Luminous Cove

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Luminous Cove
Difficulty Intermediate
Music Winter Nights Chilled
Default Co-op division Free-for-all
Introduced Version 44.0
Entrances 2 Exits 2
Junctions 0 Water? Yes
Path lengths (RBS)
EasyMediumHard
34.831.627.8

Luminous Cove is an Intermediate map in Bloons TD 6, introduced in version 44.0. The cove features tide pools and Mermonkey ruins. It is one of many hidden entrances to Monklantis.[1] This map was created to promote the Mermonkey, which was released in the same update.

Layout

Luminous Cove has 2 alternating lanes, with the Bloons coming from the top-left and exiting at the bottom-right on odd rounds and from the top-right and exiting at the bottom-left on even rounds. On all rounds, Bloons take one loop in the middle before exiting. The pre-waterfall parts of both lanes lie at a higher elevation than most of the map, preventing most towers from reaching there. Most of the map is filled with water, with the central water spot being particularly strategic due to being surrounded by the central loop.

Strategy

Due to the surroundings of its strategic central loop being filled with water, water-based strategies are optimal for Luminous Cove. The long portions of the track that lie at higher elevations, while being blocked off by line-of-sight for most of the map, can be overcome with towers such as Heli Pilots and Carrier Flagship. Luminous Cove can be beaten using guidelines below.

The Mermonkey secret only opens up new water placement for the rest of the game. For a large cost, it's only worth it for maximizing cash generation of bottom path Monkey Buccaneers, as well as maximizing placements for water-based Paragons (Navarch of the Seas and Nautic Siege Core).

Due to the abundance of strategic water spots on Luminous Cove, certain water towers listed below excel.

Name Portrait Reasoning
Carrier Flagship Flagship, with its ability to overcome line-of-sight blockers and attack Bloons throughout the map, is especially powerful on Luminous Cove. It tears through the mid-game and 80s, retains great power into the 90s, and grants a ~17% buff to all water towers, which is crucial on this map. Its platforms also allow an Arctic Wind to be placed on it that allows land-based supporting towers in strategic spots as well, further cementing its power.
Admiral Brickell Brickell's synergy with water towers makes her exceptionally powerful on this map. Her Naval Tactics ability greatly aids surrounding water towers with the most difficult rounds, her +1 pierce to all water towers is very helpful, and her Mega Mines adds solid popping power to her own arsenal.

Easter eggs

  • Interacting with the seaweed at the top causes it to hide, revealing the carving.
  • If a Mermonkey is upgraded to one of its unique Tier 5 upgrades (Lord of the Abyss, Popseidon, or The Final Harmonic), a light corresponding to that upgrade will emit on the carving. The lights stay even if the Mermonkey is sold or sacrificed. Having all three lights on the carving makes it interactable. Once interacted with, the carving sinks and reveals extra water space.
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The editor that added this notice elaborates: the Easter egg

Trivia

In other languages

This section was last updated for: version 48.1
Language Text Notes
Arabic تجويف مضيئ
Danish Lysende bugt
German Leuchtende Bucht
Spanish Cueva Luminosa
Spanish (Latin America) Caleta luminosa
Finnish Hohtava poukama
French Crique lumineuse
Italian Baia luminosa
Japanese 光り輝く入り江
Korean 어스름 만
Dutch Lichtgevende grot
Norwegian Lysende hull
Polish Świetlista Zatoka
Portuguese (Brazil) Enseada Luminosa
Russian Светящаяся пещера
Swedish Lysande viken
Thai ลูมินัสโคฟ
Turkish Aydınlık Koy
Chinese (simplified) 夜光海湾
Chinese (traditional) 輝光灣

References

  1. "What's Up At Ninja Kiwi - 9th August 2024 Blog". Reddit. Retrieved Thu, 29 Aug 2024.