Bloons Supermonkey 2 (mobile): Difference between revisions
Created page with "{{italic title|Bloons Supermonkey 2|mobile}} {{game info |image=BSM2M logo.png |developer =Ninja Kiwi Europe |publisher =Ninja Kiwi |platform =iOS, Android |latest update=Version 1.10 |da=y|de=y|es=y|fr=y|id=y|it=y|ja=y|ko=y|nl=y|no=y|pt-br=y|ru=y|sv=y|tr=y|zh-cn=y|zh-tw=y |release 1 name=App Store |release 2 name=Google Play |release 3 name=Amazon Appstore |release 1 date={{date|1 nov 2016}} |release 2 date={{timestamp|@1477997696}}<ref>Metadata..." |
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{{incomplete|this should contain general gameplay differences, while the main article should go more in-depth and cover subjects like weapon stat differences}} | {{incomplete|this should contain general gameplay differences, while the main article should go more in-depth and cover subjects like weapon stat differences}} | ||
*Instead of [[Blop Cash]], [[Blop (BSM2)|Red Blops and Blue Blops]] are two separate currencies. Red Blops are used to buy [[weapon (BSM2)|weapon]]s, while Blue Blops are used for [[research (BSM2)|research]] and buying skins. | *Instead of [[Blop Cash]], [[Blop (BSM2)|Red Blops and Blue Blops]] are two separate currencies. Red Blops are used to buy [[weapon (BSM2)|weapon]]s, while Blue Blops are used for [[research (BSM2)|research]] and buying skins. | ||
*[[Ally (BSM2)|Allies]] in this version are separate characters, unlike the Ultimate Monkeys in the Flash version, which are transformations. | *[[Ally (BSM2)|Allies]] in this version are separate characters, unlike the Ultimate Monkeys in the Flash version, which are transformations. | ||
*The player cannot change weapons during a level in this version. | *The player cannot change weapons during a level in this version. | ||
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*This version has two exclusive weapon types, [[Ice (BSM2)|Ice weapons]] and [[Storm (BSM2)|Storm weapons]]. | *This version has two exclusive weapon types, [[Ice (BSM2)|Ice weapons]] and [[Storm (BSM2)|Storm weapons]]. | ||
*The player can activate [[Epic Weapon]]s in any order in this version, unlike in the Flash version, where the player has to activate Epics in the order they finish recharging. | *The player can activate [[Epic Weapon]]s in any order in this version, unlike in the Flash version, where the player has to activate Epics in the order they finish recharging. | ||
*[[Blop Magnet]] and [[Hotter Cooldowns (BSM2 mobile)|Hotter Cooldowns]] are powerups in this version instead of research. | |||
*This version has different [[Boss Bloon]]s. The [[MOAB (BSM2)|MOAB]] is mostly the same as in the Flash version, but the [[BFB (BSM2)|BFB]] is very different, and all other bosses are original. | *This version has different [[Boss Bloon]]s. The [[MOAB (BSM2)|MOAB]] is mostly the same as in the Flash version, but the [[BFB (BSM2)|BFB]] is very different, and all other bosses are original. | ||
===Powerups=== | |||
{{main|Powerup (BSM2 mobile)}} | |||
Powerups are consumable items that can be equipped before starting a level, replacing the [[Special Power]]s from the Flash version. There are two types of powerups: Passive Abilities, which are passive effects that remain in effect without input, and Activated Abilities, which are triggered by the player by pressing a button and can only be used once per game. Powerups are primarily earned from crates, of which up to three can drop from popped Bloons per level. Using powerups multiple times levels them up and improves their effects. | |||
===Bonus Powers=== | |||
{{main|Bonus Power}} | |||
Bonus Powers are minor powerups dropped by [[Mystery Bloon]]s, which replace [[Powerup Bloon (BSM2)|Powerup Bloon]]s. Collecting them activates an effect, such as attacking the Bloons or generating extra Blops. | |||
==Characters== | ==Characters== | ||
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|Doctor Monkey becomes a playable character after completing [[level 100 (BSM2 mobile)|level 100]]. He has access to all seven weapon types and has the unique ability to deflect [[Bloptonite]] and other projectiles from [[Boss Bloon]]s, making him completely immune to their effects. | |Doctor Monkey becomes a playable character after completing [[level 100 (BSM2 mobile)|level 100]]. He has access to all seven weapon types and has the unique ability to deflect [[Bloptonite]] and other projectiles from [[Boss Bloon]]s, making him completely immune to their effects. | ||
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===Skins=== | ===Skins=== | ||