Tinkerton: Difference between revisions
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{{BTD6 basic map strategies}} | {{BTD6 basic map strategies}} | ||
The one-off rocket can be ignored; it is minimal outside of challenges, | The one-off rocket can be ignored; it is minimal outside of challenges, being mostly used either to handle a single Camo Bloon or to stun a single blimp. | ||
Towers that take advantage of Tinkerton's map layout are listed below. | Towers that take advantage of Tinkerton's map layout are listed below. | ||
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==Mechanics== | ==Mechanics== | ||
There is a rocket near the top-left corner. Clicking it wobbles the objects on the table, and after the 11th click, the rocket launches towards the strongest Bloon/blimp on the screen. It does 3 damage to that Bloon/blimp, creates an explosion that deals 50 damage, has 16 pierce, has a blast radius of 16, and stuns all Bloons/blimps (excluding BADs) that it pierces through. The rocket's 3 initial damage can be applied to [[Camo Bloon (BTD6)|Camos]], but the explosion and stun cannot. Neither the initial damage nor explosion can damage [[Black Bloon (BTD6)|Black Bloons]], [[Zebra Bloon (BTD6)|Zebra Bloons]], or [[DDT (BTD6)|DDTs]], but the stun can apply | There is a rocket near the top-left corner. Clicking it wobbles the objects on the table, and after the 11th click, the rocket launches towards the strongest Bloon/blimp on the screen. It does 3 damage to that Bloon/blimp, creates an explosion that deals 50 damage, has 16 pierce, has a blast radius of 16, and stuns all Bloons/blimps (excluding BADs) that it pierces through. The rocket's 3 initial damage can be applied to [[Camo Bloon (BTD6)|Camos]], but the explosion and stun cannot. Neither the initial damage nor explosion can damage [[Black Bloon (BTD6)|Black Bloons]], [[Zebra Bloon (BTD6)|Zebra Bloons]], or [[DDT (BTD6)|DDTs]], but the stun can apply to DDTs that have lost Camo properties. The rocket can only be used once per game. | ||
==Quotes== | ==Quotes== | ||