Dark Castle: Difference between revisions

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{{about|the map in [[Bloons TD 6]]|the map in [[Bloons Card Storm]]|Map (BCS)#Dark Castle}}
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===Recommended towers and upgrades===
===Recommended towers and upgrades===
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Revision as of 05:26, 7 November 2024

This article is about the map in Bloons TD 6. For the map in Bloons Card Storm, see Map (BCS)#Dark Castle.
Dark Castle
Difficulty Expert
Music Tribes & Tribulations
Default Co-op division Free-for-all
Introduced Version 5.0
Entrances 4 Exits 1
Junctions 2 Water? Yes
Removables and gizmos
  • Trees: $1000 (×4)
Path lengths (RBS)
PathEasyMediumHard
Top12.511.410.0
Upper-middle11.410.39.1
Lower-middle11.410.39.1
Bottom12.511.410.0

Dark Castle is an Expert map in Bloons TD 6, introduced in version 5.0. It takes place around a castle in a barely sunlit landscape surrounded by a forest.

Layout

Dark Castle has 4 entrances that largely converge into 1 exit. The entrances are covered by trees that make all Bloons immune while under them, and the trees can be removed for $1,000 each. There are relatively large amounts of open space for an Expert map above and below the convergent part of the map, in addition to water above and below the end of the track. Bloons start shrinking when they reach the castle door at the track's very end. The castle at the right is mostly blocked by line-of-sight, except for the ledge, which is at a higher elevation than the rest of the castle. The ledge can fit towers up to the size of Boomerang Monkeys.

Strategy

Dark Castle is a very short map, with Red Bloons exiting in 10 seconds or less on all paths in Hard difficulty. However, the converging end of the track, the large amount of open space, and lack of line-of-sight blockers throughout most of the map allow for a wide variety of strategies. The short track and convergent lanes make Spike Factories on the castle at the right particularly useful. Dark Castle is by consensus the second-easiest Expert map, only after Infernal.

Name Portrait Reasoning
Perma-Spike The convergent exit of this map makes Perma-Spike function especially well, even considering the variety of towers that work on this map. It tanks leaks that are relatively easy to occur on this map due to its short length, and covers the weaknesses of many common strategies, such as Avatar of Wrath's against DDTs and the end of rounds. This map is an especially good place to obtain the Josh's Constant achievement by purchasing a 2-0-5 or 0-2-5 Perma-Spike in CHIMPS mode without discount villages.
Avatar of Wrath Avatar of Wrath functions well on this map, thanks to its convergent nature. It also benefits from a relatively smooth save-up, with 6 Poplusts saving up to Avatar of Wrath while needing little help. It functions best with the 0-1-5 cross-path, Stronger Stimulant, and MIB (for DDTs). Geraldo and Obyn are optimal heroes for Avatar of Wrath, with both granting solid buffs while having other utilities. Perma-Spike forms a formidable duo with Avatar of Wrath, with the former covering DDT rounds and the end of rounds, Avatar of Wrath's main weaknesses.
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The editor that added this notice elaborates: Odyssey statue

In other languages

Language Name Notes
Arabic القلعة المظلمة
Danish Det Mørke Slot
German Finstere Burg
Spanish Castillo oscuro
Spanish (LA) Castillo oscuro
Finnish Synkkä linna
French Château sombre
Italian Castello oscuro
Japanese ダークキャッスル
Korean 어둠의 성
Dutch Donker kasteel
Norwegian Mørkt slott
Polish Mroczny zamek
Portuguese (Brazil) Castelo Sombrio
Russian Тёмный замок
Swedish Mörkt slott
Thai ปราสาทมืด
Turkish Kara Kale
Chinese (simplified) 黑暗城堡
Chinese (traditional) 黑暗城堡
This list was last updated for: version 43.2

References