Highwayman Jericho (Battles 2): Difference between revisions

m Stand and Deliver: a good question was asked in the popology discord, noting it down
Stand and Deliver: highwayman priority boggles my mind
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==Abilities==
==Abilities==
===Stand and Deliver===
===Stand and Deliver===
{{research|
{{research|How much money does Jericho steal if he cannot sell a tower to make the difference?}}
*What happens if the opponent has no towers?
*What happens if the opponent has multiple towers and none of them can make up the difference?
*If multiple towers have the same sell value, how does it break the tie?
*What happens if the tower sold was about to be sacrificed to [[Adora (Battles 2)|Adora]]?}}
[[File:BTDB2 highwayman jericho stand and deliver.png|50px|right]]
[[File:BTDB2 highwayman jericho stand and deliver.png|50px|right]]
'''Stand and Deliver''' is unlocked at level 3. It steals $200 from the opponent and gives it to the player. If the opponent has less than the required amount when the ability is activated, it forcibly [[sell]]s a non-[[Hero]] tower on the opponent's side, returning 100% of its cash value to the opponent instead of the usual 70%, before stealing their [[cash]]. It prioritizes the tower with the lowest sell value that can sell for enough to make up the difference. It has a 100-second cooldown and a 35-second initial cooldown. Jericho stops using his pistol attack for 0.8 seconds after activating the ability.
'''Stand and Deliver''' is unlocked at level 3. It steals $200 from the opponent and gives it to the player. If the opponent has less than the required amount when the ability is activated, it attempts to forcibly [[sell]] one non-[[Hero]] tower on the opponent's side, returning 100% of its cash value to the opponent instead of the usual 70%, before stealing their [[cash]]. Priority for tower sells are as follows:
#The lowest cost tower that makes up the difference is sold.
#If there are no towers that make up the difference, the highest cost tower among them is sold.
#If there are more than one targets with identical costs, sell the target that is the second-to-last tower placed within that group.
#If no eligible towers are on screen, no force sell occurs.
 
It has a 100-second cooldown and a 35-second initial cooldown. Jericho stops using his pistol attack for 0.8 seconds after activating the ability.
 
Towers sacrificed by [[Adora (Battles 2)|Adora]] can still be force-sold, causing the sacrifice to get interrupted.
{|class="wikitable"
{|class="wikitable"
|+Levels
|+Levels