Zombie Rainbow Bloon: Difference between revisions
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Zombie Rainbow Bloon had its Health increased from 200 to 220 in the Version 6.2 playtests. Initially, it was considered overpowered before the [[Revive]] nerf added prior to the public release of Version 6.0, but more balanced after that nerf.<ref name="odyssey-6.2-video">{{cite|url=https://www.youtube.com/watch?v=oTs-Rj9TCVw|title=BCS 6.2 Tester Commentary|publisher=YouTube, Odyssey}}</ref> Zombie Bloons were deemed to be underpowered in general, so a community playtester proposed the aforementioned buff,<ref name="odyssey-6.2-video" /> which was accepted for the update by Ninja Kiwi. | Zombie Rainbow Bloon had its Health increased from 200 to 220 in the Version 6.2 playtests. Initially, it was considered overpowered before the [[Revive]] nerf added prior to the public release of Version 6.0, but more balanced after that nerf.<ref name="odyssey-6.2-video">{{cite|url=https://www.youtube.com/watch?v=oTs-Rj9TCVw|title=BCS 6.2 Tester Commentary|publisher=YouTube, Odyssey}}</ref> Zombie Bloons were deemed to be underpowered in general, so a community playtester proposed the aforementioned buff,<ref name="odyssey-6.2-video" /> which was accepted for the update by Ninja Kiwi. | ||
Version 6.4 reworked Zombie Rainbow Bloon was reworked to hit the opponent quicker as well as just work better in Zombie decks, especially when involving [[Ezili (BCS)|Ezili]].<ref name="odysseyTOS-6.4">https://www.youtube.com/watch?v=Y5RCsiqq--s</ref> 1 less delay in exchange for 1 extra Gold isn't a problem when another turn would be needed to afford a 5 Gold Bloon in early rounds anyway.<ref name="odysseyTOS-6.4" /> | Version 6.4 reworked Zombie Rainbow Bloon was reworked to hit the opponent quicker as well as just work better in Zombie decks, especially when involving [[Ezili (BCS)|Ezili]].<ref name="odysseyTOS-6.4">{{cite|url=https://www.youtube.com/watch?v=Y5RCsiqq--s|title=6.4 Tester Commentary - Bloons Card Storm|publisher=YouTube|author=OdysseyTOS}}</ref> 1 less delay in exchange for 1 extra Gold isn't a problem when another turn would be needed to afford a 5 Gold Bloon in early rounds anyway.<ref name="odysseyTOS-6.4" /> | ||
==Gallery== | ==Gallery== | ||
Revision as of 16:18, 28 August 2026
| Undead. Revive |
| It's.. alive? |
| Class | ||
|---|---|---|
| Card Pack | ||
| Rarity | Uncommon | |
| Keywords | Revive, Undead | |
| Introduced | Version 6.0 | |
| Stats | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Cost | Health | 220 | |||||||
| Charges | 1 | Delay | 4 | ||||||
Zombie Rainbow Bloon is an Advanced Bloon card in Bloons Card Storm, introduced in version 6.0. It is an undead Bloon that can revive.
The card artwork portrays a Zombie Rainbow Bloon tied onto a revival machine, similarly to that used on Frankenstein's monster.
Tips
| This article or section is outdated and needs to be updated to reflect recent updates or newly available information. You can help out by editing this article. The editor who added this notice elaborates: v6.4 diffs? |
- Zombie Rainbow has a great health stat for its price with the crippling delay as a major downside. Similar to Damaged MOAB, it can be in decks looking for high value Bloon cards that don't care about this delay.
- The undead status paired with this high health per cost ratio from revive makes it useful to defend Camo Bloons such as Camo Green Bloon, alongside other spammable undead Bloons such as from Undead Army and Necromancer.
- The 5 Gold cost is enough for Ezili to unlock her Totem after playing this Bloon, and Ezili is the recommended Hero for that because of her Undead buffs.
Update history
Health increased ― 200 → 220
— u/No-Appearance1780's commentary, 15:07–15:32 (with most disfluencies removed)
Gold cost increased ― 4 → 5
Bloontonium gain increased ― 4 → 5
Delay decreased ― 5 → 4
Development
Zombie Rainbow Bloon had its Health increased from 200 to 220 in the Version 6.2 playtests. Initially, it was considered overpowered before the Revive nerf added prior to the public release of Version 6.0, but more balanced after that nerf.[1] Zombie Bloons were deemed to be underpowered in general, so a community playtester proposed the aforementioned buff,[1] which was accepted for the update by Ninja Kiwi.
Version 6.4 reworked Zombie Rainbow Bloon was reworked to hit the opponent quicker as well as just work better in Zombie decks, especially when involving Ezili.[2] 1 less delay in exchange for 1 extra Gold isn't a problem when another turn would be needed to afford a 5 Gold Bloon in early rounds anyway.[2]
Gallery
| This article or section needs more screenshots. See the screenshot guidelines for more information on what screenshots are needed and how to add them. |
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Icon
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Pre-release image
In other languages
| Language | Text | Notes |
|---|---|---|
| Danish | Udød regnbue bloon | — |
| German | Untoter Regenbogen-Bloon | — |
| Spanish (Latin America) | Bloon arcoíris no muerto | — |
| French | Bloon arc-en-ciel zombie | — |
| Italian | Bloon arcobaleno non morto | — |
| Japanese | アンデッドレインボーブルーン | — |
| Korean | 언데드 무지개 풍선 | — |
| Norwegian | Vandød regnbuebloon | — |
| Polish | Nieumarły tęczowy blon | — |
| Portuguese (Brazil) | Bloon Zumbi Arco-Íris | — |
| Russian | Зомби-радужный шар | — |
| Swedish | Odöd Regnbågsbloon | — |
| Chinese (traditional) | 不死彩虹氣球 | — |
| Language | Text | Notes |
|---|---|---|
| Danish | Det... lever? | — |
| German | Es.. lebt? | — |
| Spanish (Latin America) | ¿Está... vivo? | — |
| French | Il est vivant ? | — |
| Italian | È... vivo? | — |
| Japanese | 生きているのか…? | — |
| Korean | 살아있나..? | — |
| Norwegian | Den lever..? | — |
| Polish | Czy to... żyje? | — |
| Portuguese (Brazil) | Está... vivo? | — |
| Russian | Это... живое? | — |
| Swedish | Den lever? | — |
| Chinese (traditional) | 它還活著嗎? | — |
References
- ↑ 1.0 1.1 "BCS 6.2 Tester Commentary". YouTube, Odyssey.
- ↑ 2.0 2.1 OdysseyTOS. "6.4 Tester Commentary - Bloons Card Storm". YouTube.
Navigation
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