Endless Mine: Difference between revisions

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Created page with "thumb '''Endless Mine''' (also referred to as '''Endless Mode''') is a feature in the {{mobile version of|Bloons Supermonkey 2}}, introduced in {{BSM2M version|1.1}} and unlocked after completing level 11. It is a competitive mode where players participate in weekly challenges to achieve high scores and place on a leaderboard. Each challenge consists of an endless level broken into multiple stages, with restrictions on w..."
 
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|1 star ×5<br>2 star ×5<br>3 star ×10
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Revision as of 23:47, 5 July 2024

Endless Mine (also referred to as Endless Mode) is a feature in the mobile version of Bloons Supermonkey 2, introduced in Template:BSM2M version and unlocked after completing level 11. It is a competitive mode where players participate in weekly challenges to achieve high scores and place on a leaderboard. Each challenge consists of an endless level broken into multiple stages, with restrictions on what monkeys and weapons players can use. Unlike in regular gameplay, the player has a limited number of lives, which are lost whenever Bloons escape, ending the game if the player runs out. Additionally, popping Bloons consecutively without leaking any builds a score multiplier. At the end of each week (Wednesday at 12:00 PM UTC), participants are rewarded with supercrates containing blops and powerups, the amount depending on their rankings in each challenge.

Overview

Challenge conditions

Each weekly challenge has two conditions: one that restricts which monkey(s) can be used and one that restricts which weapons can be equipped. The name of each challenge is derived from its combination of conditions.

Monkey restrictions

Name Description Prefix
Supermonkey only Only the specific monkey can be in the player's squad. Super
Ice Monkey only Icy
Storm Monkey only Stormy
Tag team Two monkeys must be in the player's squad. Team
Single monkey Only one monkey can be in the player's squad. Solo

Weapon restrictions

Name Description Suffix
Any weapons No weapon restrictions. Awesomeness
Max tier 1 weapons Only weapons of the specific tier or lower can be equipped. Epic Weapons cannot be equipped at all. Power
Max tier 2 weapons Force
Max tier 3 weapons Chaos
Max tier 4 weapons Madness
Max tier 5 weapons Doom
Max tier 6 weapons Mastery
Darts weapons only[sic] Only weapons of the specific weapon type can be equipped, including Epic Weapons. Darts
Rang weapons only Rangs
Bomb weapons only Bombs
Magic weapons only Magic
Energy weapons only Energy
Ice weapons only Chill
Storm weapons only Weather
Single weapon type All equipped weapons must be of the same weapon type, including Epic Weapons. Specialist

Score multipliers

Template:Verification needed

Tier Multiplier Pops needed
This tier Total
Bronze ×1.25 1,000 1,000
Silver ×1.5 5,000 6,000
Gold ×1.75 7,500 13,500
Diamond ×2 18,000 31,500

Rewards

Placement Crate Powerups Blops
1st place 1 star ×5
2 star ×5
3 star ×10
Gold Blops 400,000
2nd place 1 star ×5
2 star ×10
3 star ×5
Gold Blops 300,000
3rd place 1 star ×10
2 star ×5
3 star ×5
Gold Blops 200,000
Top 1% 1 star ×2
2 star ×3
3 star ×5
Blue Blops 600,000 or Red Blops 400,000 or Gold Blops 160,000
Top 10% 1 star ×3
2 star ×5
3 star ×2
Blue Blops 150,000 or Red Blops 100,000 or Gold Blops 40,000
Top 25% 1 star ×4
2 star ×3
3 star ×1
Blue Blops 80,000 or Red Blops 50,000 or Gold Blops 20,000
Top 50% 1 star ×5
2 star ×3
Blue Blops 15,000 or Red Blops 10,000 or Gold Blops 4,000
Top 75% 1 star ×3 Blue Blops 8,000 or Red Blops 5,000

Strategy

This strategy section is empty or incomplete.
See the strategy guidelines for more information on how to write strategy sections.

Update history

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