Event history:Race Event/2024
This is a list of Race Events in Bloons TD 6 that started in the year 2024.
Haunting the Bloons
Haunting the Bloons
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: 150/150
Start round: 6
End round: 81
Starting cash: $650
Lives: 150/150
Start round: 6
End round: 81
Modifiers
Selling disabled
Closed in
Closed in
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: 150/150
Start round: 3
End round: 80
Starting cash: $650
Lives: 150/150
Start round: 3
End round: 80
Modifiers
Removable cost rate Disabled
Missing end of round cash ~By Leohgyon
Missing end of round cash ~By Leohgyon
Challenge rules
Max monkeys: 7
Starting cash: $800
Lives: 250/250
Start round: 1
End round: 77
Starting cash: $800
Lives: 250/250
Start round: 1
End round: 77
Modifiers
Bloon speed 120%
MOAB speed 15%
Regrow rate 200%
Ability cooldown rate 150%
Ceramic health 80%
MOAB health 200%
Powers disabled
No continues
Custom rounds
No round 100 reward
MOAB speed 15%
Regrow rate 200%
Ability cooldown rate 150%
Ceramic health 80%
MOAB health 200%
Powers disabled
No continues
Custom rounds
No round 100 reward
Allowed towers
Striker Jones
Dart Monkey4-0-0
Boomerang Monkey
Bomb Shooter0-4-4
Tack Shooter4-3-4
Ice Monkey
Glue Gunner4-0-0
Sniper Monkey
Monkey Sub0-3-0
Monkey Buccaneer0-4-2
Monkey Ace0-3-0
Heli Pilot
Mortar Monkey4-4-0
Dartling Gunner4-4-0
Wizard Monkey
Super Monkey0-3-0
Ninja Monkey
Alchemist0-2-2
Druid0-4-0
Spike Factory
Monkey Village0-0-2
Engineer Monkey0-0-4
Beast Handler
Dart Monkey4-0-0
Boomerang Monkey
Bomb Shooter0-4-4
Tack Shooter4-3-4
Ice Monkey
Glue Gunner4-0-0
Sniper Monkey
Monkey Sub0-3-0
Monkey Buccaneer0-4-2
Monkey Ace0-3-0
Heli Pilot
Mortar Monkey4-4-0
Dartling Gunner4-4-0
Wizard Monkey
Super Monkey0-3-0
Ninja Monkey
Alchemist0-2-2
Druid0-4-0
Spike Factory
Monkey Village0-0-2
Engineer Monkey0-0-4
Beast Handler
Reverse Sweep
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: 100/100
Start round: 3
End round: 80
Starting cash: $650
Lives: 100/100
Start round: 3
End round: 80
Modifiers
Removable cost rate Free
Speaking in Fives
Speaking in Fives
Challenge rules
Max monkeys: Default
Starting cash: $655
Lives: 155/155
Start round: 5
End round: 85
Starting cash: $655
Lives: 155/155
Start round: 5
End round: 85
Modifiers
Bloon speed 105%
MOAB speed 105%
Ceramic health 105%
MOAB health 105%
MOAB speed 105%
Ceramic health 105%
MOAB health 105%
Allowed towers
Dart Monkeymax 5
Boomerang Monkeymax 5
Bomb Shootermax 5
Ice Monkeymax 5
Glue Gunnermax 5
Sniper Monkeymax 5
Monkey Submax 5
Monkey Buccaneermax 5
Heli Pilotmax 5
Mortar Monkeymax 5
Dartling Gunnermax 5
Alchemistmax 5
Monkey Villagemax 5
Engineer Monkeymax 5
Beast Handlermax 5
Boomerang Monkeymax 5
Bomb Shootermax 5
Ice Monkeymax 5
Glue Gunnermax 5
Sniper Monkeymax 5
Monkey Submax 5
Monkey Buccaneermax 5
Heli Pilotmax 5
Mortar Monkeymax 5
Dartling Gunnermax 5
Alchemistmax 5
Monkey Villagemax 5
Engineer Monkeymax 5
Beast Handlermax 5
Jones and the Loops
Jones and the Loops
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: 150/150
Start round: 4
End round: 80
Starting cash: $650
Lives: 150/150
Start round: 4
End round: 80
Modifiers
MOAB health 140%
Allowed towers
Bouncing Time
Bouncing Time
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 100
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 100
Modifiers
—
Allowed towers
Sauda
Dart Monkey0-2-2
Boomerang Monkeymax 1
Sniper Monkeymax 1
Monkey Submax 1
Monkey Buccaneermax 1
Alchemistmax 1
Monkey Village
Engineer Monkeymax 1
Dart Monkey0-2-2
Boomerang Monkeymax 1
Sniper Monkeymax 1
Monkey Submax 1
Monkey Buccaneermax 1
Alchemistmax 1
Monkey Village
Engineer Monkeymax 1
Corvus at the end
Corvus at the end
Challenge rules
Max monkeys: Default
Starting cash: $1,500
Lives: 100/100
Start round: 10
End round: 90
Starting cash: $1,500
Lives: 100/100
Start round: 10
End round: 90
Modifiers
—
The Backline
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: 200/200
Start round: 1
End round: 70
Starting cash: $650
Lives: 200/200
Start round: 1
End round: 70
Modifiers
Bloon speed 150%
MOAB speed 150%
Ceramic health 150%
MOAB health 150%
MOAB speed 150%
Ceramic health 150%
MOAB health 150%
Coasting Around
Coasting Around
Challenge rules
Max monkeys: Default
Starting cash: $1,450
Lives: 1/1
Start round: 1
End round: 80
Starting cash: $1,450
Lives: 1/1
Start round: 1
End round: 80
Modifiers
Bloon speed 90%
MOAB speed 90%
No lives lost
Selling disabled
MOAB speed 90%
No lives lost
Selling disabled
Racing through the mud
Racing through the mud
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: 200/200
Start round: 1
End round: 85
Starting cash: $650
Lives: 200/200
Start round: 1
End round: 85
Modifiers
Ability cooldown rate 80%
Hitting Fast and Hitting Hard
Hitting Fast and Hitting Hard
Challenge rules
Max monkeys: Default
Starting cash: $1,150
Lives: 300/300
Start round: 1
End round: 80
Starting cash: $1,150
Lives: 300/300
Start round: 1
End round: 80
Modifiers
Bloon speed 300%
MOAB speed 300%
Ceramic health 300%
MOAB health 250%
MOAB speed 300%
Ceramic health 300%
MOAB health 250%
Easter Rush
Easter Rush
Challenge rules
Max monkeys: Default
Starting cash: $1,000
Lives: 150/150
Start round: 1
End round: 80
Starting cash: $1,000
Lives: 150/150
Start round: 1
End round: 80
Modifiers
—
Darkness Awaits
Darkness Awaits
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: 150/150
Start round: 3
End round: 90
Starting cash: $650
Lives: 150/150
Start round: 3
End round: 90
Modifiers
Ceramic health 120%
MOAB health 120%
MOAB health 120%
Allowed towers
Scrapping By
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 80
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 80
Modifiers
—
Around the Temple we go
Around the Temple we go
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: 150/150
Start round: 5
End round: 80
Starting cash: $650
Lives: 150/150
Start round: 5
End round: 80
Modifiers
—
Allowed towers
Steam, Dinosaurs, Magic
Steam, Dinosaurs, Magic
Challenge rules
Max monkeys: Default
Starting cash: $850
Lives: 150/150
Start round: 1
End round: 80
Starting cash: $850
Lives: 150/150
Start round: 1
End round: 80
Modifiers
Bloon speed 85%
Allowed towers
Geraldo
Boomerang Monkeymax 2
Wizard Monkeymax 2
Super Monkeymax 2
Druidmax 2
Monkey Village
Beast Handler
Boomerang Monkeymax 2
Wizard Monkeymax 2
Super Monkeymax 2
Druidmax 2
Monkey Village
Beast Handler
Don't step on the Spikes
Don't step on the Spikes
Challenge rules
Max monkeys: Default
Starting cash: $2,050
Lives: 1/1
Start round: 15
End round: 100
Starting cash: $2,050
Lives: 1/1
Start round: 15
End round: 100
Modifiers
MOAB speed 90%
MOAB health 90%
No lives lost
No round 100 reward
MOAB health 90%
No lives lost
No round 100 reward
Allowed towers
Sauda
Dart Monkey0-2-2
Tack Shooter2-3-0
Ice Monkey0-2-2 max 2
Monkey Ace0-2-2
Ninja Monkey2-2-0
Druid2-0-2 max 2
Spike Factory
Monkey Village
Engineer Monkey0-2-0
Dart Monkey0-2-2
Tack Shooter2-3-0
Ice Monkey0-2-2 max 2
Monkey Ace0-2-2
Ninja Monkey2-2-0
Druid2-0-2 max 2
Spike Factory
Monkey Village
Engineer Monkey0-2-0
The not so race towers
The not so race towers
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 80
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 80
Modifiers
—
Onslaught at Sea
Onslaught at Sea
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: 150/150
Start round: 5
End round: 80
Starting cash: $650
Lives: 150/150
Start round: 5
End round: 80
Modifiers
Selling disabled
Brutal Ceramics
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 80
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 80
Modifiers
Ability cooldown rate 150%
Removable cost rate Disabled
Ceramic health 2000%
Removable cost rate Disabled
Ceramic health 2000%
The Pit Crew
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: 150/150
Start round: 3
End round: 80
Starting cash: $650
Lives: 150/150
Start round: 3
End round: 80
Modifiers
—
Allowed towers
Rushing through the lab!
Rushing through the lab!
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: 100/100
Start round: 1
End round: 80
Starting cash: $650
Lives: 100/100
Start round: 1
End round: 80
Modifiers
—
Allowed towers
The Long Rangers
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: 100/100
Start round: 2
End round: 87
Starting cash: $650
Lives: 100/100
Start round: 2
End round: 87
Modifiers
MOAB health 125%
Allowed towers
A VERY late start
A VERY late start
Challenge rules
Max monkeys: Default
Starting cash: $3,000
Lives: 100/100
Start round: 28
End round: 90
Starting cash: $3,000
Lives: 100/100
Start round: 28
End round: 90
Modifiers
Ceramic health 200%
MOAB health 200%
MOAB health 200%
Quick Support
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 80
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 80
Modifiers
Ability cooldown rate 80%
Allowed towers
Fried Ice
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 70
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 70
Modifiers
—
Allowed towers
Gwendolin
Tack Shooter0-2-2
Ice Monkey
Monkey Buccaneer2-0-2
Mortar Monkey2-2-0
Wizard Monkey2-0-2
Druid0-2-2
Spike Factory0-2-2
Monkey Village
Tack Shooter0-2-2
Ice Monkey
Monkey Buccaneer2-0-2
Mortar Monkey2-2-0
Wizard Monkey2-0-2
Druid0-2-2
Spike Factory0-2-2
Monkey Village
Density Insanity
Density Insanity
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 60
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 60
Modifiers
Obyns Favorites
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 65
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 65
Modifiers
MOAB health 300%
Allowed towers
Crater Time
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 70
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 70
Modifiers
Bloon speed 200%
Allowed towers
The Monklympics!
The Monklympics!
Challenge rules
Max monkeys: Default
Starting cash: $800
Lives: 150/150
Start round: 1
End round: 80
Starting cash: $800
Lives: 150/150
Start round: 1
End round: 80
Modifiers
All Regrow
Mermonkey Splashes In!
Mermonkey Splashes In!
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: 150/150
Start round: 3
End round: 70
Starting cash: $650
Lives: 150/150
Start round: 3
End round: 70
Modifiers
MOAB health 500%
Carving out a run
Carving out a run
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: 100/100
Start round: 3
End round: 85
Starting cash: $650
Lives: 100/100
Start round: 3
End round: 85
Modifiers
—
Admiral at the Market
Admiral at the Market
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 70
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 70
Modifiers
Ability cooldown rate 200%
Removable cost rate Disabled
Removable cost rate Disabled
Ceramic Flood ~By FuryBlade787
Ceramic Flood ~By FuryBlade787
Challenge rules
Max monkeys: Default
Starting cash: $2,000
Lives: 250
Start round: 1
End round: 98
Starting cash: $2,000
Lives: 250
Start round: 1
End round: 98
Modifiers
Allowed towers
Any Hero
Boomerang Monkey
Bomb Shooter0-0-4 max 4
Tack Shooter0-3-0 max 4
Ice Monkey2-4-0 max 2
Glue Gunner2-0-0 max 2
Sniper Monkeymax 2
Monkey Submax 2
Monkey Buccaneermax 2
Mortar Monkeymax 4
Dartling Gunnermax 2
Wizard Monkey
Ninja Monkey
Alchemist0-0-2
Druid0-4-0
Mermonkey
Spike Factory
Monkey Village4-0-4
Engineer Monkey
Beast Handler4-4-4 max 8
Boomerang Monkey
Bomb Shooter0-0-4 max 4
Tack Shooter0-3-0 max 4
Ice Monkey2-4-0 max 2
Glue Gunner2-0-0 max 2
Sniper Monkeymax 2
Monkey Submax 2
Monkey Buccaneermax 2
Mortar Monkeymax 4
Dartling Gunnermax 2
Wizard Monkey
Ninja Monkey
Alchemist0-0-2
Druid0-4-0
Mermonkey
Spike Factory
Monkey Village4-0-4
Engineer Monkey
Beast Handler4-4-4 max 8
A very fast Hedge
A very fast Hedge
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: 1/1
Start round: 1
End round: 80
Starting cash: $650
Lives: 1/1
Start round: 1
End round: 80
Modifiers
No lives lost
Three Four Five
Three Four Five
Challenge rules
Max monkeys: Default
Starting cash: $850
Lives: 150/150
Start round: 5
End round: 85
Starting cash: $850
Lives: 150/150
Start round: 5
End round: 85
Modifiers
Bloon speed 150%
Allowed towers
Dart Monkeymax 3
Boomerang Monkeymax 3
Ice Monkeymax 3
Sniper Monkeymax 4
Monkey Submax 4
Heli Pilotmax 4
Mortar Monkeymax 4
Wizard Monkeymax 5
Ninja Monkeymax 5
Alchemistmax 5
Druidmax 5
Mermonkeymax 5
Boomerang Monkeymax 3
Ice Monkeymax 3
Sniper Monkeymax 4
Monkey Submax 4
Heli Pilotmax 4
Mortar Monkeymax 4
Wizard Monkeymax 5
Ninja Monkeymax 5
Alchemistmax 5
Druidmax 5
Mermonkeymax 5
Frozen Craters
Frozen Craters
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 70
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 70
Modifiers
—
Fast Platforms
Fast Platforms
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 65
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 65
Modifiers
—
Spikes, Caltrops and More!
Spikes, Caltrops and More!
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 80
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 80
Modifiers
Fast Track disabled
Quincy's Mountain Run
Quincy's Mountain Run
Challenge rules
Max monkeys: Default
Starting cash: $700
Lives: 250/250
Start round: 1
End round: 70
Starting cash: $700
Lives: 250/250
Start round: 1
End round: 70
Modifiers
Fast Track disabled
Pierce Problems Vol 2
Pierce Problems Vol 2
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: 150/150
Start round: 3
End round: 80
Starting cash: $650
Lives: 150/150
Start round: 3
End round: 80
Modifiers
Fast Track disabled
Ancient Strategies
Ancient Strategies
Challenge rules
Max monkeys: Default
Starting cash: $850
Lives: 150/150
Start round: 1
End round: 100
Starting cash: $850
Lives: 150/150
Start round: 1
End round: 100
Modifiers
Bloon speed 90%
MOAB speed 90%
Fast Track disabled
MOAB speed 90%
Fast Track disabled
Some Extra Spice Please
Some Extra Spice Please
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 70
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 70
Modifiers
Fast Track disabled
Allowed towers
Tack Shooter0-2-2
Ice Monkey
Mortar Monkey2-2-0
Wizard Monkey2-0-2
Alchemist
Druid0-2-2
Mermonkey2-0-2
Spike Factory0-2-2
Monkey Village
Ice Monkey
Mortar Monkey2-2-0
Wizard Monkey2-0-2
Alchemist
Druid0-2-2
Mermonkey2-0-2
Spike Factory0-2-2
Monkey Village
Decrypted
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: 250/250
Start round: 1
End round: 65
Starting cash: $650
Lives: 250/250
Start round: 1
End round: 65
Modifiers
Selling disabled
Fast Track disabled
Fast Track disabled
Allowed towers
Quiet, but Quick
Quiet, but Quick
Challenge rules
Max monkeys: Default
Starting cash: $900
Lives: 150/150
Start round: 1
End round: 80
Starting cash: $900
Lives: 150/150
Start round: 1
End round: 80
Modifiers
Fast Track disabled
Super Monkey and Pals
Super Monkey and Pals
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: 200/200
Start round: 1
End round: 80
Starting cash: $650
Lives: 200/200
Start round: 1
End round: 80
Modifiers
Fast Track disabled
Allowed towers
Dart Monkey2-2-2
Boomerang Monkey2-2-2
Bomb Shooter2-2-2
Monkey Sub2-2-2
Monkey Buccaneer2-2-2
Mortar Monkey2-2-2
Super Monkey
Ninja Monkey2-2-2
Alchemist3-3-3
Druid2-2-2
Mermonkey2-2-2
Spike Factory2-2-2
Monkey Village3-3-3
Engineer Monkey2-2-2
Boomerang Monkey2-2-2
Bomb Shooter2-2-2
Monkey Sub2-2-2
Monkey Buccaneer2-2-2
Mortar Monkey2-2-2
Super Monkey
Ninja Monkey2-2-2
Alchemist3-3-3
Druid2-2-2
Mermonkey2-2-2
Spike Factory2-2-2
Monkey Village3-3-3
Engineer Monkey2-2-2
Line Em Up
Line Em Up
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 65
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 65
Modifiers
Fast Track disabled
Allowed towers
Monkeys and Machines
Monkeys and Machines
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 80
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 80
Modifiers
Fast Track disabled
Allowed towers
Treet Yourself Extreme Edition
Treet Yourself Extreme Edition
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: 100/100
Start round: 3
End round: 100
Starting cash: $650
Lives: 100/100
Start round: 3
End round: 100
Modifiers
Fast Track disabled
Attack from the Yacht!
Attack from the Yacht!
Challenge rules
Max monkeys: Default
Starting cash: $1,500
Lives: 150/150
Start round: 1
End round: 80
Starting cash: $1,500
Lives: 150/150
Start round: 1
End round: 80
Modifiers
Bloon speed 80%
MOAB speed 80%
Fast Track disabled
MOAB speed 80%
Fast Track disabled