Highwayman Jericho (Battles 2): Difference between revisions
Planterror (talk | contribs) m →Stand and Deliver: a good question was asked in the popology discord, noting it down |
Planterror (talk | contribs) →Stand and Deliver: highwayman priority boggles my mind |
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==Abilities== | ==Abilities== | ||
===Stand and Deliver=== | ===Stand and Deliver=== | ||
{{research| | {{research|How much money does Jericho steal if he cannot sell a tower to make the difference?}} | ||
[[File:BTDB2 highwayman jericho stand and deliver.png|50px|right]] | [[File:BTDB2 highwayman jericho stand and deliver.png|50px|right]] | ||
'''Stand and Deliver''' is unlocked at level 3. It steals $200 from the opponent and gives it to the player. If the opponent has less than the required amount when the ability is activated, it forcibly [[sell]] | '''Stand and Deliver''' is unlocked at level 3. It steals $200 from the opponent and gives it to the player. If the opponent has less than the required amount when the ability is activated, it attempts to forcibly [[sell]] one non-[[Hero]] tower on the opponent's side, returning 100% of its cash value to the opponent instead of the usual 70%, before stealing their [[cash]]. Priority for tower sells are as follows: | ||
#The lowest cost tower that makes up the difference is sold. | |||
#If there are no towers that make up the difference, the highest cost tower among them is sold. | |||
#If there are more than one targets with identical costs, sell the target that is the second-to-last tower placed within that group. | |||
#If no eligible towers are on screen, no force sell occurs. | |||
It has a 100-second cooldown and a 35-second initial cooldown. Jericho stops using his pistol attack for 0.8 seconds after activating the ability. | |||
Towers sacrificed by [[Adora (Battles 2)|Adora]] can still be force-sold, causing the sacrifice to get interrupted. | |||
{|class="wikitable" | {|class="wikitable" | ||
|+Levels | |+Levels | ||