Absolute Zero (BTD5): Difference between revisions
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{{for|other uses|Absolute Zero (disambiguation)}} | |||
{{BTD5 upgrade info | {{BTD5 upgrade info | ||
|name F =Absolute Zero | |name F =Absolute Zero | ||
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|xp M =31275 | |xp M =31275 | ||
}} | }} | ||
'''Absolute Zero''' is the [[Ice Tower (BTD5)|Ice Tower]]'s path 2 tier 4 [[upgrade]] in ''[[Bloons TD 5]]''. | '''Absolute Zero''' is the [[Ice Tower (BTD5)|Ice Tower]]'s path 2 tier 4 [[upgrade]] in ''[[Bloons TD 5]]''. <section begin="lede"/>It grants an [[Activated Ability]] with a 45 second cooldown that: | ||
* Freezes all Non [[MOAB-Class Bloon|MOAB-Class]] Bloons for 4 seconds that last through 2 layers | |||
* Applies permafrost to all Bloons (including [[MOAB-Class Bloon|MOAB-Class]] and [[Boss Bloon]]s on the {{Multiplat version of|Bloons TD 5}}), slowing them down by 50% for 2 layers.<section end="lede"/> | |||
* Freezes all Non [[MOAB-Class Bloon|MOAB-Class]] | |||
* Applies permafrost to all | |||
==Stats== | ==Stats== | ||
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==Strategy== | ==Strategy== | ||
The Absolute Zero ability in the Flash version is much less viable than the | The Absolute Zero ability in the Flash version is much less viable than the Multiplatform version due its inability to affect [[MOAB-Class Bloon|MOAB-class]] Bloons. For the Flash version, it is generally best to keep the tower at the previous upgrade, [[Ice Shards (BTD5)|Ice Shards]]. | ||
In the Multiplatform version, the Absolute Zero ability can be done for a cheap method of slowing blimps on screen, often buying considerable amounts of time to damage strong BFB groups and the final ZOMG. In ultra late game, since AZ cannot apply permafrost to MOABs inside of a [[Super Wide Funnel (BTD5)|Super Wide Funnel]], it is not effective in ultra-late freeplay and should be avoided. | |||
==In other languages== | ==In other languages== | ||