Glaive Lord (Battles): Difference between revisions
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{{ | {{for|other uses|Glaive Lord (disambiguation)}} | ||
{{BTDB upgrade info | {{BTDB upgrade info | ||
|name F =Glaive Lord | |name F =Glaive Lord | ||
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|cost M=4000 | |cost M=4000 | ||
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'''Glaive Lord''' is the [[Boomerang Thrower (Battles)|Boomerang Thrower]]'s path 1 tier 4 [[upgrade]] in ''[[Bloons TD Battles]]''. | '''Glaive Lord''' is the [[Boomerang Thrower (Battles)|Boomerang Thrower]]'s path 1 tier 4 [[upgrade]] in ''[[Bloons TD Battles]]''. It spawns two special glaives that orbit the Boomerang Thrower clockwise and [[damage]] any [[Bloon]]s on contact. It also grants the Boomerang Thrower [[Camo detection]]. In the Flash version only, the [[pierce]] of its ricocheting glaives becomes infinite. | ||
In the {{mobile version|Bloons TD Battles}}, each glaive can re-hit Bloons it has already hit after completing a full circuit around the tower, while in the {{flash version|Bloons TD Battles}}, it can re-hit Bloons every few [[frame]]s. In the mobile version, the glaives cannot damage [[Lead Bloon (Battles)|Lead Bloon]]s or [[frozen]] Bloons without [[Sonic Boom (Battles)|Sonic Boom]] and [[Red Hot Rangs (Battles)|Red Hot Rangs]], respectively, while in the Flash version, they can damage them by default. In the mobile version only, using [[Switch Hands]] to make the Boomerang Thrower left-handed also causes the glaives to orbit anti-clockwise instead of clockwise. | |||
==Costs and sell values== | ==Costs and sell values== | ||
Latest revision as of 21:44, 4 August 2025
Glaive Lord is the Boomerang Thrower's path 1 tier 4 upgrade in Bloons TD Battles. It spawns two special glaives that orbit the Boomerang Thrower clockwise and damage any Bloons on contact. It also grants the Boomerang Thrower Camo detection. In the Flash version only, the pierce of its ricocheting glaives becomes infinite.
In the mobile version, each glaive can re-hit Bloons it has already hit after completing a full circuit around the tower, while in the Flash version, it can re-hit Bloons every few frames. In the mobile version, the glaives cannot damage Lead Bloons or frozen Bloons without Sonic Boom and Red Hot Rangs, respectively, while in the Flash version, they can damage them by default. In the mobile version only, using Switch Hands to make the Boomerang Thrower left-handed also causes the glaives to orbit anti-clockwise instead of clockwise.
Costs and sell values
[edit | edit source]| Tiers | Mobile version | Flash version | ||
|---|---|---|---|---|
| Cost | Sell value | Cost | Sell value | |
| 4-0 | $5,975 | $4,780 | $6,730 | $4,711 |
| 4-1 | $6,025 | $4,820 | $6,830 | $4,781 |
| 4-2 | $6,175 | $4,940 | $6,980 | $4,886 |
Update history
[edit | edit source]Mobile version
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Overall cost reduced by $75 (due to cost changes for previous tiers)
No longer spawns multiple ricocheting glaives if given a pierce buff (bug fix)
Added Switch Hands option
Overall cost reduced by $80 (due to cost changes for previous tiers)
Upgrade cost reduced ― $4,500 → $4,000
Overall cost reduced by $100 (due to cost changes for previous tiers)
Glaive: bounce targeting range increased ― 150 units → 180 units
Flash version
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