Bloons TD 5
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Bloons TD 5 (Bloons Tower Defense 5 in full and often abbreviated BTD5) is a title used to refer to multiple games: the Flash version of Bloons TD 5, a 2011 browser game developed by Ninja Kiwi; Bloons TD 5 Deluxe, a 2012 enhanced PC port of the Flash version with added features; the mobile version of Bloons TD 5, a 2013 mobile and PC game developed by Ninja Kiwi Europe; and the console version of Bloons TD 5, a 2017 port of the mobile version for Xbox One, Playstation 4, and Nintendo Switch.
Gameplay
Towers
Special Agents
| This section is incomplete. You can help out by expanding it. The editor who added this notice elaborates: Needs a list of agents |
Special Agents are items that are purchased with Monkey Money instead of in-game cash. Most Special Agents are towers, but unlike most other towers, they include non-monkey animals such as turtles and squirrels. They have a wide range of functions, including providing offensive coverage in the early-game and changing the terrain to allow water towers to be placed on land and vice versa. Special Agents can be permanently upgraded into Special Agent Pros by using them a certain number of times.
Specialty Buildings
| This section is incomplete. You can help out by expanding it. The editor who added this notice elaborates: Needs a list of specialty buildings |
Specialty Buildings are a mechanic that provides discounts for a specific tower and its upgrades, at the cost of increasing the cost and upgrade costs of another tower (usually one with a similar theme or function). Every tower except the Banana Farm and Monkey Village has a corresponding Specialty Building, and they can be upgraded to apply additional perks that are unique to each tower, such as the Dart Training Facility, which gives the player free Dart Monkeys every 10 rounds, and the Mage Spire, which gives the Monkey Apprentice an additional attack. Specialty Buildings are purchased and upgraded with Monkey Money, and only one Specialty Building can be enabled at a time.
Bloons
| This section is empty. You can help out by adding to it. |
| This section is empty. You can help out by adding to it. |
| This section is empty. You can help out by adding to it. |
Modes
Game modes
| Mode | Description | Availability | |||
|---|---|---|---|---|---|
| F | D | M | C | ||
Easy |
On Easy towers cost less than normal, the Bloons move a little slower and you have 200 lives. Beating round 50 in Easy awards you a bronze medal for that track. | Template:Yes | Template:Yes | Template:Yes | Template:Yes |
Medium |
On Medium your towers cost the normal amount and you have 150 lives. Beating round 65 in Medium difficulty awards you a silver medal for that track. | Template:Yes | Template:Yes | Template:Yes | Template:Yes |
Hard |
On Hard your towers cost more than normal, the Bloons move faster and you have 100 lives only. Beating round 85 in hard difficulty awards you a gold medal for that track. | Template:Yes | Template:Yes | Template:Yes | Template:Yes |
Impoppable |
On Impoppable towers cost more than hard. The Bloons move faster, are stronger than ever and you can't lose a single life. Beating round 85 awards you the impoppable medal. | Template:No | Template:No | Template:Yes | Template:Yes |
Apopalypse |
Once you start, you cannot stop. Bloons will keep coming until you lose. How far can you get? | Template:Yes | Template:Yes | Template:Yes | Template:Yes |
Deflation |
Start with $50,000. No more money is earned during play. You start at round 30 and banana farms and other cash generating abilities are disabled. How far can you get? | Template:Yes | Template:Yes | Template:Yes | Template:Yes |
Sandbox |
Sandbox mode lets you test out towers, tactics and anything else you like in an open and fun environment. | Template:Yes | Template:Yes | Template:Yes | Template:Yes |
Play modes
These modes can be applied in combination with any of the main game modes.
| Mode | Description | Availability | |||
|---|---|---|---|---|---|
| F | D | M | C | ||
| File:Reverse tracks icon.png Reverse |
Reverses the direction of the paths so Bloons enter from the exits and escape through the entrances. | Template:Yes | Template:Yes | Template:Yes | Template:Yes |
| File:Fast tracks icon.png FastTrack |
Skips the first 25 rounds and starts the game on round 26 with $5,000. | Template:Yes | Template:No | Template:Yes | Template:Yes |
| File:Classic icon.png Ten |
Disables all towers and Special Agents except the Dart Monkey, Tack Shooter, Sniper Monkey, Ninja Monkey, Bomb Tower, Ice Tower, Super Monkey, Heli Pilot, Monkey Engineer, and Monkey Sub. | Template:No | Template:No | Template:Yes | Template:No |
| File:Friends mastery.png Mastery |
Adds an extra layer to all Bloons and reduces cash per pop. | Template:No | Template:No | Template:Yes | Template:Yes |
| Double Cash Mode | Doubles starting cash and cash per pop, but prevents scores from being registered on the leaderboard. Considered a Premium Upgrade instead of a separate mode in other versions. | Template:No | Template:Yes | Template:No | Template:No |
Freeplay
Other
| Mode | Availability | |||
|---|---|---|---|---|
| F | D | M | C | |
| Daily Challenge (Flash) | Inaccessible | Template:No | Template:No | Template:No |
| Daily Challenge | Template:No | Template:No | Template:Yes | Template:Yes |
| Random Missions | Template:No | Template:Yes | Template:Yes | Template:Yes |
| Special Missions | Inaccessible | Template:Yes | Template:Yes | Template:Yes |
| Co-op | Inaccessible | Template:No | Template:Yes | Template:Yes |
| Odyssey | Template:No | Template:No | Template:Yes | Template:Yes |
Lists
Navigation
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