Bloons Supermonkey 2 (mobile): Difference between revisions

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|release 3 date={{date|3 feb 2017}}
|release 3 date={{date|3 feb 2017}}
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'''''Bloons Supermonkey 2''''', also known as '''''Bloons Super Monkey 2'''''<ref>{{cite|url=https://ninjakiwi.com/our-games|title=Our Games - Ninja Kiwi|retrieved=27 jan 2025}}</ref> and '''''Bloons Supermonkey 2 Mobile''''',<ref>{{cite|url=https://ninjakiwi.com/Games/Mobile/Bloons-Supermonkey-2-Mobile.html|title=Bloons Supermonkey 2 Mobile - Ninja Kiwi|retrieved=27 jan 2025}}</ref> is a mobile game in the {{series|Bloons Supermonkey}} that released in 2016. It is based on the {{flash version|Bloons Super Monkey 2}} and has the same general gameplay, but has different levels, characters, powerups, and [[Boss Bloon]]s. It was originally a paid game, but became free to play in version 1.8.1. It is the first ''[[Bloons (franchise)|Bloons]]'' game to fully utilize 3D graphics, though the Flash version utilized [[wp:Stage3D|Stage3D]] to render background elements with [[wp:parallax scrolling|parallax scrolling]].<ref name="stage3D">{{cite|url=https://web.archive.org/web/20130608033113/http://ninjakiwi.com/blog/new-games/14168-bloons-super-monkey-2-released-action-gaming-just-got-awesomer|title=Bloons Super Monkey 2 Released – Action Gaming Just Got Awesomer!|publisher=Ninja Kiwi Blog|archive timestamp=20130608033113}}</ref>
'''''Bloons Supermonkey 2''''' for iOS and Android, also known as '''''Bloons Super Monkey 2'''''<ref>{{cite|url=https://ninjakiwi.com/our-games|title=Our Games - Ninja Kiwi|retrieved=27 jan 2025}}</ref> and '''''Bloons Supermonkey 2 Mobile''''',<ref>{{cite|url=https://ninjakiwi.com/Games/Mobile/Bloons-Supermonkey-2-Mobile.html|title=Bloons Supermonkey 2 Mobile - Ninja Kiwi|retrieved=27 jan 2025}}</ref> is a game in the {{series|Bloons Supermonkey}} that released in 2016. It is based on the {{flash version|Bloons Super Monkey 2}} and has the same general gameplay, but has different levels, characters, powerups, and [[Boss Bloon]]s. It was originally a paid game, but became free to play in version 1.8.1. It is the first ''[[Bloons (franchise)|Bloons]]'' game to fully feature 3D graphics, though the Flash version used [[wp:Stage3D|Stage3D]] to render background elements with [[wp:parallax scrolling|parallax scrolling]].<ref name="stage3D">{{cite|url=https://web.archive.org/web/20130608033113/http://ninjakiwi.com/blog/new-games/14168-bloons-super-monkey-2-released-action-gaming-just-got-awesomer|title=Bloons Super Monkey 2 Released – Action Gaming Just Got Awesomer!|publisher=Ninja Kiwi Blog|archive timestamp=20130608033113}}</ref>


==Differences from the Flash version==
==Differences from the Flash version==
{{main|List of differences between BSM2 (Flash) and BSM2 (mobile)}}
{{main|List of differences between BSM2 (Flash) and BSM2 (mobile)}}
{{incomplete|this should contain general gameplay differences, while the main article should go more in-depth and cover subjects like weapon stat differences}}
{{incomplete|this should contain general gameplay differences, while the main article should go more in-depth and cover subjects like weapon stat differences}}
*Instead of [[Blop Cash]], [[Blop (BSM2)|Red Blops and Blue Blops]] are two separate currencies. Red Blops are used to buy [[weapon (BSM2)|weapon]]s, while Blue Blops are used for [[research (BSM2)|research]] and buying skins.
*Instead of [[Blop Cash]], [[Blop|Red Blops and Blue Blops]] are two separate currencies. Red Blops are used to buy [[weapon (BSM2)|weapon]]s, while Blue Blops are used for [[research]] and buying skins.
*[[Ally (BSM2)|Allies]] in this version are separate characters, unlike the Ultimate Monkeys in the Flash version, which are transformations.
*[[Ally (BSM2)|Allies]] in this version are separate characters, unlike the Ultimate Monkeys in the Flash version, which are transformations.
*The player cannot change weapons during a level in this version.
*The player cannot change weapons or purchase anything mid-level in this version.
*This version has multiple characters, each with access to different weapons. The player can choose two characters to bring into a level and can switch between them at any time.
*This version has multiple characters, each with access to different weapons. The player can choose two characters to bring into a level and can switch between them at any time.
*This version has two exclusive weapon types, [[Ice (BSM2)|Ice weapons]] and [[Storm (BSM2)|Storm weapons]].
*This version has two exclusive weapon types, [[Ice (BSM2)|Ice weapons]] and [[Storm (BSM2)|Storm weapons]].
*The player can activate [[Epic Weapon]]s in any order in this version, unlike in the Flash version, where the player has to activate Epics in the order they finish recharging.
*The player can activate [[Epic Weapon]]s in any order in this version, unlike in the Flash version, where the player has to activate Epics in the order they finish recharging.
*[[Blop Magnet]] and [[Hotter Cooldowns (BSM2 mobile)|Hotter Cooldowns]] are powerups in this version instead of research.
*[[Blop Magnet]] and [[Hotter Cooldowns]] are powerups in this version instead of research.
*This version has different [[Boss Bloon]]s. The [[MOAB (BSM2)|MOAB]] is mostly the same as in the Flash version, but the [[BFB (BSM2)|BFB]] is very different, and all other bosses are original.
*This version has different [[Boss Bloon]]s. The [[MOAB (BSM2)|MOAB]] is mostly the same as in the Flash version, but the [[BFB (BSM2)|BFB]] is very different, and all other bosses are original.


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BSM2M achievement heating up icon.png|link=BFB (BSM2)|[[BFB (BSM2)|BFB]]
BSM2M achievement heating up icon.png|link=BFB (BSM2)|[[BFB (BSM2)|BFB]]
BSM2M achievement bump in the night icon.png|link=Ghost|[[Ghost]]
BSM2M achievement bump in the night icon.png|link=Ghost|[[Ghost]]
BSM2M achievement broken bones icon.png|link=Radadactyl (BSM2)|[[Radadactyl (BSM2)|Radadactyl]]
BSM2M achievement broken bones icon.png|link=Radadactyl (Boss Bloon)|[[Radadactyl (Boss Bloon)|Radadactyl]]
BSM2M achievement drill bits icon.png|link=Dreadbloon (BSM2)|[[Dreadbloon (BSM2)|Dreadbloon]]
BSM2M achievement drill bits icon.png|link=Dreadbloon (BSM2)|[[Dreadbloon (BSM2)|Dreadbloon]]
BSM2M achievement top of the heap icon.png|link=ZOMG (BSM2)|[[ZOMG (BSM2)|ZOMG]]
BSM2M achievement top of the heap icon.png|link=ZOMG (BSM2)|[[ZOMG (BSM2)|ZOMG]]
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*[[Store (BSM2 mobile)|In-app purchases]]
*[[Store (BSM2 mobile)|In-app purchases]]
*[[List of music in BSM2 (mobile)|Music]]
*[[List of music in BSM2 (mobile)|Music]]
==Monetization==
===Store===
{{main|Store (BSM2 mobile)}}
===Video ads===
In addition with In-app purchases, ''Bloons Supermonkey 2'' features forced and optional ads. Forced ads occur around every 2+ levels beaten, with optional ads available after every level for doubling blops and boosts earned. There is a daily limit of how many ads can be watched per day for doubling level rewards.
Forced ads can be removed by buying at least $0.99 USD worth of in-app purchases, but requires removing ads manually by contacting Ninja Kiwi Support. The player will get a popup message saying "Your status has been elevated", indicating a successful removal of ads.


==External services==
==External services==