Winter Park: Difference between revisions

mNo edit summary
No edit summary
Line 26: Line 26:


==Layout==
==Layout==
{{empty}}
Winter Park's track features a top-middle-left entrance, 4 loops (with one in each quadrant of the map), and a top-middle-center exit. Towers can be placed on the lamps, chairs, and the flower pots. The barrier at the edges of the map marginally blocks line-of-sight. The central fountain fits a limited amount of water towers and has good coverage of multiple sections of the map.


==Strategy==
==Strategy==
On Winter Park, towers are best placed so that they can cover multiple sections of the map at once. For example, [[Monkey Buccaneer (BTD6)|Monkey Buccaneers]] can cover 4 different sections of the map when placed at the leftmost or rightmost point of the fountain. Medium to long-range land towers, when placed at the center-left or center-right, can cover 3 different sections of the map. With these placements, Winter Park can be beaten with relative simplicity using general strategies that can be found here.
{{BTD6 basic map strategies}}
{{BTD6 basic map strategies}}
Certain towers take good advantage of Winter Park's track layout.
===Recommended towers and upgrades===
{|class="wikitable center-col-1"
!Name
!Portrait
!Reasoning
|-
|[[Destroyer (BTD6)|Destroyer]]
|[[File:BTD6 300-MonkeyBuccaneer.png|x50px]]
|The fountain is surrounded by the track on all sides, allowing the guns on both sides of Destroyer activate frequently. With the 3-2-0 crosspath, [[Berserker Brew (BTD6)|Berserker Brew]], and Camo detection, Destroyer sweeps the mid-game and saves up large amounts of money for a win condition that powers through the late-game on this map, such its own Tier 5, [[Carrier Flagship (BTD6)|Carrier Flagship]].
|}


==Gallery==
==Gallery==