Strategy:CHIMPS: Difference between revisions

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|[[File:BTD6 500-MonkeyAce.png|x50px]]
|[[File:BTD6 500-MonkeyAce.png|x50px]]
|Sky Shredder, being a global-range tower, is unimpeded by line-of-sight blockers on many difficult maps, thus it retains its power on practically all maps, from Beginner to Expert. Its missiles do good damage to the outer layers of high-health blimps, and its darts deal solid grouped damage to the insides. Sky Shredder fits well within a wide variety of strategies, and cleanup towers such as Perma-Spike pair especially well with it, as they tank the leaks that its somewhat unreliable darts can leave. Stronger Stimulant maximizes its damage.
|Sky Shredder, being a global-range tower, is unimpeded by line-of-sight blockers on many difficult maps, thus it retains its power on practically all maps, from Beginner to Expert. Its missiles do good damage to the outer layers of high-health blimps, and its darts deal solid grouped damage to the insides. Sky Shredder fits well within a wide variety of strategies, and cleanup towers such as Perma-Spike pair especially well with it, as they tank the leaks that its somewhat unreliable darts can leave. Stronger Stimulant maximizes its damage.
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|[[Orca]]
|[[File:BTD6 400-BeastHandler.png|x50px]]
|Orca is one of the strongest win conditions for its cost, with its ability to be repositioned and its smooth save-up benefitting its usability further. At Power 64, it one-shots ZOMGs and deals massive damage to everything else surrounding it with its thrash. It wipes out the vast majority of most rounds, especially when paired with [[Overclock (BTD6)|Overclock]], which has full uptime on it thanks to it being a Tier 4 tower. The best way to obtain a Power 64 Orca is to get two Max (Power 24) [[Great White]]s (which are far more efficient for merging than additional Orcas) for the mid-game, and then merging them into Orca on Round 80. Orca's tendency to leak some stray Bloons can be solved by cleanup towers such as [[Perma-Spike (BTD6)|Perma-Spike]] and [[Prince of Darkness (BTD6)|Prince of Darkness]].
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* During Rounds 61-80, a win condition that carries power into the late-game would ideally be obtained. At this point, attempt to not place down anything that becomes useless past Round 80. If no win conditions are obtained by Round 81, Super Ceramics that start appearing on that round could pose a massive problem. If the win condition is expensive (>$70,000 in total) and mid-game towers that do okay against Super Ceramics are present, obtain it in the early 80s.
* During Rounds 61-80, a win condition that carries power into the late-game would ideally be obtained. At this point, attempt to not place down anything that becomes useless past Round 80. If no win conditions are obtained by Round 81, Super Ceramics that start appearing on that round could pose a massive problem. If the win condition is expensive (>$70,000 in total) and mid-game towers that do okay against Super Ceramics are present, obtain it in the early 80s.
** Watch out for Rounds 63, 75, and 78, the hardest mid-game rounds. Make sure to have solid grouped popping powers for these rounds.
** Watch out for Rounds 63, 75, and 78, the hardest mid-game rounds. Make sure to have solid grouped popping powers for these rounds.
** If playing on a land-covered map (such as [[Cornfield]]) and a water-based win condition (such as Carrier Flagship, Pirate Lord, and Orca) is desired, [[Lord of the Abyss]] can be purchased in this part of the game to allow for their utilization.
** Carrier Flagship solos the mid-game with relative ease on most maps and remains powerful in the late-game.
** Carrier Flagship solos the mid-game with relative ease on most maps and remains powerful in the late-game.
** [[Spectre (BTD6)|Spectre]] can solo the entire mid-game with little help, even on most [[Expert]] maps. It falls off slightly against Super Ceramics, but still does fairly well against them.
** [[Spectre (BTD6)|Spectre]] can solo the entire mid-game with little help, even on most [[Expert]] maps. It falls off slightly against Super Ceramics, but still does fairly well against them.