One Two Tree: Difference between revisions
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'''One Two Tree''' is a [[Beginner]] [[map]] in ''[[Bloons TD 6]]'', introduced in [[Bloons TD 6 v34.0|version 34.0]]. It takes place in a snow-covered [[wp:Christmas tree cultivation|Christmas tree farm]]. | '''One Two Tree''' is a [[Beginner]] [[map]] in ''[[Bloons TD 6]]'', introduced in [[Bloons TD 6 v34.0|version 34.0]]. It takes place in a snow-covered [[wp:Christmas tree cultivation|Christmas tree farm]]. This map features 23 spaces that apply [[tower buff|buffs]] to [[tower]]s placed on top of them. Each space has restrictions on what kinds of towers can be placed on them and more spaces become available as the game progresses. The game starts with one empty space that has no buffs or restrictions. | ||
==Layout== | ==Layout== | ||
{{empty}} | {{empty}} | ||
==Buffs== | ==Mechanics== | ||
{|class="wikitable | ===Buffs=== | ||
There are five types of buffs that appear on this map. The first four are given by the tree spaces, while the range buff is only given by the small placeable areas by the snow-covered trees. | |||
{|class="wikitable center-col-1" | |||
!Icon | !Icon | ||
!Effect | !Effect | ||
|- | |- | ||
|[[File:BTD6_MapBuffIconVillage2xx.png|x20px]] | |[[File:BTD6_MapBuffIconVillage2xx.png|x20px|link=Attack speed]] | ||
|Reduces [[attack cooldown]] by 15%, increasing [[attack speed]] by ~17.6%. | |Reduces [[attack cooldown]] by 15%, increasing [[attack speed]] by ~17.6%. | ||
|- | |- | ||
|[[File:BTD6_MapBuffIconVillagexx1.png|x20px]] | |[[File:BTD6_MapBuffIconVillagexx1.png|x20px|link=Discount]] | ||
|10% discount to all [[tower]]s placed and non-[[Hero]] [[upgrade]]s purchased. Unlike [[Monkey Business (BTD6)|Monkey Business]] and [[Monkey Commerce (BTD6)|Monkey Commerce]], this | |Applies a 10% [[discount]] to all [[tower]]s placed and non-[[Hero]] [[upgrade]]s purchased on it. Unlike [[Monkey Business (BTD6)|Monkey Business]] and [[Monkey Commerce (BTD6)|Monkey Commerce]], this includes tier 4 and tier 5 upgrades (but not [[Paragon]]s). | ||
|- | |- | ||
|[[File:BTD6_MapBuffIconDamage.png|x20px]] | |[[File:BTD6_MapBuffIconDamage.png|x20px|link=Damage]] | ||
|Increases the [[damage]] dealt by [[projectile]]s by 1. Does not apply to [[damage over time]], including | |Increases the [[damage]] dealt by [[projectile]]s by 1. Does not apply to [[damage over time]], including projectile effects (i.e. [[Corrosive Glue (BTD6)|Corrosive Glue]]) and zones (i.e. [[Spirit of the Forest (BTD6)|Spirit of the Forest]]'s brambles). | ||
|- | |- | ||
|[[File:BTD6_MapBuffIconPierce.png|x20px]] | |[[File:BTD6_MapBuffIconPierce.png|x20px|link=Pierce]] | ||
|Increases the [[pierce]] of projectiles by 1. | |Increases the [[pierce]] of projectiles by 1. | ||
|- | |- | ||
|[[File:BTD6_MapBuffIconRange.png|x20px]] | |[[File:BTD6_MapBuffIconRange.png|x20px|link=Range]] | ||
|Increases [[range]] by 15%. | |Increases [[range]] by 15%. | ||
|} | |||
===Spaces=== | |||
[[File:BTD6 ott spaces before.png|thumb|All six types of spaces before being opened]] | |||
[[File:BTD6 ott spaces after.png|thumb|All six types of spaces after opening]] | |||
Not counting the free space at the start, there are six types of spaces: one for each of the four [[tower category|tower categories]], which only allow towers of their category to be placed on top, plus water spaces and land spaces that only allow up to two towers with small [[footprint]]s. Each space is unlocked at the end of a specific [[round]] and applies a buff to towers placed on top of them. If the game starts on a higher round, all spaces up to that round are unlocked automatically; for example, on [[Impoppable (BTD6)|Impoppable]] and [[CHIMPS]], the first three spaces are unlocked by default. The rate that spaces are unlocked at is inconsistent and leaves significant gaps between rounds 7-14, 27-54, and 58-70. | |||
{|class="wikitable sortable center-col-4" | |||
!class="unsortable"|# | |||
!End of round | |||
!Type | |||
!Buff | |||
|- | |||
!2 | |||
|1 | |||
|Primary | |||
|[[File:BTD6_MapBuffIconVillage2xx.png|x20px|link=Attack speed|Attack speed]] | |||
|- | |||
!3 | |||
|3 | |||
|Water | |||
|[[File:BTD6_MapBuffIconVillagexx1.png|x20px|link=Discount|Discount]] | |||
|- | |||
!4 | |||
|4 | |||
|Magic | |||
|[[File:BTD6_MapBuffIconDamage.png|x20px|link=Damage|Damage]] | |||
|- | |||
!5 | |||
|6 | |||
|Support | |||
|[[File:BTD6_MapBuffIconPierce.png|x20px|link=Pierce|Pierce]] | |||
|- | |||
!6 | |||
|7 | |||
|Small footprint | |||
|[[File:BTD6_MapBuffIconVillage2xx.png|x20px|link=Attack speed|Attack speed]] | |||
|- | |||
!7 | |||
|14 | |||
|Primary | |||
|[[File:BTD6_MapBuffIconVillagexx1.png|x20px|link=Discount|Discount]] | |||
|- | |||
!8 | |||
|15 | |||
|Military | |||
|[[File:BTD6_MapBuffIconDamage.png|x20px|link=Damage|Damage]] | |||
|- | |||
!9 | |||
|17 | |||
|Magic | |||
|[[File:BTD6_MapBuffIconPierce.png|x20px|link=Pierce|Pierce]] | |||
|- | |||
!10 | |||
|18 | |||
|Support | |||
|[[File:BTD6_MapBuffIconVillage2xx.png|x20px|link=Attack speed|Attack speed]] | |||
|- | |||
!11 | |||
|20 | |||
|Small footprint | |||
|[[File:BTD6_MapBuffIconVillagexx1.png|x20px|link=Discount|Discount]] | |||
|- | |||
!12 | |||
|22 | |||
|Primary | |||
|[[File:BTD6_MapBuffIconDamage.png|x20px|link=Damage|Damage]] | |||
|- | |||
!13 | |||
|23 | |||
|Water | |||
|[[File:BTD6_MapBuffIconPierce.png|x20px|link=Pierce|Pierce]] | |||
|- | |||
!14 | |||
|24 | |||
|Magic | |||
|[[File:BTD6_MapBuffIconVillage2xx.png|x20px|link=Attack speed|Attack speed]] | |||
|- | |||
!15 | |||
|26 | |||
|Support | |||
|[[File:BTD6_MapBuffIconVillagexx1.png|x20px|link=Discount|Discount]] | |||
|- | |||
!16 | |||
|27 | |||
|Small footprint | |||
|[[File:BTD6_MapBuffIconDamage.png|x20px|link=Damage|Damage]] | |||
|- | |||
!17 | |||
|54 | |||
|Primary | |||
|[[File:BTD6_MapBuffIconPierce.png|x20px|link=Pierce|Pierce]] | |||
|- | |||
!18 | |||
|55 | |||
|Military | |||
|[[File:BTD6_MapBuffIconVillage2xx.png|x20px|link=Attack speed|Attack speed]] | |||
|- | |||
!19 | |||
|57 | |||
|Magic | |||
|[[File:BTD6_MapBuffIconVillagexx1.png|x20px|link=Discount|Discount]] | |||
|- | |||
!20 | |||
|58 | |||
|Small footprint | |||
|[[File:BTD6_MapBuffIconDamage.png|x20px|link=Damage|Damage]] | |||
|- | |||
!21 | |||
|70 | |||
|Primary | |||
|[[File:BTD6_MapBuffIconPierce.png|x20px|link=Pierce|Pierce]] | |||
|- | |||
!22 | |||
|71 | |||
|Military | |||
|[[File:BTD6_MapBuffIconVillage2xx.png|x20px|link=Attack speed|Attack speed]] | |||
|- | |||
!23 | |||
|75 | |||
|Magic | |||
|[[File:BTD6_MapBuffIconVillagexx1.png|x20px|link=Discount|Discount]] | |||
|- | |||
!24 | |||
|76 | |||
|Support | |||
|[[File:BTD6_MapBuffIconDamage.png|x20px|link=Damage|Damage]] | |||
|} | |} | ||
| Line 53: | Line 181: | ||
==Gallery== | ==Gallery== | ||
{{screenshot needed|Odyssey statue}} | {{screenshot needed|Odyssey statue}} | ||
==Trivia== | |||
*Unlike most in-universe text in ''BTD6'', the text on the signs is not written in [[Monklish]]. | |||
==In other languages== | ==In other languages== | ||
| Line 79: | Line 210: | ||
|last updated=43.2 | |last updated=43.2 | ||
}} | }} | ||
==References== | ==References== | ||
Revision as of 06:44, 1 September 2024
| Difficulty | Beginner | ||
|---|---|---|---|
| Music | Sunshine Serenade | ||
| Default Co-op division | Free-for-all | ||
| Introduced | Version 34.0 | ||
| Entrances | 1 | Exits | 1 |
| Junctions | 0 | Water? | Yes |
| Path lengths (RBS) | ||
|---|---|---|
| Easy | Medium | Hard |
| 48.5 | 44.1 | 38.8 |
One Two Tree is a Beginner map in Bloons TD 6, introduced in version 34.0. It takes place in a snow-covered Christmas tree farm. This map features 23 spaces that apply buffs to towers placed on top of them. Each space has restrictions on what kinds of towers can be placed on them and more spaces become available as the game progresses. The game starts with one empty space that has no buffs or restrictions.
Layout
| This section is empty. You can help out by adding to it. |
Mechanics
Buffs
There are five types of buffs that appear on this map. The first four are given by the tree spaces, while the range buff is only given by the small placeable areas by the snow-covered trees.
| Icon | Effect |
|---|---|
| Reduces attack cooldown by 15%, increasing attack speed by ~17.6%. | |
| Applies a 10% discount to all towers placed and non-Hero upgrades purchased on it. Unlike Monkey Business and Monkey Commerce, this includes tier 4 and tier 5 upgrades (but not Paragons). | |
| Increases the damage dealt by projectiles by 1. Does not apply to damage over time, including projectile effects (i.e. Corrosive Glue) and zones (i.e. Spirit of the Forest's brambles). | |
| Increases the pierce of projectiles by 1. | |
| Increases range by 15%. |
Spaces


Not counting the free space at the start, there are six types of spaces: one for each of the four tower categories, which only allow towers of their category to be placed on top, plus water spaces and land spaces that only allow up to two towers with small footprints. Each space is unlocked at the end of a specific round and applies a buff to towers placed on top of them. If the game starts on a higher round, all spaces up to that round are unlocked automatically; for example, on Impoppable and CHIMPS, the first three spaces are unlocked by default. The rate that spaces are unlocked at is inconsistent and leaves significant gaps between rounds 7-14, 27-54, and 58-70.
Strategy
| This strategy section is empty or incomplete. See the strategy guidelines for more information on how to write strategy sections. |
Gallery
| This article or section needs more screenshots. See the screenshot guidelines for more information on what screenshots are needed and how to add them. The editor that added this notice elaborates: Odyssey statue |
Trivia
- Unlike most in-universe text in BTD6, the text on the signs is not written in Monklish.
In other languages
| Language | Name | Notes |
|---|---|---|
| Arabic | واحد اثنان ثلاثة | — |
| Danish | Et-to-træ | — |
| German | Eins, zwei, Baum | — |
| Spanish | Uno, dos, tres | — |
| Spanish (LA) | Uno, dos, tres | — |
| Finnish | Kaksi vanhaa puuta | — |
| French | Sapins de Noël | — |
| Italian | Uno due tre | — |
| Japanese | ワンツーツリー | — |
| Korean | 원, 투, 트리 | — |
| Dutch | Advent | — |
| Norwegian | Én, to, tre | — |
| Polish | Drzewko Szczęścia | — |
| Portuguese (Brazil) | Um Dois Três | — |
| Russian | Раз-два-три | — |
| Swedish | En Två Träd | — |
| Thai | หนึ่ง สอง สาม | — |
| Turkish | Bir İki Üç | — |
| Chinese (simplified) | 一二杉 | — |
| Chinese (traditional) | 一二杉 | — |
| This list was last updated for: version 43.2 | ||
References
- Path lengths sourced from the BTD6 Index