Cripple MOAB (BTD5): Difference between revisions
Qwertyxp2000 (talk | contribs) ZOMGs stunned for 3 seconds obviously is incorrect |
Qwertyxp2000 (talk | contribs) pretty sure it refreshes stuns in BTD5, would probably work the same in BMC as they almost never change game mechanics from base BTD5 unless there's some game-breaking interaction (like how they patched ricochet duplication or preventing most Spacs from doing both Ceramic and blimp bonuses with MIB) |
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'''Cripple MOAB''' is the [[Sniper Monkey (BTD5)|Sniper Monkey]]'s path 1 tier 4 [[upgrade]] in ''[[Bloons TD 5]]''. <section begin="lede"/>It allows the sniper to stun [[MOAB-Class Bloon|MOAB-Class Bloons]] for 2 seconds (3 on the {{Flash version|Bloons TD 5}}). ZOMGs are stunned briefly.<section end="lede"/> | '''Cripple MOAB''' is the [[Sniper Monkey (BTD5)|Sniper Monkey]]'s path 1 tier 4 [[upgrade]] in ''[[Bloons TD 5]]''. <section begin="lede"/>It allows the sniper to stun [[MOAB-Class Bloon|MOAB-Class Bloons]] for 2 seconds (3 on the {{Flash version|Bloons TD 5}}). ZOMGs are stunned briefly. It can refresh stuns.<section end="lede"/> | ||
==Stats== | ==Stats== | ||
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==Costs and sell values== | ==Costs and sell values== | ||
{{BTD5 cost list by upgrade|Sniper Monkey|1|4}} | {{BTD5 cost list by upgrade|Sniper Monkey|1|4}} | ||
==Strategy== | |||
{{Strategy needed}} | |||
==In other languages== | ==In other languages== | ||