Life: Difference between revisions
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==Life generation== | ==Life generation== | ||
Certain mechanics can generate extra lives in the middle a game. Some allow the player to have more lives than they started the game with, but others cannot. The player cannot generate extra lives on Impoppable mode in ''[[Bloons TD 5]]'' and ''[[Bloons TD 6]]'', but can in ''[[Bloons Adventure Time TD]]'' using sources that allow more lives than the starting amount. | Certain mechanics can generate extra lives in the middle a game. Some allow the player to have more lives than they started the game with, but others cannot. The player cannot generate extra lives on Impoppable mode in ''[[Bloons TD 5]]'' and ''[[Bloons TD 6]]'', but can in ''[[Bloons Adventure Time TD]]'' using sources that allow more lives than the starting amount. | ||
In ''[[Bloons Monkey City]]'', the remaining lives are converted into additional [[City Cash]] at the end of a captured [[Tile]], at a ratio of 1:1. On the {{Flash version of|Bloons Monkey City}}, this also extends to bonus lives granted by the Cuddly Bear. | |||
In ''BTD6'', the player earns 90% less lives if they have 1,000 or more lives (rounded down to a minimum of 1). If a source of lives causes the player to reach more than 1,000 lives, only the lives that put the player above 1,000 are reduced (for example, collecting a life crate from a [[Support Chinook (BTD6)|Support Chinook]] at 995 lives earns 6 lives, because the first 5 lives made the player's lives equal to 1,000, and the remaining 5 were reduced to 1). By default, the player is capped at 5,000 lives, though some modes and [[challenge rule]]s alter this. | In ''BTD6'', the player earns 90% less lives if they have 1,000 or more lives (rounded down to a minimum of 1). If a source of lives causes the player to reach more than 1,000 lives, only the lives that put the player above 1,000 are reduced (for example, collecting a life crate from a [[Support Chinook (BTD6)|Support Chinook]] at 995 lives earns 6 lives, because the first 5 lives made the player's lives equal to 1,000, and the remaining 5 were reduced to 1). By default, the player is capped at 5,000 lives, though some modes and [[challenge rule]]s alter this. | ||