Bloons Pop!: Difference between revisions
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Latest revision as of 05:20, 9 May 2026
| Developer(s) | Ninja Kiwi | |||
|---|---|---|---|---|
| Publisher(s) | Ninja Kiwi | |||
| Platform(s) | iOS, Android | |||
| Latest update | Version 7.2 (iOS) Version 7.1 reupload (Android) | |||
| Release dates | ||||
|---|---|---|---|---|
| App Store | 14 June 2021 | |||
| Google Play | 14 June 2021 | |||
| Amazon Appstore | 28 August 2021 | |||
| Ratings |
|---|
| Amazon — Guidance Suggested App Store — 9+
|
| Language(s) supported |
|---|
English
Danish German Spanish (Latin America) Finnish French Italian Japanese Korean Dutch Norwegian Portuguese (Brazil) Russian Swedish Turkish Chinese (traditional) |
Bloons Pop! (also referred to as Bloons Pop, without the exclamation mark) is a free-to-play mobile puzzle game in the Bloons franchise. It is a spiritual successor to the classic Bloons series[1] that incorporates elements of the Bloons TD series (especially Bloons TD 6). The game features procedurally-generated levels where the player uses a limited number of shots to pop enough Bloons to meet certain objectives. Shots consist of Monkeys, Mega Monkeys, and Heroes, and each Monkey shot has different properties with different strengths and weaknesses. Levels have many different Bloon types, each with different layers and immunities to certain shots, as well as Obstacles and occasionally Hazards that can interfere with shots. Completing levels earns resources the player can spend on Powerups and customizable locations called Scenes to progress and unlock more rewards.
Intro
[edit | edit source]| This section is empty. You can help out by adding to it. The editor who added this notice elaborates: describe the opening |
Gameplay
[edit | edit source]Puzzles
[edit | edit source]
Puzzles are made of groups of Bloons in various shapes. The objective is to pop a certain number of Bloons before running out of shots, either by popping enough Bloons overall or by popping enough of specific Bloon types depending on the level. There are multiple kinds of puzzle elements:
- Monkeys: Shots that the player can aim and shoot from the top of the puzzle to pop Bloons below. Each Monkey has a different shot behavior — some throw projectiles from the top of the screen, others jump into the puzzle to attack.
- Mega Monkeys: If two of the same regular Monkey are in the shot queue at the same time, the player can merge them to create a stronger version. Merging also gives the player an extra shot to replace the one that was merged.
- Heroes: Hero shots are earned by earning points to fill the Hero Bar. Heroes are generally stronger than regular Monkeys, but weaker than Mega Monkeys.
- Powerups: Items that can be used to activate helpful effects, usually in the form of a single strong attack. Powerups are stored in the player's inventory and can be used in a puzzle at any time outside of Golden Bloon Time. Most of them can be purchased with Monkey Money, but some are only obtainable from Scene rewards or by participating in events.
- Bloons: Popping these earns points and progresses the level. Depending on the level, popping Bloons can also have modifiers that give them additional effects, such as multiplying when taking damage. Bloons move up the puzzle by half a tile at the end of each round, and the game ends if any of them make it past the danger zone.
- Boss Bloons: Encountered only in certain events, Boss Bloons have very high health and spawn groups of Bloons and other objects at the end of each round. Destroying them is required to complete the level.
- Obstacles: Similar to the blocks in the Bloons series, these are tiles that block objects from passing through. Some can be destroyed with enough hits, others cannot.
- Hazards: Exclusive to certain events and social features, Hazards more directly interfere with Monkeys, such as changing their projectiles' trajectories or destroying projectiles that pass through them.
Golden Bloon Time
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If a standard level is cleared with any shots remaining, the player gets to play a mini-game where they use their remaining shots all at once to clear out a board of Blue Bloons, Golden Bloons, and Bloontonium Bloons. Popping the Golden Bloons and Bloontonium Bloons gives additional rewards at the end of the level, and popping enough Bloons in Golden Bloon Time overall adds a multiplier to those rewards.
On Fire
[edit | edit source]Completing multiple levels in a row without losing any lives unlocks perks for future levels that last for as long as the player maintains their streak. The game also says "Keep winning games to maintain your On Fire rewards."
- 1 or more win(s): A Mini Powerup is added to a random Bloon at the end of each round, which fires projectiles when popped.
- 2 or more wins: One of the player's first three shots is replaced with a Super Monkey.
- 3 or more wins: One of the player's first three shots is replaced with a Mega Monkey.
Currencies and resources
[edit | edit source]| Icon | Name | Function |
|---|---|---|
| Lives | Lives act as a "stamina system" that restricts how many levels the player can play in sequence. The player loses a life by letting Bloons reach the top of the screen, running out of shots before meeting the objective, or quitting and restarting a level. The player can hold a maximum of five lives at a time and replenishes one every real-life hour. | |
| Monkey Money | For purchasing Powerups, extra shots if the player runs out, Scene items, and cosmetics from the Cosmetic Store, as well as speeding up timers. Primarily earned by completing levels. | |
| Bloontonium | Fills the player's Bloontonium Canisters. When a canister is full, it converts the Bloontonium to Bloonstones after four hours of waiting. Primarily earned by completing levels. | |
| Bloonstones | For purchasing Scene items and cosmetics. Primarily earned from Bloontonium Canisters. | |
| Experience | For purchasing Decor for a Party. Earned by participating in Party Crashers and Party Goals. | |
| Party Favors | For purchasing certain cosmetics from the Cosmetic Store. Earned by participating in Party Crashers and Party Goals. |
Scenes
[edit | edit source]Scenes are themed areas that the player is tasked with rebuilding. The player can spend Monkey Money and Bloonstones to build Scene items and earn rewards by building enough items to reach certain milestones. Once a Scene is fully restored, it starts producing additional resources, such as currencies or Powerups, that the player can collect after enough time passes.
Scenes are split into three themes: Jungle, The Beach, and The Great Outdoors. Completing one Scene unlocks a new Scene. The first five Scenes unlock in order, the next three are unlockable in any order, then the final four in The Great Outdoors are unlockable in any order.
Jungle
[edit | edit source]The Beach
[edit | edit source]The Great Outdoors
[edit | edit source]Lists of levels
[edit | edit source]While the game technically has infinite levels, only the first 2,000 levels are unique. After level 2,000, all levels are repeats of levels 1,000–2,000.
Reward systems
[edit | edit source]- Bloonspedia: an in-game collection of bios and tips for all Monkeys, Bloons, Obstacles, Hazards, and Powerups. Viewing new entries gives the player Bloonstones, and new entries are unlocked as the player progresses.
- Daily Rewards: on each day, the player can select one of nine Golden Bloons for a prize (up to three for Gold Pass players).
- Goals: small quests that give rewards upon completion. Goal requirements include using or merging monkeys, popping bloons, collecting Bloontonium, or using Powerups.
- Bloontonium Canisters: convert Bloontonium the player collects from playing levels into Bloonstones. It takes 500 Bloontonium to fill a canister and the conversion process takes four hours.
- Spin to Win!: a prize wheel that can be spun up to 5 times a day for prizes.
Social features and events
[edit | edit source]- Profile: allows the player to customize their avatar and display badges, and add or remove friends when connected to a Ninja Kiwi Account.
- Daily Puzzles: all players are assigned a random level on each day that feature Hazards, unlike normal levels. Players can play their friends' Daily Puzzles to earn additional rewards and compare high scores.
- Social Goals: similar to Goals, but with randomly-assigned teams of up to 10 players contributing to a single objective.
- Adventures: a series of levels that unlock over the course of the event, ending in a special level featuring a Boss Bloon. Players earn stars based on how well they perform on each level, and earning more stars gives more shots and Powerups in the boss level. Players are ranked against their friends and a global leaderboard based on their total score. This event runs for one week every other week, alternating with Party Crashers.
- Parties: similar to clans in other games, players can create or join Parties of up to 10 players. Participating in Party events earns exclusive rewards: Party XP, which can be invested in Party Decor to customize the Party, and Party Favors, which can be spent on exclusive Cosmetic Store items.
- Party Goals: similar to Team Goals, but for party members instead of random groups.
- Party Crashers: somewhat similar to Contested Territory in Bloons TD 6, up to six Parties compete to capture spaces on a hexagonal grid by playing levels and achieving the highest scores. Players and Parties are ranked on both local and global leaderboards based on their Party Scores. This event runs for one week every other week, alternating with Adventures.
Monetization
[edit | edit source]Store
[edit | edit source]| This section is empty. You can help out by adding to it. |
Video ads
[edit | edit source]| This section is empty. You can help out by adding to it. The editor who added this notice elaborates: list of places where ads can be watched |
Gold Pass
[edit | edit source]The Gold Pass is a paid subscription service that gives the player extra rewards and quality-of-life features, including extra rewards at the end of levels, extra Daily Rewards, free use of reward systems that otherwise require watching an ad first, faster timers, and the ability to collect all time-based Scene rewards at once.
Non-playable characters
[edit | edit source]Technical information
[edit | edit source]| Engine | Unity 2020.3.15f2 |
|---|---|
| Resolution | Variable |
| Frame rate | 60 fps |
Easter eggs
[edit | edit source]- Like Scene items, some background objects in Scenes perform animations when tapped on:
- The mushrooms on Monkey Town Hall and Monkey Lodge
- The well on Village Market
- The buoys in Surf's Up
- In On The Beach, Happy Crabs may perform a dancing animation when tapped on, then enter a different idle animation. By placing Happy Crabs in all small slots and tapping on each until all of them are in their alternate idle animation, then tapping on all of them again to revert them to their original idle animation, the player earns a hidden badge.
Music
[edit | edit source]| № | Title | Length |
|---|---|---|
| 1 | Bloons Begin | 3:55 |
| 2 | Banana Samba | 2:53 |
| 3 | Pop Party | 3:02 |
| 4 | Monkey Hussle | 2:44 |
Development
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Bloons Pop! was conceived as a spiritual successor to the Bloons series with modern Bloons characters and mechanics.[1] The first prototypes were created in March 2020 and the game entered pre-production in April 2020.[2] The Druid, Tack Shooter, and Alchemist were planned to appear in the game, but were ultimately cut.[3] The Glue Gunner was named the "Acid Gunner" in this game because playtesters unfamiliar with the Bloons franchise did not understand what it was.[4]
Promotion
[edit | edit source]Announcement
[edit | edit source]| This section is empty. You can help out by adding to it. |
Trailer
[edit | edit source]Update history
[edit | edit source]Bloons Pop! released as version 1.1. Its updates added more features, such as more Scenes, events, social features, and cosmetic customization features, and introduced some balance changes, bug fixes, and tweaks.
| Version | Release date | Build № |
|---|---|---|
| Version 1.2 | 17 June 2021 | 858 |
| Version 1.3 | 23 June 2021 | 874 |
| Version 2.0 | 26 August 2021 | 1083 |
| Version 2.1 | 31 August 2021 | 1087 |
| Version 2.2 | 7 September 2021 | 1101 |
| Version 3.0 | 31 October 2021 | 1255 |
| Version 3.1 | 4 November 2021 | 1271 |
| Version 4.0 | 10 December 2021 | 1333 |
| Version 4.1 | 13 December 2021 | 1339 |
| Version 4.2 | 20 January 2022 | 1362 |
| Version 5.0 | 22 February 2022 | 1469 |
| Version 6.0 | 7 June 2022 | 1763 |
| Version 6.1 | 8 June 2022 | 1770 |
| Version 7.0 | 3 October 2022 | 1985 |
| Version 7.1 | 27 October 2022 | 1997 |
| Version 7.2 (iOS only) | 13 March 2025 | 2007 |
Description
[edit | edit source]Gallery
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App icon
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Pre-release logo
References
[edit | edit source]- ↑ 1.0 1.1 "[...] and that’s the collective mindset that’s guided Bloons Pop - to be the spiritual successor to the physics puzzle fun of the original Bloons but also to dig into the characters and abilities that we’ve grown since then." – (Fri, 14 May 2021) "What's Up At Ninja Kiwi? - 14th May, 2021". Ninja Kiwi Blog. Archived from the original on 14 May 2021.
- ↑ "What's Up At Ninja Kiwi? - 4th June, 2021". Reddit. Retrieved Sat, 26 Jul 2025.
- ↑ "What's Up At Ninja Kiwi? - 8th October, 2021". Ninja Kiwi Blog. Retrieved Sat, 26 Jul 2025.
- ↑ "What's Up At Ninja Kiwi? - 24th June, 2021". Reddit. Retrieved Sat, 26 Jul 2025.
External links
[edit | edit source]- Ninja Kiwi page
- Facebook page
- Bloons Pop! on the App Store
- Bloons Pop! on Google Play
- Bloons Pop! on the Amazon Appstore (archived)
Navigation
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