User:Qwertyxp2000/Sandbox

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  • Description changed
Before After
potato tomato
0-0-4 Favored Trade sellback value needed to break even after selling, without Better Sell Deals Better Sell Deals
Number of 0-0-4 Easy Medium Hard Impoppable
1 (74%, +4%) $TBA $57,500 $TBA $TBA
2 (78%, +8%) $TBA $81,810 $TBA $TBA
3 (82%, +12%) $TBA $95,105 $TBA $TBA
0-0-4 Favored Trade sellback value needed to break even after selling, with Better Sell Deals Better Sell Deals
Number of 0-0-4 Easy Medium Hard Impoppable
1 (79%, +4%) $TBA $46,500 $TBA $TBA
2 (83%, +8%) $TBA $65,310 $TBA $TBA
3 (87%, +12%) $TBA $74,895 $TBA $TBA


Efficiency

[edit | edit source]

Create a table specifying efficiency of Marketplace when given certain buffs

involve More Valuable Bananas More Valuable Bananas here plz

Marketplace with 2-0-3
Buffs Cost Efficiency
None Example Example
Fertilizer Example Example
Monkey City Example Example
Marketplace with 0-2-3
Buffs Cost Efficiency
None Example Example
Fertilizer Example Example
Monkey City Example Example

blabla

[edit | edit source]
  • Neutral Thrash calculation is now calculated correctly (bug fix)
    • Thrash calculation divisor for "base attack cooldown" changed from the attack cooldown from the Piranha to Great White (0.6 -> 1.1)
    • Base thrash cooldown decreased from 0.3 to 0.6 when latching. Does not affect dragging.
    • Nerf Attack cooldowns across all beast power increased when latching
      • Min power: 0.55s -> 0.6s
      • Middle power: 0.455s -> 0.49636363636s
      • Max power: 0.36s -> 0.39272727272s
    • Attack cooldowns across all beast power changed when latching
      • Min power: 0.55s -> 0.3s
      • Middle power: 0.455s -> 0.248181818s
      • Max power: 0.36s -> 0.196363636s
  • Cluster Bombs: In strategies with a Bomb for main DPS (e.g. Bomb-Spactory-Farm), not secondary DPS (e.g. Wizard-Bomb-Farm), a boosted Phayze Ceramic rush can move past Cluster Bombs on maps with only one strong loop, such as [[
Hero(es) Towers Reasoning

Quincy / Cyber Quincy

Wizard

Farm

Sniper
Quincy / Cyber Quincy deals with the early-game, before greeding for Round 1 Farm. This strategy excels as a meme challenge to utilize the "newbie duo" (Wizard and Sniper) and a meta farming option (Farm). Together, this teaches how to understand the strengths of two seemingly weak towers into a viable strategy. Avoid maps where the Sniper's shrapnel does not excel.
Before After

}}


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Towers and Powers with Camo detection
Tower Upgrades
Dart Monkey Requires Enhanced Eyesight
Ice Monkey Requires Cold Snap
Can remove Camo with Embrittlement
Sniper Monkey Requires File:BTDB2 SniperMonkey NightVisionGogglesUpgradeIcon.png Night Vision Goggles
Monkey Buccaneer Requires File:BTDB2 MonkeyBuccaneer CrowsNestUpgradeIcon.png Crow's Nest.
Monkey Ace Requires File:BTDB2 MonkeyAce SpyPlaneUpgradeIcon.png Spy Plane
Heli Pilot Requires File:BTDB2 HeliPilot IFRUpgradeIcon.png IFR
Mortar Monkey Requires File:BTDB2 MortarMonkey SignalFlareUpgradeIcon.png Signal Flare
Dartling Gunner Requires File:BTDB2 DartlingMonkey AdvancedTargetingUpgradeIcon.png Advanced Targeting
Wizard Monkey Requires File:BTDB2 WizardMonkey MonkeySenseUpgradeIcon.png Monkey Sense. File:BTDB2 WizardMonkey SummonPhoenixUpgradeIcon.png Summon Phoenix can detect Camo regardless of upgrades.
Can remove Camo with File:BTDB2 WizardMonkey ShimmerUpgradeIcon.png Shimmer
Super Monkey Requires File:BTDB2 SuperMonkey UltraVisionUpgradeIcon.png Ultravision
Ninja Monkey No upgrade required
Can remove Camo with File:BTDB2 NinjaMonkey CounterEspionageUpgradeIcon.png Counter-Espionage
Druid Requires File:BTDB2 DruidMonkey SuperStormUpgradeIcon.png Superstorm
Monkey Village Requires File:BTDB2 MonkeyVillage RadarScannerUpgradeIcon.png Radar Scanner
Transformed Monkey Only if the original tower has Camo detection, except Ninjas
Quincy Requires Level 5+
Captain Churchill Requires Level 6+
Ezili Any Level
Etienne Requires Level 5+
Towers and Powers that can hit Camo Bloons but don't have Camo detection
Tower Upgrades Notes
Boomerang Monkey Requires File:BTDB2 BoomerangMonkey GlaiveLordUpgradeIcon.png Glaive Lord Only Orbital Glaives attack
Bomb Shooter Requires Bomb Blitz Bomb Blitz Only Bomb Storm ability
Ice Monkey Requires File:BTDB2 IceMonkey SnowstormUpgradeIcon.png Snowstorm Only Snowstorm ability
Glue Gunner Requires File:BTDB2 GlueGunner GlueStrikeUpgradeIcon.png Glue Strike Only Glue Strike ability
Monkey Sub Requires File:BTDB2 MonkeySub AdvancedIntelUpgradeIcon.png Advanced Intel Can only target Camo Bloons in the range of other tower with detection
Requires File:BTDB2 MonkeySub FirstStrikeCapabilityUpgradeIcon.png First Strike Capability Only First Strike Ability and Pre-emptive missile
Can remove Camo with File:BTDB2 MonkeySub SubmergeandSupportUpgradeIcon.png Submerge and Support
Monkey Buccaneer File:BTDB2 WizardMonkey MonkeyPiratesUpgradeIcon.png Monkey Pirates ability can target DDTs regardless of upgrades.
Mortar Monkey Requires File:BTDB2 MortarMonkey PopandAweUpgradeIcon.png Pop and Awe Only Pop and Awe ability
Wizard Monkey Can remove Camo with File:BTDB2 WizardMonkey ArchmageUpgradeIcon.png Archmage
Super Monkey Requires File:BTDB2 SuperMonkey TechTerrorUpgradeIcon.png Tech Terror Only Annihilation ability
Druid Requires File:BTDB2 DruidMonkey SpiritoftheForestUpgradeIcon.png Spirit of the Forest Only with the thorns on the track
Spike Factory No upgrade required
Monkey Village Requires File:BTDB2 MonkeyVillage PrimaryExpertiseUpgradeIcon.png Primary Expertise
Engineer Monkey Can remove Camo with File:BTDB2 EngineerMonkey CleansingFoamUpgradeIcon.png Cleansing Foam
Gwendolin Only Cocktail of Fire and Firestorm abilities
Obyn Greenfoot Only Brambles and Wall of Trees abilities
Benjamin Only Syphon Funding ability and Bloon Trojan on DDTs after Level 18