Clever Yellow Bloon: Difference between revisions
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*Clever Yellows can be run in [[Boss Battle (BCS)|Boss Battle]]s as both Boss damage and Hero healing. Use it primarily for additional healing with a deck consisting of mostly Monkeys. | *Clever Yellows can be run in [[Boss Battle (BCS)|Boss Battle]]s as both Boss damage and Hero healing. Use it primarily for additional healing with a deck consisting of mostly Monkeys. | ||
*Like all Clever Bloons, check the card history while playing the game to verify if your last played card was actually a Monkey. | *Like all Clever Bloons, check the card history while playing the game to verify if your last played card was actually a Monkey. | ||
*Not using the Clever function should only be used if certain that the extra 110 Health 1-delay Bloon would cause a major threat to the opponent's side, or if your Hero already has high Health and only wanted to gain Bloontonium for important thresholds (e.g. [[Adora (BCS)|Adora]]'s Ultimate Sacrifice, [[Striker Jones (BCS)|Striker Jones]]'s Ammo Stores). | *Not using the Clever function should only be used if certain that the extra 110 Health 1-delay Bloon would cause a major threat to the opponent's side, or if your Hero already has high Health and only wanted to gain Bloontonium for important thresholds (e.g. [[Adora (BCS)|Adora]]'s Ultimate Sacrifice, [[Striker Jones (BCS)|Striker Jones]]'s Ammo Stores), or if building up [[Zee Jay (BCS)|Zee Jay]]'s Rad Tokens is more important. | ||
==Update history== | ==Update history== | ||