Update history:Bloons TD Battles 2/Version 4.1: Difference between revisions
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Latest revision as of 17:24, 21 April 2026
Version 4.1 is the fourth major update to Bloons TD Battles 2 and Bloons TD Battles 2+ of 2024. It introduced the Jump Start mode and the Bloonstone Quarry map, and re-introduced Casual Battles after it was removed in version 4.0.
Additions
[edit | edit source]Changes
[edit | edit source]| “ | While Boomerang excels as an early game tower and so we are conscious to not make its later tiers overly strong, we still want all upgrades to have some viability. Perma Charge is probably the weakest of Boomerang’s tier 5s and the other two aren’t particularly powerful either, so we think it’s well deserving of a buff. — Update notes |
” |
| Tiers | Changes |
|---|---|
| X-5-X Perma Charge |
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| “ | A small adjustment to crosspath balancing to make this option a little bit more enticing. — Update notes |
” |
| Tiers | Changes |
|---|---|
| 5-0-2 Bloon Crush + Frag Bombs |
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| “ | Inferno Ring is still in need of a buff, rarely seeing any use. — Update notes |
” |
| Tiers | Changes |
|---|---|
| 5-X-0 Inferno Ring |
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| 5-0-1 Inferno Ring + More Tacks |
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| 5-0-2 Inferno Ring + Even More Tacks |
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| “ | Ice Monkey is useful for early game defense and late game support with stalling and debuffing, but provides pretty much no MOAB class damage with any of its upgrades. We would like to give it a bit more to offer by allowing Icicles to attack and damage MOAB class bloons. It won’t deal massive damage to them but it can be greatly buffed by Fusty the Snowman, so we will be curious to see what impact this change has. — Update notes |
” |
| Tiers | Changes |
|---|---|
| X-X-4 Icicles |
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| “ | Since it’s hard to get much use out of Sniper in the early game, we’re giving it some simple early game buffs and improvements to crosspathing. — Update notes |
” |
| Tiers | Changes |
|---|---|
| 0-0-0 base tower |
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| 2-X-X Large Calibre |
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| 4-2-0 Maim MOAB + Shrapnel Shot |
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| 1-2-0 Shrapnel Shot + Full Metal Jacket 2-2-0 Large Calibre + Shrapnel Shot 3-2-0 Deadly Precision + Shrapnel Shot |
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| “ | We would like Aircraft Carrier and Carrier Flagship to be more effective in bloon cleanup, which we have done by increasing the pierce that the darts have against regular bloons but not against MOAB class bloons. For example, Carrier Flagship’s darts remain unchanged when hitting all MOAB class bloons, but they have the potential to hit 4x as many regular bloons now. — Update notes |
” |
| Tiers | Changes |
|---|---|
| 3-X-X Destroyer |
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| 4-X-X Aircraft Carrier |
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| 5-X-X Carrier Flagship |
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| “ | Ace Monkey has a pretty easy time getting through all stages of the game, with the potential to be extremely efficient in the early/mid game when targeted optimally. We have slightly nerfed Bomber Ace so that its bloon cleanup isn’t quite so solid. — Update notes |
” |
| Tiers | Changes |
|---|---|
| X-3-X Bomber Ace and further upgrades |
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| 0-3-1 Bomber Ace + Sharper Darts 0-4-1 Ground Zero + Sharper Darts 0-5-1 Tsar Bomba + Sharper Darts |
|
| “ | Heli Pilot rarely sees much use as a starting tower so we hope that this change will make this option more attractive. — Update notes |
” |
| Tiers | Changes |
|---|---|
| 0-0-0 base tower |
|
| “ | Mortar Monkey still excels in the current meta. We have reduced its blast radius, but increased (and fixed) the buff that Jones and Bones give it so that it remains similarly effective when paired with either of these heroes. — Update notes |
” |
| Tiers | Changes |
|---|---|
| 0-0-0 base tower X-1-X Faster Reload and further upgrades X-X-1 Dynamic Targeting and further upgrades |
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| 1-X-X Bigger Blast 2-X-X Bloon Buster |
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| 3-X-X Shell Shock |
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| 4-X-X The Big One |
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| 5-X-X The Biggest One |
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| X-X-3 Signal Flare and further upgrades |
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| X-X-4 Shattering Shells X-X-5 Blooncineration |
|
| “ | We noticed that Ray of Doom’s pierce was remaining at 40 (the pierce that 4xx has), however this was never intended. We have brought its pierce up to its intended value and given it another small damage buff on top. — Update notes |
” |
| Tiers | Changes |
|---|---|
| 5-X-X Ray of Doom |
|
| “ | We still feel that Wizard Monkey could do with some minor improvements, with a slightly cheaper decamo and some added crosspathing changes that make sense. Prince of Darkness’ buff now applies to itself, as it was never intended for this not to be the case. — Update notes |
” |
| Tiers | Changes |
|---|---|
| 2-1-0 Arcane Blast + Fireball 3-1-0 Arcane Mastery + Fireball 4-1-0 Arcane Spike + Fireball 5-1-0 Archmage + Fireball |
|
| 0-1-1 Fireball + Intense Magic 0-2-1 Wall of Fire + Intense Magic 0-3-1 Dragon's Breath + Intense Magic 0-4-1 Summon Phoenix + Intense Magic 0-5-1 Wizard Lord Phoenix + Intense Magic 0-1-2 Monkey Sense + Fireball 0-1-3 Shimmer + Fireball 0-1-4 Necromancer + Fireball 0-1-5 Prince of Darkness + Fireball |
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| X-5-X Wizard Lord Phoenix |
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| X-X-3 Shimmer |
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| X-X-5 Prince of Darkness |
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| “ | Ever since Ninja’s major nerfs a few updates ago, it has not been at the level that we would like. We are very conscious to not repeat past mistakes and over-buff it’s early game, so we’re just making very small changes for now. Bloon Sabotage has also been changed so that it can be used more reliably and easily when defending ZOMGs and BFBs. — Update notes |
” |
| Tiers | Changes |
|---|---|
| 3-X-X Double Shot |
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| X-4-X Bloon Sabotage X-5-X Grand Saboteur |
|
Druid
[edit | edit source]| “ | Druid of the Jungle very recently received a big nerf and while it certainly still is strong, we’re not yet convinced that it needs any more significant changes. For now we’ve decided to just make some small price adjustments. With these changes, it’ll now be slightly more expensive to quickly and easily buy 1xx on your 030 Druids as a very cheap option to strengthen your defense. — Update notes |
” |
| Tiers | Changes |
|---|---|
| 1-X-X Hard Thorns |
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| 2-X-X Heart of Thunder |
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| X-1-X Thorn Swarm |
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| X-2-X Heart of Oak |
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| X-3-X Druid of the Jungle |
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| X-4-X Jungle's Bounty |
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| “ | A minor price cut for this upgrade which rarely gets used. — Update notes |
” |
| Tiers | Changes |
|---|---|
| X-3-X Monkey Bank |
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| “ | We’ve increased the bounce distance and damage of Primary Expertise so that it can be used a bit more reliably. — Update notes |
” |
| Tiers | Changes |
|---|---|
| 5-X-X Primary Expertise |
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| X-X-3 Monkeyconomy |
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| X-X-4 Monkey City |
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| “ | Recently, we altered Overclock so that buffing a parent tower will also buff all of its child towers (eg sentries). Additionally, in this update we’re fixing a bug with this, meaning that newly spawned child towers will now correctly inherit the buff. With these changes, it makes Sentry Champion incredibly strong but only when buffed up a lot by the likes of Homeland Defense and Overclock. We have decided to change Engineer so that the spawn rate of its sentries can no longer be affected by attack rate buffs, but we have also greatly increased Sentry Champion’s regular damage so that it’s much stronger on its own now. — Update notes |
” |
| Tiers | Changes |
|---|---|
| 1-X-X Sentry Gun and further upgrades |
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| 5-X-X Sentry Champion |
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| “ | Striker Jones’ main purpose is to provide buffs to Bombs and Mortars, however he very often isn’t the preferred hero for Bomb/Mortar strategies and so he rarely gets used. We have augmented the buffs that he provides to Bombs and Mortars to help address this. — Update notes |
” |
| Levels | Changes |
|---|---|
| 7+ |
|
| 8+ |
|
| “ | Biker Bones’ new more general level 8 buff is an interesting one that we’re pleased to see has been effectively used with towers such as Spike Factory. We’re slightly increasing the buff to hopefully see more of this, as well as making the same changes to the Mortar buff which Striker Jones received. — Update notes |
” |
| Levels | Changes |
|---|---|
| 7+ |
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| 8+ |
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| “ | By the time you get to the later levels, the cash amounts that players typically have mean that any cash gained from Benjamin is negligible. — Update notes |
” |
| Levels | Changes |
|---|---|
| 15-16 |
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| 17+ |
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| “ | Same changes and reasoning as Benjamin. — Update notes |
” |
| Levels | Changes |
|---|---|
| 15-16 |
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| 17+ |
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| “ | As Pat isn’t getting much attention recently, we’ve increased his damage and attack speed on his later levels, which also results in him being more effective at stalling MOAB class bloons. — Update notes |
” |
| Levels | Changes |
|---|---|
| 11-18 |
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| 16+ |
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| 17+ |
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| 19+ |
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| “ | Same changes as Pat Fusty, plus a minor tweak to the level 8 Ice Monkey buff to increase its effectiveness. — Update notes |
” |
| Levels | Changes |
|---|---|
| 8+ |
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| 11-18 |
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| 16+ |
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| 17+ |
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| 19+ |
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| “ | With Fateweaver still remaining a dominant hero particularly in the early/mid game, it leaves little room for other heroes like Quincy, as early game is meant to be his specialty. We’ve slightly upped Fateweaver’s base cost so that she’s not quite so efficient early on. — Update notes |
” |
| Levels | Changes |
|---|---|
| All |
|
| “ | We love the impact that Etienne has had on the game - it’s been great to see all the new strategies that he has made possible. With that being said, we would like to make one very small adjustment to his ability, which we don’t expect will have much of an impact on his viability. Etienne provides so much utility that he doesn’t need to have strong DPS, and it does feel like his level 3 ability stretches on for longer than necessary. — Update notes |
” |
| Levels | Changes |
|---|---|
| 3+ |
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- Fast Track now becomes accessible after reaching a win streak of 10 instead of being the first to reach 50 Trophies in a league
- The First Blood and No Lives Lost stars have been replaced with Win Streak and Streak Breaker stars
In-game description
[edit | edit source]| “ | Jump right into the action in an all new game mode, Jump Start! This mode skips straight to the good stuff and begins on a much higher round than normal with higher starting cash and income so you can play dramatic late game finishes without having to work through the earlier rounds first. Why not test it out on the new map Bloonstone Quarry, available now in all arenas and private game modes. | ” |
Gallery
[edit | edit source]-
Lightbox
Video
[edit | edit source]References
[edit | edit source]External links
[edit | edit source]Navigation
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