Update history:Bloons TD Battles 2/Version 4.9: Difference between revisions
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Pymonkibot (talk | contribs) m Pymonkibot moved page Bloons TD Battles 2 v4.9 to Update history:Bloons TD Battles 2/Version 4.9: Text replacement - "Bloons TD Battles 2 v(.*)" to "Update history:Bloons TD Battles 2/Version $1" |
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{{BTDB2 update info | {{BTDB2 update info | ||
|version=4.9 | |version=4.9 | ||
|image=BTDB2 4.9 coming soon.jpg | |image=BTDB2 4.9 coming soon.jpg | ||
|steam date={{timestamp|1 September 2025 14:54:14 UTC}}<ref>[https://steamdb.info/app/1276390/history/?changeid=30886585 SteamDB]</ref> | |||
|prev=4.8 | |prev=4.8 | ||
|prev minor=4.8.1 | |prev minor=4.8.1 | ||
|next minor=4.9.1 | |||
|next=4.10 | |||
|description=Reality as we know it has shifted and revealed a brand new bloon modifier: [[Phayze Bloon]]s! Phayze Bloons have a protective, reality altering shield which blocks all [[damage]] from the first hits they take. When the shield breaks, Phayze Bloons bend space for a final rush forward. Phayze shields can appear on any bloon type so no strategy is safe from this new threat. | |||
}} | }} | ||
'''Version 4.9''' is | '''Version 4.9''' is the fifth major update to ''[[Bloons TD Battles 2]]'' in 2025. It introduced [[Phayze Bloon]]s and balance changes. | ||
==Additions== | |||
*[[Phayze Bloon]] | |||
===Cosmetic items=== | |||
{{BTDB2 cosmetic item list by introduced|4.9}} | |||
==Changes== | ==Changes== | ||
===[[Tack Shooter (Battles 2)|Tack Shooter]]=== | ===[[Tack Shooter (Battles 2)|Tack Shooter]]=== | ||
{{BTDB2 tower changes|version=4.9 | {{BTDB2 tower changes|version=4.9|tower=Tack Shooter | ||
|quote 1=While the Tack Shooter is a popular and powerful early game tower, it’s{{sic}} top path tier 5 felt like it was lagging behind the other upgrades in terms of efficiency. We are reducing its cost to bring it in line with the other tier 5s.|quote 1 tiers=5xx | |quote 1=While the Tack Shooter is a popular and powerful early game tower, it’s{{sic}} top path tier 5 felt like it was lagging behind the other upgrades in terms of efficiency. We are reducing its cost to bring it in line with the other tier 5s.|quote 1 tiers=5xx | ||
|path 1 tier 5 cost before=45500|path 1 tier 5 cost after=35500 | |path 1 tier 5 cost before=45500|path 1 tier 5 cost after=35500 | ||
| Line 16: | Line 25: | ||
===[[Monkey Ace (Battles 2)|Monkey Ace]]=== | ===[[Monkey Ace (Battles 2)|Monkey Ace]]=== | ||
{{BTDB2 tower changes|version=4.9 | {{BTDB2 tower changes|version=4.9|tower=Monkey Ace | ||
|quote 1=The changes we made in 4.8 to the Monkey Ace turned out to be too drastic, causing its playrate to plummet. We are lowering its base cost again and transferring that money to the bomber ace upgrade instead. Additionally, we are increasing the power of the Sky Shredder upgrade as this has long been the least popular of the Ace’s tier 5s. | |quote 1=The changes we made in 4.8 to the Monkey Ace turned out to be too drastic, causing its playrate to plummet. We are lowering its base cost again and transferring that money to the bomber ace upgrade instead. Additionally, we are increasing the power of the Sky Shredder upgrade as this has long been the least popular of the Ace’s tier 5s. | ||
|quote 2=The changes we made in 4.8 to the Monkey Ace turned out to be too drastic, causing its playrate to plummet. We are lowering its base cost again and transferring that money to the bomber ace upgrade instead.|quote 2 tiers=000;x3x | |quote 2=The changes we made in 4.8 to the Monkey Ace turned out to be too drastic, causing its playrate to plummet. We are lowering its base cost again and transferring that money to the bomber ace upgrade instead.|quote 2 tiers=000;x3x | ||
| Line 28: | Line 37: | ||
===[[Dartling Gunner (Battles 2)|Dartling Gunner]]=== | ===[[Dartling Gunner (Battles 2)|Dartling Gunner]]=== | ||
{{BTDB2 tower changes|version=4.9 | {{BTDB2 tower changes|version=4.9|tower=Dartling Gunner | ||
|quote 1=The Dartling’s bottom path struggles to keep pace with the more powerful bloons in the later game. We are adding a knockback effect to its tier 4 and 5 to help it deal with these later rounds. In addition, we are allowing the bottom path tier 5 to hit lead so that it can be used to tackle DDTs.|quote 1 tiers=xx5 | |quote 1=The Dartling’s bottom path struggles to keep pace with the more powerful bloons in the later game. We are adding a knockback effect to its tier 4 and 5 to help it deal with these later rounds. In addition, we are allowing the bottom path tier 5 to hit lead so that it can be used to tackle DDTs.|quote 1 tiers=xx5 | ||
|quote 2=The Dartling’s bottom path struggles to keep pace with the more powerful bloons in the later game. We are adding a knockback effect to its tier 4 and 5 to help it deal with these later rounds.|quote 2 tiers=xx4 | |quote 2=The Dartling’s bottom path struggles to keep pace with the more powerful bloons in the later game. We are adding a knockback effect to its tier 4 and 5 to help it deal with these later rounds.|quote 2 tiers=xx4 | ||
| Line 39: | Line 48: | ||
===[[Benjamin (Battles 2)|Benjamin]]=== | ===[[Benjamin (Battles 2)|Benjamin]]=== | ||
{{BTDB2 hero changes|version=4.9 | {{BTDB2 hero changes|version=4.9|hero=Benjamin | ||
|quote=Benjamin’s bank hack was granting too much extra value to Banana Farms so we are lowering its effectiveness a small amount. | |quote=Benjamin’s bank hack was granting too much extra value to Banana Farms so we are lowering its effectiveness a small amount. | ||
|changes 1 levels=5–8|changes 1=*{{nerf|Bank Hack: income modifier reduced|+12%|+10%}} | |changes 1 levels=5–8|changes 1=*{{nerf|Bank Hack: income modifier reduced|+12%|+10%}} | ||
| Line 46: | Line 55: | ||
===[[DJ Benjammin' (Battles 2)|DJ Benjammin']]=== | ===[[DJ Benjammin' (Battles 2)|DJ Benjammin']]=== | ||
{{BTDB2 hero changes|version=4.9 | {{BTDB2 hero changes|version=4.9|hero=DJ Benjammin' | ||
|quote=DJ Ben was proving too tricky to utilise which is hurting his playability. We are increasing his range to make it easier to gather monkeys around him to fuel his money making abilities. | |quote=DJ Ben was proving too tricky to utilise which is hurting his playability. We are increasing his range to make it easier to gather monkeys around him to fuel his money making abilities. | ||
|all level changes=*{{buff|Range increased|25 units|35 units}} | |all level changes=*{{buff|Range increased|25 units|35 units}} | ||
}} | |||
===[[Agent Jericho (Battles 2)|Agent Jericho]]=== | |||
{{BTDB2 hero changes|version=4.9|hero=Agent Jericho | |||
|changes 1 levels=5+|changes 1=*{{neutral|Bloon Adjustment: can now apply the Phayze property|undoc=y}} | |||
}} | |||
===[[Highwayman Jericho (Battles 2)|Highwayman Jericho]]=== | |||
{{BTDB2 hero changes|version=4.9|hero=Highwayman Jericho | |||
|changes 1 levels=5+|changes 1=*{{neutral|Bloon Adjustment: can now apply the Phayze property|undoc=y}} | |||
}} | }} | ||
===[[Star Captain Jericho (Battles 2)|Star Captain Jericho]]=== | ===[[Star Captain Jericho (Battles 2)|Star Captain Jericho]]=== | ||
{{BTDB2 hero changes|version=4.9 | {{BTDB2 hero changes|version=4.9|hero=Star Captain Jericho | ||
|quote=We are increasing the capacity of Star Captain’s ship to allow it to fit a single [[Phayze Bloon|phayze]] [[BAD (Battles 2)|BAD]] at level 20. | |quote=We are increasing the capacity of Star Captain’s ship to allow it to fit a single [[Phayze Bloon|phayze]] [[BAD (Battles 2)|BAD]] at level 20. | ||
|changes 1 levels=20|changes | |changes 1 levels=5+|changes 1=*{{neutral|Bloon Adjustment: can now apply the Phayze property|undoc=y}} | ||
|changes 2 levels=20|changes 2=*{{buff|Smuggler's Run: capacity increased|$25,000|$27,000}} | |||
}} | }} | ||
===[[Fateweaver Adora (Battles 2)|Fateweaver Adora]]=== | ===[[Fateweaver Adora (Battles 2)|Fateweaver Adora]]=== | ||
{{BTDB2 hero changes|version=4.9 | {{BTDB2 hero changes|version=4.9|hero=Fateweaver Adora | ||
|quote=Sharp Sting of Fate felt underwhelming to use so we are increasing its pierce to make it more impactful. | |quote=Sharp Sting of Fate felt underwhelming to use so we are increasing its pierce to make it more impactful. | ||
|changes 1 levels=3+|changes 1=*{{buff|Sharp Sting of Fate: pierce increased|7 x main attack pierce x projectile count|8 x main attack pierce x projectile count}} | |changes 1 levels=3+|changes 1=*{{buff|Sharp Sting of Fate: pierce increased|7 x main attack pierce x projectile count|8 x main attack pierce x projectile count}} | ||
| Line 64: | Line 84: | ||
===[[Season]]s=== | ===[[Season]]s=== | ||
{{BTDB2 changes|version=4.9 | {{BTDB2 changes|version=4.9|name=Season|changes= | ||
*Season length increased from 28 days to 35 days | *Season length increased from 28 days to 35 days | ||
}} | }} | ||
===Bug fixes=== | ===Bug fixes=== | ||
{{BTDB2 changes|version=4.9 | {{BTDB2 changes|version=4.9 | ||
|changes 1 names=Bloon send;Scientist Gwen's Bloon Lab|changes 1= | |changes 1 names=Bloon send;Scientist Gwen's Bloon Lab|changes 1= | ||
*"Fixed bloon sends getting stuck in the queue when using the Destroy All Bloons button in the Bloon Lab" | *"Fixed bloon sends getting stuck in the queue when using the Destroy All Bloons button in the Bloon Lab" | ||
| Line 77: | Line 97: | ||
*"Fixed Discord name displaying over Clan name in the profile screen on Tablet" | *"Fixed Discord name displaying over Clan name in the profile screen on Tablet" | ||
}} | }} | ||
==Gallery== | |||
{{Image needed|lightbox and the other usual stuff}} | |||
==In-game description== | |||
{{blockquote|Reality as we know it has shifted and revealed a brand new bloon modifier: Phayze Bloons! Phayze Bloons have a protective, reality altering shield which blocks all damage from the first hits they take. When the shield breaks, Phayze Bloons bend space for a final rush forward. Phayze shields can appear on any bloon type so no strategy is safe from this new threat.}} | |||
==References== | |||
{{References}} | |||
==External links== | |||
*[https://www.reddit.com/r/battles2/comments/1n34fni/bloons_td_battles_2_49_coming_soon_update_notes/ Official update notes on Reddit] | |||
==Navigation== | ==Navigation== | ||
{{BTDB2 update nav}} | {{BTDB2 update nav}} | ||
[[Category:2025]] | |||
Latest revision as of 17:21, 21 April 2026
Version 4.9 is the fifth major update to Bloons TD Battles 2 in 2025. It introduced Phayze Bloons and balance changes.
Additions
[edit | edit source]Cosmetic items
[edit | edit source]Changes
[edit | edit source]| “ | While the Tack Shooter is a popular and powerful early game tower, it’s[sic] top path tier 5 felt like it was lagging behind the other upgrades in terms of efficiency. We are reducing its cost to bring it in line with the other tier 5s. — Update notes |
” |
| Tiers | Changes |
|---|---|
| 5-X-X Inferno Ring |
|
| “ | The changes we made in 4.8 to the Monkey Ace turned out to be too drastic, causing its playrate to plummet. We are lowering its base cost again and transferring that money to the bomber ace upgrade instead. Additionally, we are increasing the power of the Sky Shredder upgrade as this has long been the least popular of the Ace’s tier 5s. — Update notes |
” |
| Tiers | Changes |
|---|---|
| 0-0-0 base tower |
|
| 5-X-X Sky Shredder |
|
| X-3-X Bomber Ace |
|
| “ | The Dartling’s bottom path struggles to keep pace with the more powerful bloons in the later game. We are adding a knockback effect to its tier 4 and 5 to help it deal with these later rounds. In addition, we are allowing the bottom path tier 5 to hit lead so that it can be used to tackle DDTs. — Update notes |
” |
| Tiers | Changes |
|---|---|
| X-X-4 Bloon Area Denial System |
|
| X-X-5 Bloon Exclusion Zone |
|
| “ | Benjamin’s bank hack was granting too much extra value to Banana Farms so we are lowering its effectiveness a small amount. — Update notes |
” |
| Levels | Changes |
|---|---|
| 5–8 |
|
| 9+ |
|
| “ | DJ Ben was proving too tricky to utilise which is hurting his playability. We are increasing his range to make it easier to gather monkeys around him to fuel his money making abilities. — Update notes |
” |
| Levels | Changes |
|---|---|
| All |
|
| Levels | Changes |
|---|---|
| 5+ |
|
| Levels | Changes |
|---|---|
| 5+ |
|
| “ | We are increasing the capacity of Star Captain’s ship to allow it to fit a single phayze BAD at level 20. — Update notes |
” |
| Levels | Changes |
|---|---|
| 5+ |
|
| 20 |
|
| “ | Sharp Sting of Fate felt underwhelming to use so we are increasing its pierce to make it more impactful. — Update notes |
” |
| Levels | Changes |
|---|---|
| 3+ |
|
- Season length increased from 28 days to 35 days
Bug fixes
[edit | edit source]- "Fixed bloon sends getting stuck in the queue when using the Destroy All Bloons button in the Bloon Lab"
- "Fixed the 203 Ninja Monkey not wearing a bandana"
- "Fixed Discord name displaying over Clan name in the profile screen on Tablet"
Gallery
[edit | edit source]| This article or section needs more images. The editor who added this notice elaborates: lightbox and the other usual stuff |
In-game description
[edit | edit source]References
[edit | edit source]External links
[edit | edit source]Navigation
[edit | edit source]| Bloons TD Battles 2 updates | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ||||||||||||
| Update history |