obyn to give all water strategies a good synergy which they did not really have before, while retaining his current synergies
— Update notes
Levels Changes
2+
  • Buff All Magic-specific buffs now also apply to water towers, including water-placed Ice Monkeys
5+
  • Buff Gains Ocean's Wrath buff: 5% reduced attack cooldown to all water towers in range
10-19
  • Buff Unleash the Kraken: RBE capacity increased per kraken ― 1200 → 2500
10+
  • Nerf Unleash the Kraken: Cash generation per natural Bloon decreased ― 2× → 1×
12-17
  • Buff Crystal Clarity: +10% attack speed now applies at Level 12-17 instead of Level 18+
18+
  • Buff Crystal Clarity: Attack speed bonus increased ― +10% → +20%
  • Crystal Clarity: Name changed to Perfect Clarity

Version 4.12 (OTA update 1)

Buffing both magic and water monkeys was proving too strong so we are changing Ocean Obyn into a purely water tower partner.
— Update notes
Levels Changes
2+
  • Nerf All buffs: No longer affect Magic Monkeys, only water towers
  • Descriptions changed on respective levels

Cosmetic items

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Icon Text Category Cost
Downpour
Should have brought an umbrella
Taunt Monkey Money 200
Hero Points 15,000
Captain Obyn
Not the best captain, but you have heard of him.
Match Up Animation Monkey Money 150
Hero Points 12,000
Bad Day
It never rains but it pours
Emote Monkey Money 80
Hero Points 6,000
Geyser
Level up with a splash
Level Up Animation Monkey Money 400
Hero Points 24,000
Splashing out
Appearing from the deep
Placement Animation Monkey Money 150
Hero Points 12,000
Stormy Bloon Boost
Bad Weather Brewing
Bloon Boost FX Monkey Money 200
Hero Points 15,000
Cry me a river
Drowning in sorrow
Defeat Animation Monkey Money 100
Hero Points 9,000
Splash Pop
Water Bloons
Pop FX Monkey Money 80
Hero Points 6,000
Teamwork
A monkey and a kraken against the world
Victory Animation Monkey Money 200
Hero Points 15,000
Aquatic Expert
Show the world your favorite hero with this title!
Player Title Monkey Money 160
Hero Points 12,000
Item Category Unlock method(s) Introduced
Icon of Puddle of Tears Puddle of Tears Defeat Animation Defeat Animation Default Ocean Obyn item Launch
Icon of Cry me a river Cry me a river Defeat Animation Defeat Animation Ocean Obyn Hero Rewards Launch
Icon of Washed Out Washed Out Defeat Animation Defeat Animation Season Surfs Up Showcase, Surfs Up Showcase, Daily Offers Launch
Icon of Rude Awakening Rude Awakening Defeat Animation Defeat Animation Season XXV, Daily Offers Version 4.3
Icon of Geyser Geyser Level Up Animation Level Up Animation Ocean Obyn Hero Rewards Launch
Icon of Splashing out Splashing out Placement Animation Placement Animation Ocean Obyn Hero Rewards Launch
Icon of Splash Down Splash Down Placement Animation Placement Animation Season Surfs Up Showcase, Surfs Up Showcase, Daily Offers Launch
Icon of Aaaaaay! Aaaaaay! Taunt Taunt Season Surfs Up Showcase, Surfs Up Showcase, Daily Offers Launch
Icon of Water Spit Water Spit Taunt Taunt Default Ocean Obyn item Launch
Icon of Downpour Downpour Taunt Taunt Ocean Obyn Hero Rewards Launch
Icon of Sleep With The Fishes Sleep With The Fishes Taunt Taunt Season Don Obyn Showcase, Season XV, Don Obyn Showcase, Daily Offers Version 2.2
Icon of Slow Living Slow Living Taunt Taunt Season XXV, Daily Offers Version 4.3
Icon of An Offer You Can't Refuse An Offer You Can't Refuse Match Up Animation Match Up Animation Season Don Obyn Showcase, Season XV, Don Obyn Showcase, Daily Offers Version 2.2
Icon of Captain Obyn Captain Obyn Match Up Animation Match Up Animation Ocean Obyn Hero Rewards Launch
Icon of Unleash the Kraken Unleash the Kraken Match Up Animation Match Up Animation Default Ocean Obyn item Launch
Icon of Surfs Up! Surfs Up! Match Up Animation Match Up Animation Season Surfs Up Showcase, Surfs Up Showcase, Daily Offers Launch
Icon of Bait Hooks Bait Hooks Weapon Skin Weapon Skin Season XXV, Daily Offers Version 4.3
Icon of High Dive High Dive Victory Animation Victory Animation Season Sporting Heroes Showcase, Season XXI, Sporting Heroes Showcase, Daily Offers Version 4.1
Icon of Easy Life Easy Life Victory Animation Victory Animation Season XXV, Daily Offers Version 4.3
Icon of Victory Sip Victory Sip Victory Animation Victory Animation Season Surfs Up Showcase, Surfs Up Showcase, Daily Offers Launch
Icon of Tidal Wave Tidal Wave Victory Animation Victory Animation Default Ocean Obyn item Launch
Icon of Teamwork Teamwork Victory Animation Victory Animation Ocean Obyn Hero Rewards Launch
Icon of Kingpin of the Sea Kingpin of the Sea Victory Animation Victory Animation Season Don Obyn Showcase, Season XV, Don Obyn Showcase, Daily Offers Version 2.2
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For more Ocean Obyn images, see Gallery:Obyn Greenfoot.

Screenshots

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Assets

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Voice lines

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When selected in the Heroes menu
  • "Let's begin."
When placed
  • "The spirits of the ocean awaken."
  • "The ocean's wrath is unfathomable."
When selected
  • "Yes?"
  • "Target?"
  • "What next?"
  • "Let's begin."
When activating Living Coral
When activating Unleash the Krakens
  • "Unleash the Kraken!"
When leveling up
  • "Yes!"
  • "Excellent!"
  • "Stronger!"
  • "The ocean provides!"
When leveling up to level 20
  • "I am one with the seas!"
When a MOAB appears
  • "Big Bloon! Handle it!"
When a BFB appears
  • "They're getting bigger!"
When a ZOMG appears
  • "Your size matters not!"
When a DDT appears
  • "Big Bloon! Handle it!"
When a BAD appears
  • "This could be bad..!"
When a Bloon leaks
  • "Stop them!"

Cosmetic items

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Taunts
  • "Gotcha!" — Water Spit
  • "Stormy seas ahead!" — Downpour
  • "I look good, right?" — Aaaaaay!
  • "You'll be sleeping with the fishes." — Sleep With The Fishes
  • "What's the hurry, friend?" — Slow Living
Match Up Animations
  • "Unleash the Kraken!" — Unleash the Kraken
  • "Careless land-dweller!" — Captain Obyn
  • "Surf's up!" — Surfs Up!
  • "I'll make you an offer you can't refuse." — An Offer You Can't Refuse
Victory Animations
  • "I am one with the seas!" — Tidal Wave
  • "The ocean's wrath is unfathomable." — Teamwork
  • "I make this look easy." — Victory Sip
  • "You've done well, my friends! Very well." — Kingpin of the Sea
  • "No sweat." — High Dive
  • "Easy does it." — Easy Life

In other languages

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This section was last updated for: version 4.6
Name
Language Text Notes
Danish Hav-Obyn
German Ozean-Obyn
Spanish Obyn oceánico
Finnish Obyn océan
French Obyn océan
Italian Obyn dell'oceano
Japanese オーシャン・オービン
Korean 바다의 오빈
Dutch Oceaan Obyn
Norwegian Hav-Obyn
Portuguese (Brazil) Ocean Obyn
Russian Океанский Обин
Swedish Ocean Obyn
Turkish Okyanus Obyn
Chinese (traditional) 海洋奧比恩
Description
Language Text Notes
Danish Hav-Obyns magt er lige så vidtrækkende som tidevandet. Alle magiske aber kan mærke dens indflydelse.
German Ozean-Obyns Kraft reicht so weit wie die Gezeiten. Alle Zauberaffen können ihren Einfluss spüren.
Spanish El poder de Obyn oceánico es tan extenso como la marea. Todos los monos mágicos pueden sentir su influencia.
Finnish La puissance d'Obyn océan s'étend à perte de vue, comme l'océan lui-même. Tous les singes magiques peuvent ressentir son influence.
French La puissance d'Obyn océan s'étend à perte de vue, comme l'océan lui-même. Tous les singes magiques peuvent ressentir son influence.
Italian La portata del potere di Obyn dell'oceano è vasta come il mare. Tutte le scimmie magiche percepiscono la sua influenza.
Japanese オーシャン・オービンのパワーは、波と同じくらい遠くまで届く。全てのマジックモンキーはその影響を感じることができる。
Korean 바다의 오빈의 힘은 바다의 파도만큼이나 멀리 퍼져서 모든 마법 원숭이들에게 영향을 미치지요.
Dutch De kracht van Oceaan Obyn is zo verstrekkend als het getij. Alle magische apen voelen zijn invloed.
Norwegian Hav-Obyns kraft strekker seg like langt som tidevannet. Alle magiske aper kjenner dens påvirkning.
Portuguese (Brazil) O poder do Obyn do Oceano é tão grande quanto a maré. Todos os macacos mágicos podem sentir sua influência.
Russian Сила океанского Обина неудержима, как прилив. Все обезьяны-маги чувствуют его влияние.
Swedish Havs-Obyns kraft är lika långtgående som tidvattnet. Alla magikeraapor kan känna dess inflytande.
Turkish Okyanus Obyn'in gücü akıntılar kadar uzağa erişebiliyor. Öyle ki tüm sihirli maymunlar etkisini hissedebiliyor.
Chinese (traditional) 海洋奧比恩的能力如同海上巨浪,所有魔法猴子都受其影響。
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