Enchanted Glade

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Revision as of 11:34, 5 February 2025 by Qwertyxp2000 (talk | contribs) (Unescaped's guide on Enchanted Glade, not sure about Sauda + Superglue but that looks promising of a strategy, I just think bottom T3+ Ace is the "best choice" for being the most undisadvantaged. Also contemplating Flagship. Need more)
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Enchanted Glade
Difficulty Advanced
Music Winter Nights Chilled
Default Co-op division Free-for-all
Introduced Version 47.0
Entrances Exits
Junctions Water? Yes

Enchanted Glade is an Advanced map in Bloons TD 6, introduced in version 47.0.

Layout

Test Bloon icon in BTD6 This section is empty. You can help out by adding to it.

Strategy

Enchanted Glade is relatively long but has quite a large amount of obstacles that block central space and limit space for large-footprint towers. Its alternating lanes amongst tight space may seem difficult, but there's ample bends below the central tree that remain suitable for short-ranged attacks (e.g. Sauda).

Name Portrait Reasoning
Neva-Miss Targeting, Spectre Due to the alternating lanes of this map and being able to fly above the obstacles, T3+ bottom Aces are the simplest yet one of the least disadvantaged. With Alch-buff, Neva-Miss is a hassle-free saveup for the mid-game, allowing investment into more effective T5's later on. Spectre's mid-game carry is also simple, complementing another T5 with cleanup for the late-game as well.