Map difficulty (BTD6): Difference between revisions

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=== Beginner ===
=== Beginner ===
All Beginner maps are available to play immediately after completing the [[Tutorial (BTD6)|Tutorial]].
All Beginner maps are available to play immediately after completing the [[Tutorial (BTD6)|Tutorial]].
 
{{BTD6 map list by difficulty|Beginner}}
<div style="text-align:center" class=mw-collapsible>{{#cargo_query:table=btd6_maps, btd6_maps__path_lengths, btd6_maps__removable_costs
|fields=CONCAT("[[File:", image, "|x100px|link=", _pageName, "]]<br>[[", _pageName, "|", name, "]]") = Map,
entrances = Entrances,
exits = Exits,
FORMAT(AVG(btd6_maps__path_lengths._value), 1) = Average RBS,
COALESCE(CONCAT("[[Bloons TD 6 v", introduced, "|Version ", introduced, "]]"), "Launch") = Introduced
|where=btd6_maps.difficulty='Beginner'
|join on=btd6_maps._ID = btd6_maps__path_lengths._rowID, btd6_maps._ID = btd6_maps__removable_costs._rowID
 
|group by=image, _pageName, name, difficulty, entrances, exits, junctions, water, music, introduced
 
|order by=(CASE difficulty WHEN 'Beginner' THEN 0 WHEN 'Intermediate' THEN 1 WHEN 'Advanced' THEN 2 WHEN 'Expert' THEN 3 END),
name
}}</div>


=== Intermediate ===
=== Intermediate ===
Intermediate maps may be played after 5 unique map wins.
Intermediate maps may be played after 5 unique map wins.


All maps created in the [[Map Editor (BTD6)|Map Editor]] are considered Intermediate for purposes of Hero leveling.
All maps created in the [[Map Editor]] are considered Intermediate for purposes of Hero leveling.


<div style="text-align:center" class=mw-collapsible>{{#cargo_query:table=btd6_maps, btd6_maps__path_lengths, btd6_maps__removable_costs
{{BTD6 map list by difficulty|Intermediate}}
|fields=CONCAT("[[File:", image, "|x100px|link=", _pageName, "]]<br>[[", _pageName, "|", name, "]]") = Map,
entrances = Entrances,
exits = Exits,
FORMAT(AVG(btd6_maps__path_lengths._value), 1) = Average RBS,
COALESCE(CONCAT("[[Bloons TD 6 v", introduced, "|Version ", introduced, "]]"), "Launch") = Introduced
|where=btd6_maps.difficulty='Intermediate'
|join on=btd6_maps._ID = btd6_maps__path_lengths._rowID, btd6_maps._ID = btd6_maps__removable_costs._rowID
 
|group by=image, _pageName, name, difficulty, entrances, exits, junctions, water, music, introduced
 
|order by=(CASE difficulty WHEN 'Beginner' THEN 0 WHEN 'Intermediate' THEN 1 WHEN 'Advanced' THEN 2 WHEN 'Expert' THEN 3 END),
name
}}</div>
=== Advanced ===
=== Advanced ===
Advanced maps may be played after 12 unique map wins.
Advanced maps may be played after 12 unique map wins.


<div style="text-align:center" class=mw-collapsible>{{#cargo_query:table=btd6_maps, btd6_maps__path_lengths, btd6_maps__removable_costs
{{BTD6 map list by difficulty|Advanced}}
|fields=CONCAT("[[File:", image, "|x100px|link=", _pageName, "]]<br>[[", _pageName, "|", name, "]]") = Map,
entrances = Entrances,
exits = Exits,
FORMAT(AVG(btd6_maps__path_lengths._value), 1) = Average RBS,
COALESCE(CONCAT("[[Bloons TD 6 v", introduced, "|Version ", introduced, "]]"), "Launch") = Introduced
|where=btd6_maps.difficulty='Advanced'
|join on=btd6_maps._ID = btd6_maps__path_lengths._rowID, btd6_maps._ID = btd6_maps__removable_costs._rowID
 
|group by=image, _pageName, name, difficulty, entrances, exits, junctions, water, music, introduced
 
|order by=(CASE difficulty WHEN 'Beginner' THEN 0 WHEN 'Intermediate' THEN 1 WHEN 'Advanced' THEN 2 WHEN 'Expert' THEN 3 END),
name
}}</div>


=== Expert ===
=== Expert ===
Expert maps may be played after 20 unique map wins.
Expert maps may be played after 20 unique map wins.


<div style="text-align:center" class=mw-collapsible>{{#cargo_query:table=btd6_maps, btd6_maps__path_lengths, btd6_maps__removable_costs
{{BTD6 map list by difficulty|Expert}}
|fields=CONCAT("[[File:", image, "|x100px|link=", _pageName, "]]<br>[[", _pageName, "|", name, "]]") = Map,
entrances = Entrances,
exits = Exits,
FORMAT(AVG(btd6_maps__path_lengths._value), 1) = Average RBS,
COALESCE(CONCAT("[[Bloons TD 6 v", introduced, "|Version ", introduced, "]]"), "Launch") = Introduced
|where=btd6_maps.difficulty='Expert'
|join on=btd6_maps._ID = btd6_maps__path_lengths._rowID, btd6_maps._ID = btd6_maps__removable_costs._rowID
 
|group by=image, _pageName, name, difficulty, entrances, exits, junctions, water, music, introduced
 
|order by=(CASE difficulty WHEN 'Beginner' THEN 0 WHEN 'Intermediate' THEN 1 WHEN 'Advanced' THEN 2 WHEN 'Expert' THEN 3 END),
name
}}</div>


== Navigation ==
== Navigation ==
{{BTD6 map nav}}
{{BTD6 map nav}}

Revision as of 10:41, 30 August 2024

Map difficulty is a categorization of the maps in Bloons TD 6 roughly corresponding to the maps' difficulty. The map difficulties are, from lowest to highest difficulty: Beginner, Intermediate, Advanced, and Expert.

The higher the difficulty of a map, the more likely it is to contain features such as short paths, multiple paths, line of sight and placement blockers, removable objects, and unique gimmicks to make the map more challenging.

Effects on gameplay

The difficulty of a map impacts gameplay in several ways.

Monkey Money

Upon completion of a game in standard play, more Monkey Money is granted upon completion depending on the difficulty of the map.

Monkey Money granted, relative to Beginner maps
Beginner Intermediate Advanced Expert
1x 2x 3x 4x

Tower and Hero XP

Higher difficulty maps grant increased amounts of Tower and Hero XP when completing each round.

Tower and Hero XP granted, relative to Beginner maps
Beginner Intermediate Advanced Expert
1x 1.1x 1.2x 1.3x

Insta-Monkey

Higher difficulty maps grant higher tier Insta-Monkeys upon completion of round 100.

Tier of Insta-Monkey upon completion of round 100
Beginner Intermediate Advanced Expert
Tier 0-2 Tier 1-3 Tier 2-4 Tier 3-4

Note that all Insta-Monkeys rewarded after completing a round greater than 100 are tier 3-4 regardless of map difficulty.

List of Maps by difficulty

Beginner

All Beginner maps are available to play immediately after completing the Tutorial.

Intermediate

Intermediate maps may be played after 5 unique map wins.

All maps created in the Map Editor are considered Intermediate for purposes of Hero leveling.

Advanced

Advanced maps may be played after 12 unique map wins.

Expert

Expert maps may be played after 20 unique map wins.