CHIMPS: Difference between revisions
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'''CHIMPS'''{{fn|Also formatted as "C.H.I.M.P.S."}} (short for '''No Continues, Hearts lost, Income, Monkey Knowledge, Powers or Selling''') is a game mode in ''[[Bloons TD 6]]''. In standard play, it is played on [[Hard]] difficulty. In singleplayer, it can only be played on a map after completing it on [[Impoppable (BTD6)|Impoppable]]. Like Impoppable, it starts on round 6 and ends after round 100. This mode applies a number of restrictions: | '''CHIMPS'''{{fn|Also formatted as "C.H.I.M.P.S."}} (short for '''No Continues, Hearts lost, Income, Monkey Knowledge, Powers or Selling''') is a game mode in ''[[Bloons TD 6]]''. In standard play, it is played on [[Hard]] difficulty. In singleplayer, it can only be played on a map after completing it on [[Impoppable (BTD6)|Impoppable]]. Like Impoppable, it starts on round 6 and ends after round 100. This mode applies a number of restrictions: | ||
*The player starts with one [[life]] and cannot gain any more, similar to Impoppable. | *The player starts with one [[life]] and cannot gain any more, similar to Impoppable. | ||
*[[Continue]]s are disabled. | *[[Continue]]s are disabled. The option to continue is replaced with "Retry Last Round", similar to the [[Challenge Editor]]. | ||
*[[Hero Booster]]s are disabled. | *[[Hero Booster]]s are disabled. | ||
*[[Power]]s (including [[Insta Monkey]]s) are disabled. | *[[Power]]s (including [[Insta Monkey]]s) are disabled. | ||
*[[Monkey Knowledge (BTD6)|Monkey Knowledge]] does not apply. | *[[Monkey Knowledge (BTD6)|Monkey Knowledge]] does not apply. | ||
*All sources of cash except starting cash, cash per pop, and end-of-round cash are disabled. | *All sources of cash except starting cash, cash per pop, and end-of-round cash are disabled. | ||
**[[Bloon Trap (BTD6)|Bloon Trap]]s, [[XXXL Trap (BTD6)|XXXL Trap]], and [[Obyn Greenfoot (BTD6)|Obyn Greenfoot]]'s Wall of Trees only generate the amount of money that would have been gained by popping the bloons normally. | **[[Bloon Trap (BTD6)|Bloon Trap]]s, [[XXXL Trap (BTD6)|XXXL Trap]]s, and [[Obyn Greenfoot (BTD6)|Obyn Greenfoot]]'s Wall of Trees only generate the amount of money that would have been gained by popping the bloons normally. | ||
**[[Banana Farm (BTD6)|Banana Farm]]s are disabled | **[[Banana Farm (BTD6)|Banana Farm]]s are disabled (even if enabled in the Challenge Editor). | ||
**[[Double Cash Mode (BTD6)|Double Cash Mode]] has no effect. | **[[Double Cash Mode (BTD6)|Double Cash Mode]] has no effect. | ||
*Towers cannot be [[sell|sold]] normally. If a tower is forcibly sold through other means, such as using a [[Support Chinook (BTD6)|Support Chinook]] to relocate a supporting [[Arctic Wind (BTD6)|Arctic Wind]] or [[Lord of the Abyss]], it returns $0. Note that sacrifices, such as [[Adora (BTD6)|Adora]]'s Blood Sacrifice, are not considered selling. | *Towers cannot be [[sell|sold]] normally. If a tower is forcibly sold through other means, such as using a [[Support Chinook (BTD6)|Support Chinook]] to relocate a supporting [[Arctic Wind (BTD6)|Arctic Wind]] or [[Lord of the Abyss]], it returns $0. Note that sacrifices, such as [[Adora (BTD6)|Adora]]'s Blood Sacrifice, are not considered selling. | ||