Steady Growth Bloon: Difference between revisions
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==Tips== | ==Tips== | ||
{{BCS last updated| | {{BCS last updated|5.2|section=y}} | ||
*Steady Growth Bloon punishes players who rely only on dealing low or no damage to bloons. It is mainly impactful in the early-game, where both players may lack Gold to buy both defense and bloons at the same time. | *Steady Growth Bloon punishes players who rely only on dealing low or no damage to bloons. It is mainly impactful in the early-game, where both players may lack Gold to buy both defense and bloons at the same time. | ||
**Unlike most early-game bloons, overkilling a Steady Growth Bloon is sometimes necessary to prevent it from growing out of control. | **Unlike most early-game bloons, overkilling a Steady Growth Bloon is sometimes necessary to prevent it from growing out of control. | ||
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*Certain cards and abilities can quickly pop recently placed Steady Growth Bloons, such as [[Obyn Greenfoot (BCS)|Obyn]]'s Spirit Strike, [[Bionic Boomerang (BCS)|Bionic Boomerang]], or four [[Dart Monkey Twins]]. [[Quincy (BCS)|Quincy]]'s [[Storm Of Arrows]] is an especially cheap option if the opponent only has a few Bloons. | *Certain cards and abilities can quickly pop recently placed Steady Growth Bloons, such as [[Obyn Greenfoot (BCS)|Obyn]]'s Spirit Strike, [[Bionic Boomerang (BCS)|Bionic Boomerang]], or four [[Dart Monkey Twins]]. [[Quincy (BCS)|Quincy]]'s [[Storm Of Arrows]] is an especially cheap option if the opponent only has a few Bloons. | ||
*After one buff cycle, the Steady Growth Bloon is stronger than a [[Yellow Bloon (BCS)|Yellow Bloon]]. | *After one buff cycle, the Steady Growth Bloon is stronger than a [[Yellow Bloon (BCS)|Yellow Bloon]]. | ||
*If allowed to fully grow, the Steady Growth Bloon has the highest Gold-to-damage ratio out of any 3-Gold combination. | *If allowed to fully grow, the Steady Growth Bloon has the highest Gold-to-damage ratio out of any 3-Gold combination, excluding Bloons that summon additional Bloons. | ||
== Update history == | == Update history == | ||