Strategy:Boss Bloon Event: Difference between revisions

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{{Lede image|BTD6 EventIconNoBoss.png|Here is the icon of the inactive Boss Bloon Event, which If a Boss Event is active, which changes to the featured boss when the event is active.}}
{{Lede image|BTD6 EventIconNoBoss.png|Here is the icon of the inactive Boss Bloon Event, which If a Boss Event is active, which changes to the featured boss when the event is active.}}


'''[[Boss Bloon Event]]s''' spawn extremely challenging [[Boss Bloon]]s that will easily overwhelm incoherent strategies, especially the Elite version. This article will be focused on the gameplay before and between Boss spawns, as the strategy while the Boss is present varies widely depending on the Boss. Farming is key to defeating Bosses, especially Elite ones, hence this article will mostly be about farming. For strategies to defeat the Bosses themselves, consult the strategy page for each Boss Bloon: [[Strategy:Bloonarius (BTD6)|Bloonarius]], [[Strategy:Lych|Lych]], [[Strategy:Vortex (BTD6)|Vortex]], [[Strategy:Dreadbloon (BTD6)|Dreadbloon]], [[Strategy:Phayze|Phayze]] and [[Strategy:Blastapopoulos (BTD6)|Blastapopoulos]].
'''[[Boss Bloon Event]]s''' spawn extremely challenging [[Boss Bloon]]s that will easily overwhelm incoherent strategies, especially the Elite version. This article will be focused on the gameplay before and between Boss spawns, as the strategy while the Boss is present varies widely depending on the Boss. Farming is key to defeating Bosses, especially Elite ones, hence this article will mostly be about farming.  
 
For strategies to defeat the Bosses themselves, consult the strategy page for each Boss Bloon:
*[[Strategy:Bloonarius (BTD6)|Bloonarius]]
*[[Strategy:Lych|Lych]]
*[[Strategy:Vortex (BTD6)|Vortex]]
*[[Strategy:Dreadbloon (BTD6)|Dreadbloon]]
*[[Strategy:Phayze|Phayze]]
*[[Strategy:Blastapopoulos (BTD6)|Blastapopoulos]]


== Recommended [[Hero (BTD6)|Heroes]] ==
== Recommended [[Hero (BTD6)|Heroes]] ==
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| Early-game
| Early-game
| {{BTD6 mk|More Cash}}, {{BTD6 mk|Bonus Monkey!}}, {{BTD6 mk|Hero Favors}}, {{BTD6 mk|Empowered Heroes}}
| {{BTD6 mk|More Cash}}, {{BTD6 mk|Bonus Monkey!}}, {{BTD6 mk|Hero Favors}}, {{BTD6 mk|Empowered Heroes}}
| Most Boss Events start on early rounds, and certain MK make early-game much easier. {{BTD6 mk|More Cash}}'s +$200 starting cash allows many more early-game options; income generators can be player earlier, making a snowball effect that exponentially increases farming. Alternatively, more Heroes can be purchased immediately with the increased starting cash. Combined with {{BTD6 mk|Hero Favors}} and {{BTD6 mk|Empowered Heroes}}, starter heroes become more efficient to carry the early-game and more cash can be used for farming.
| Most Boss Events start on early rounds, and certain MK make early-game much easier. {{BTD6 mk|More Cash}}'s +$200 starting cash allows many more early-game options; income generators can be played earlier, making a snowball effect that exponentially increases farming. Alternatively, more Heroes can be purchased immediately with the increased starting cash. Combined with {{BTD6 mk|Hero Favors}} and {{BTD6 mk|Empowered Heroes}}, starter heroes become more efficient to carry the early-game and more cash can be used for farming.


If Dart Monkeys are enabled, the Free Dart from {{BTD6 mk|Bonus Monkey!}} is free defense, so even less defense is needed and income generators can be bought even earlier without costing many lives.
If Dart Monkeys are enabled, the Free Dart from {{BTD6 mk|Bonus Monkey!}} is free defense, so even less defense is needed and income generators can be bought even earlier without costing many lives.
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== General recommendations for all Bosses==
== General recommendations for all Bosses==


* Letting a few bloons leak during the early game is fine to place a farm or get some of their upgrades a little earlier. If the player has {{BTD6 mk|Mana Shield}} and/or {{BTD6 mk|Healthy Bananas}} and planning to build Market Places / Central Markets, being more greedy can payoff. However, if the Boss is Lych, the players should be more conservative with the lives to avoid losing to Lych-Soul.
* Letting a few bloons leak during the early game is fine to place a farm or get some of their upgrades a little earlier. If the player has {{BTD6 mk|Mana Shield}} and/or {{BTD6 mk|Healthy Bananas}} and planning to build Marketplaces / Central Markets, being more greedy can payoff. However, if the Boss is Lych, the players should be more conservative with the lives to avoid losing to Lych-Soul.
* During a Boss battle, certain occasions may benefit from stalling or anti-stalling rounds. Stalling or anti-stalling rounds could manipulate timing for when the next rounds send out, which could affect farming, the amount of time to kill a Boss, or the natural bloon spawns.
* During a Boss battle, certain occasions may benefit from stalling or anti-stalling rounds. Stalling or anti-stalling rounds could manipulate timing for when the next rounds send out, which could affect farming, the amount of time to kill a Boss, or the natural bloon spawns.
** For earlier tiers, [[Downdraft (BTD6)|Downdraft]] and above can be used to blow back bloons towards the start. Towards the late-game, blimps gain lots of health; rounds can be stalled with [[Bloon Crush (BTD6)|Bloon Crush]] near the start, or a 4-0-1 [[Maim MOAB (BTD6)|Maim MOAB]] on [[Last]] to try to target a ZOMG.
* Debuffs that increase the damage that Bosses take (including [[Super Brittle (BTD6)|Super Brittle]], [[Cripple MOAB (BTD6)|Cripple MOAB]], and [[Glue Strike (BTD6)|Glue Strike]] / [[Glue Storm (BTD6)|Glue Storm]]), alongside towers that buff damage dealers (such as Support Sun Temple, Overclock, [[Call to Arms (BTD6)|Call to Arms]] / [[Homeland Defense (BTD6)|Homeland Defense]], and [[Permanent Brew (BTD6)|Permanent Brew]], with the latter 4 not recommended against Lych), steadily gain importance starting on Tier 2, with Sun Temples seeing use starting on Tier 3.
* Debuffs that increase the damage that Bosses take (including [[Super Brittle (BTD6)|Super Brittle]], [[Cripple MOAB (BTD6)|Cripple MOAB]], and [[Glue Strike (BTD6)|Glue Strike]] / [[Glue Storm (BTD6)|Glue Storm]]), alongside towers that buff damage dealers (such as Support Sun Temple, Overclock, [[Call to Arms (BTD6)|Call to Arms]] / [[Homeland Defense (BTD6)|Homeland Defense]], and [[Permanent Brew (BTD6)|Permanent Brew]], with the latter 4 not recommended against Lych), steadily gain importance starting on Tier 2, with Sun Temples seeing use starting on Tier 3.