Ocean Obyn (Battles 2)
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Ocean Obyn is a Hero Alt of Obyn Greenfoot in Bloons TD Battles 2. He costs
2,000 Monkey Money and ![]()
40,000 Obyn Greenfoot Hero Points to unlock.
Ocean Obyn attacks by summoning shark spirits that seek out Bloons and can pass through line of sight blockers. Each shark deals 2 damage and can hit up to 4 Bloons, but cannot damage Purple Bloons and cannot detect Camo Bloons. As he levels up, his shark spirits gain more pierce, damage, and projectile speed, and he gains access to tower buffs and objects he can place on the track to inhibit the Bloons. Unlike Obyn Greenfoot, he can be placed on both land and water, and all of his buffs affect all Magic towers instead of just Druids.
- Starting at level 2, Obyn buffs the pierce of all Magic towers within his range. At later levels, he also increases their attack speed and discounts their tier 5 upgrades.
- Starting at level 4, Obyn places Ocean's Ward Totems on the track that occasionally knock back Bloons that enter their range. At later levels, they occasionally stun MOAB-class Bloons.
- His level 3 ability places coral on the track that damages Bloons that touch it, including Camo Bloons, but cannot damage Lead Bloons until higher levels. They gain more pierce the longer they exist on the map.
- His level 10 ability places two Krakens on the track that absorb all Bloons that touch them until they are full, then explode and drop bananas that can be collected to earn extra cash.
Differences from Obyn Greenfoot
Ocean Obyn can be placed on water
Levels 2+: buff applies to all Magic towers instead of just Druids
Levels 3–6: First ability has less initial pierce ― 40 → 20
Levels 3–6: First ability gains more pierce over time
Levels 4+: Totem knocks Bloons back occasionally instead of slowing all Bloons within range
Levels 4–14: Totem has more range ― 28 units → 32 units
Levels 7–15: First ability has less initial pierce ― 80 → 40
Levels 7–15: First ability gains more pierce over time and a higher pierce limit
Level 8: Totem gets increased knockback frequency instead of increased slowdown
Levels 10–19: Second ability places two Krakens that can each hold up to 1,200 RBE, instead of one wall of trees that can hold up to 2,000 RBE
Levels 11+: buff applies to all Magic tower instead of just Druids
Levels 13+: discount applies to all Magic towers instead of just Druids
Levels 14–18: projectile damage increased ― 7 → 9
Levels 15+: Totem does not gain increased range
Levels 15+: Totem gets increased knockback frequency instead of increased slowdown
Levels 15+: Totem now periodically stuns MOAB-Class Bloons
Levels 16+: First ability has less initial pierce ― 500 → 200
Levels 16+: First ability gains more pierce over time and a higher pierce limit
Levels 18+: Buff increases the attack speed of Magic towers instead of buffing Druids of Wrath
Levels 19+: projectile damage increased ― 10 → 14
Level 20: Second ability places two Krakens can each hold 4,000 RBE, instead of one wall of trees that can hold up to 8,000 RBE
Mechanics
Shark spirits
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Buffs
Ocean Obyn provides buffs to Magic towers within his range. Each buff is unlocked at a different level.
| Icon | Name | Level unlocked | Effect |
|---|---|---|---|
| Wrath of the Sea | 2 | +1 pierce | |
| Ocean's Clarity | 11 | +2 pierce (+3 total), +5 range | |
| (unnamed) | 13 | 10% discount to tier 5 upgrades | |
| Crystal Clarity | 18 | Reduces attack cooldowns by 15%, effectively increasing affected towers' attack speed by roughly 17.6% |
Ocean's Ward Totem

Nature's Ward Totems are sub-towers Ocean Obyn unlocks at level 4. Obyn places an Ocean's Ward Totem on the nearest point on the track every 18 seconds that inflicts 50–300 units of blowback to every fourth non-MOAB-Class Bloons that enters its range. The Totem can affect Camo Bloons, but the Totem itself is not considered to have Camo detection, so it does not allow Advanced Intel to target Camo Bloons in its range. Each Totem lasts for 15 seconds. It gains the following benefits as Obyn Greenfoot levels up:
| Level | Effect |
|---|---|
| 8 | Now blows back every third Bloon. |
| 15 | Now blows back every other Bloon. Every third MOAB-Class Bloon that enters its range for the first time (including DDTs) is now stunned for 0.5 seconds. |
Abilities
Living Coral

Living Coral is unlocked at level 3. It places coral at a selected point on the track within Ocean Obyn's range (defaulting to the point closest to him) that damages Bloons that touch it. It deals 1 sharp-type damage per hit and starts with 30 pierce. It gains 15 more pierce every 10 seconds, capped at 150, and lasts for 95 seconds. It has a 35-second cooldown and a 10-second initial cooldown. It gains the following benefits as Ocean Obyn levels up:
| Level | Effect |
|---|---|
| 7 | Base pierce increases to 60, growth rate increases to 30 per 10 seconds, and max pierce increases to 300. |
| 16 | Base pierce increases to 300, growth rate increases to 150 per 10 seconds, and max pierce increases to 1,200. Can now pop all Bloon types. |
Unleash the Krakens

Unleash the Krakens is unlocked at level 10. It places two Krakens on the track at random positions within Ocean Obyn's range. If the map has separate paths for natural and sent Bloons, it will attempt to place one on each path. It has a 90-second cooldown.
Each Kraken absorbs all Bloons that touch it and stores them until it reaches its capacity of 1,200 RBE. A Kraken can absorb MOAB-Class Bloons only if their RBE would not exceed its capacity, but it can absorb regular Bloons regardless of its remaining capacity. When a Kraken is full, it explodes into 10 collectable bananas that, combined, are worth 2 times the total RBE absorbed (ignoring any additional RBE granted from round-based health ramping). At level 20, the capacity of each Kraken increases to 4,000 RBE.
Levels
| Level | Description |
|---|---|
| 1 | Sends shark spirits to attack the bloons. |
| 2 | Wrath of the Sea - all Magic Monkeys in range get +1 pierce. |
| 3 | Living Coral: Creates some spiky coral on the track that can pop bloons. Regrows its spikes over time. |
| 4 | Every 18 seconds creates a totem that knocks back every 4th non-MOAB bloon that comes into range. |
| 5 | Increased attack speed. |
| 6 | Increased popping power and projectlies move faster.[sic] |
| 7 | Coral starts with more spikes and regrows them faster. |
| 8 | Totems knock back every 3rd bloon. |
| 9 | Attack pops extra layers. |
| 10 | Unleash the Krakens: Summons 2 Krakens that block the track that destroy all bloons that get near. Once they've destroyed enough bloons, they leave behind money. |
| 11 | Ocean's Clarity - all Magic Monkeys in range get +5 range and +2 pierce. |
| 12 | Increased attack speed. |
| 13 | Further increased popping power and projectile speed. All tier 5 Magic Monkey upgrades cost 10% less. |
| 14 | Attack pops extra layers. |
| 15 | Totems knock back every 2nd bloon, spawn more often, and stun every 3rd MOAB class bloon. |
| 16 | Coral starts with more spikes, regrows them faster, and can pop all Bloon types. |
| 17 | Increased attack speed and range. |
| 18 | Crystal Clarity - All Magic Monkeys in range attack 15% faster. |
| 19 | Attack pops extra layers. |
| 20 | Krakens can destroy a lot more bloons before leaving. |
XP requirements
| Level | XP required | Rounds to level up | |
|---|---|---|---|
| From round 1 | From round 2 | ||
| 2 | 1,080 (1,080) | 2 (start of round 3) | 2 (start of round 4) |
| 3 | 1,360 (2,440) | 1 (start of round 4) | 1 (start of round 5) |
| 4 | 1,900 (4,340) | 2 (start of round 6) | 2 (start of round 7) |
| 5 | 2,560 (6,900) | 2 (start of round 8) | 2 (start of round 9) |
| 6 | 3,180 (10,080) | 3 (start of round 11) | 2 (start of round 11) |
| 7 | 4,320 (14,400) | 2 (start of round 13) | 3 (start of round 14) |
| 8 | 5,920 (20,320) | 3 (start of round 16) | 3 (start of round 17) |
| 9 | 6,880 (27,200) | 3 (start of round 19) | 2 (start of round 19) |
| 10 | 7,040 (34,240) | 2 (start of round 21) | 3 (start of round 22) |
| 11 | 6,820 (41,060) | 2 (start of round 23) | 2 (start of round 24) |
| 12 | 6,860 (47,920) | 2 (start of round 25) | 1 (start of round 25) |
| 13 | 6,920 (54,840) | 2 (start of round 27) | 2 (start of round 27) |
| 14 | 6,880 (61,720) | 2 (start of round 29) | 2 (start of round 29) |
| 15 | 7,160 (68,880) | 1 (start of round 30) | 1 (start of round 30) |
| 16 | 7,040 (75,920) | 1 (start of round 31) | 1 (start of round 31) |
| 17 | 6,920 (82,840) | 1 (start of round 32) | 2 (start of round 33) |
| 18 | 7,080 (89,920) | 2 (start of round 34) | 1 (start of round 34) |
| 19 | 7,120 (97,040) | 1 (start of round 35) | 1 (start of round 35) |
| 20 | 7,260 (104,300) | 1 (start of round 36) | 1 (start of round 36) |
Strategy
Ocean Obyn has great synergies with Magic Monkeys, particularly Ninjas and Supers, when they're placed in range of him. His discounts at level 13+ assist late-game defense in normal gameplay by allowing Tier 5's to be afforded sooner. Provided Bloons don't regularly touch them, place Living Corals whenever available (unless it'll upgrade soon), near the end of the player's track wherever it survives longest until about round 13, when placing it away from Bloons saves its pierce for MOABs. Similarly, use Unleash the Krakens when at hand. Target him on Strong for layer skipping or First for stragglers. He is harder to use on maps where natural and sent Bloons move opposite to each other, such as Castle Ruins, which limit his early-game defense, working better on maps lack it such as Star. Likewise, his Krakens are completely random, which prevent him being reliable sources of income or backline defense.
Update history
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| Levels | Changes |
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| 10-19 |
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— Update notes
| Levels | Changes |
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| 17+ |
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— Update notes
| Levels | Changes |
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| 3-6 |
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| 7-15 |
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| 16+ |
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— Update notes
| Levels | Changes |
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| 2+ |
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| 5+ |
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| 10-19 |
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| 10+ |
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| 12-17 |
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| 18+ |
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Version 4.12 (OTA update 1)
— Update notes
| Levels | Changes |
|---|---|
| 2+ |
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Cosmetic items
| Icon | Text | Category | Cost |
|---|---|---|---|
| Downpour Should have brought an umbrella |
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| Captain Obyn Not the best captain, but you have heard of him. |
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| Bad Day It never rains but it pours |
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| Geyser Level up with a splash |
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| Splashing out Appearing from the deep |
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| Stormy Bloon Boost Bad Weather Brewing |
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| Cry me a river Drowning in sorrow |
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| Splash Pop Water Bloons |
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| Teamwork A monkey and a kraken against the world |
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| Aquatic Expert Show the world your favorite hero with this title! |
| Item | Category | Unlock method(s) | Introduced |
|---|---|---|---|
| Default Ocean Obyn item | Launch | ||
| Ocean Obyn Hero Rewards | Launch | ||
| Season Surfs Up Showcase, Surfs Up Showcase, Daily Offers | Launch | ||
| Season XXV, Daily Offers | Version 4.3 | ||
| Ocean Obyn Hero Rewards | Launch | ||
| Ocean Obyn Hero Rewards | Launch | ||
| Season Surfs Up Showcase, Surfs Up Showcase, Daily Offers | Launch | ||
| Season Surfs Up Showcase, Surfs Up Showcase, Daily Offers | Launch | ||
| Default Ocean Obyn item | Launch | ||
| Ocean Obyn Hero Rewards | Launch | ||
| Season Don Obyn Showcase, Season XV, Don Obyn Showcase, Daily Offers | Version 2.2 | ||
| Season XXV, Daily Offers | Version 4.3 | ||
| Season Don Obyn Showcase, Season XV, Don Obyn Showcase, Daily Offers | Version 2.2 | ||
| Ocean Obyn Hero Rewards | Launch | ||
| Default Ocean Obyn item | Launch | ||
| Season Surfs Up Showcase, Surfs Up Showcase, Daily Offers | Launch | ||
| Season XXV, Daily Offers | Version 4.3 | ||
| Season Sporting Heroes Showcase, Season XXI, Sporting Heroes Showcase, Daily Offers | Version 4.1 | ||
| Season XXV, Daily Offers | Version 4.3 | ||
| Season Surfs Up Showcase, Surfs Up Showcase, Daily Offers | Launch | ||
| Default Ocean Obyn item | Launch | ||
| Ocean Obyn Hero Rewards | Launch | ||
| Season Don Obyn Showcase, Season XV, Don Obyn Showcase, Daily Offers | Version 2.2 |
Gallery
Screenshots
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Assets
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Levels 1–2
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Levels 3–9
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Levels 10–19
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Level 20
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Ocean's Ward Totem
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Hero Point icon
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Background
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Living Coral icon
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Unleash the Krakens icon
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Wrath of the Sea icon
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Ocean's Clarity / Crystal Clarity icon
Voice lines
- When selected in the Heroes menu
- ⓘ "Let's begin."
Cosmetic items
- ⓘ "Gotcha!" — Water Spit
- ⓘ "Stormy seas ahead!" — Downpour
- ⓘ "I look good, right?" — Aaaaaay!
- ⓘ "You'll be sleeping with the fishes." — Sleep With The Fishes
- ⓘ "What's the hurry, friend?" — Slow Living
- ⓘ "Unleash the Kraken!" — Unleash the Kraken
- ⓘ "Careless land-dweller!" — Captain Obyn
- ⓘ "Surf's up!" — Surfs Up!
- ⓘ "I'll make you an offer you can't refuse." — An Offer You Can't Refuse
- ⓘ "I am one with the seas!" — Tidal Wave
- ⓘ "The ocean's wrath is unfathomable." — Teamwork
- ⓘ "I make this look easy." — Victory Sip
- ⓘ "You've done well, my friends! Very well." — Kingpin of the Sea
- ⓘ "No sweat." — High Dive
- ⓘ "Easy does it." — Easy Life
In other languages
| Language | Text | Notes |
|---|---|---|
| Danish | Hav-Obyn | — |
| German | Ozean-Obyn | — |
| Spanish | Obyn oceánico | — |
| Finnish | Obyn océan | — |
| French | Obyn océan | — |
| Italian | Obyn dell'oceano | — |
| Japanese | オーシャン・オービン | — |
| Korean | 바다의 오빈 | — |
| Dutch | Oceaan Obyn | — |
| Norwegian | Hav-Obyn | — |
| Portuguese (Brazil) | Ocean Obyn | — |
| Russian | Океанский Обин | — |
| Swedish | Ocean Obyn | — |
| Turkish | Okyanus Obyn | — |
| Chinese (traditional) | 海洋奧比恩 | — |
| Language | Text | Notes |
|---|---|---|
| Danish | Hav-Obyns magt er lige så vidtrækkende som tidevandet. Alle magiske aber kan mærke dens indflydelse. | — |
| German | Ozean-Obyns Kraft reicht so weit wie die Gezeiten. Alle Zauberaffen können ihren Einfluss spüren. | — |
| Spanish | El poder de Obyn oceánico es tan extenso como la marea. Todos los monos mágicos pueden sentir su influencia. | — |
| Finnish | La puissance d'Obyn océan s'étend à perte de vue, comme l'océan lui-même. Tous les singes magiques peuvent ressentir son influence. | — |
| French | La puissance d'Obyn océan s'étend à perte de vue, comme l'océan lui-même. Tous les singes magiques peuvent ressentir son influence. | — |
| Italian | La portata del potere di Obyn dell'oceano è vasta come il mare. Tutte le scimmie magiche percepiscono la sua influenza. | — |
| Japanese | オーシャン・オービンのパワーは、波と同じくらい遠くまで届く。全てのマジックモンキーはその影響を感じることができる。 | — |
| Korean | 바다의 오빈의 힘은 바다의 파도만큼이나 멀리 퍼져서 모든 마법 원숭이들에게 영향을 미치지요. | — |
| Dutch | De kracht van Oceaan Obyn is zo verstrekkend als het getij. Alle magische apen voelen zijn invloed. | — |
| Norwegian | Hav-Obyns kraft strekker seg like langt som tidevannet. Alle magiske aper kjenner dens påvirkning. | — |
| Portuguese (Brazil) | O poder do Obyn do Oceano é tão grande quanto a maré. Todos os macacos mágicos podem sentir sua influência. | — |
| Russian | Сила океанского Обина неудержима, как прилив. Все обезьяны-маги чувствуют его влияние. | — |
| Swedish | Havs-Obyns kraft är lika långtgående som tidvattnet. Alla magikeraapor kan känna dess inflytande. | — |
| Turkish | Okyanus Obyn'in gücü akıntılar kadar uzağa erişebiliyor. Öyle ki tüm sihirli maymunlar etkisini hissedebiliyor. | — |
| Chinese (traditional) | 海洋奧比恩的能力如同海上巨浪,所有魔法猴子都受其影響。 | — |
Navigation
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