DJ Benjammin' (Battles 2): Difference between revisions

ETA125 (talk | contribs)
m updated for 4.11 balance changes
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Mechanics: patched
 
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==Mechanics==
==Mechanics==
===Cash generation===
===Cash generation===
Benjamin generates [[cash]] at the end of each round, which increases for each [[tower]] placed within his [[range]] of 35 units, capped at 10 towers. This counts [[sub-tower]]s, but does not count [[Banana Farmer (Battles 2)|Banana Farmer]]s, [[Bloon Bot]]s, or [[Tech Bot (Battles 2)|Tech Bot]]s.
Benjamin generates [[cash]] at the end of each round, which increases for each [[tower]] placed within his [[range]] of 35 units, capped at 10 towers. This does not count [[sub-tower]]s, [[Banana Farmer (Battles 2)|Banana Farmer]]s, [[Bloon Bot]]s, or [[Tech Bot (Battles 2)|Tech Bot]]s.
{|class="wikitable" style="text-align:center"
{|class="wikitable" style="text-align:center"
!Levels
!Levels