Jungle Drums (BTD5): Difference between revisions
Qwertyxp2000 (talk | contribs) m →Strategy: b is for banana, and e is for egg, so remember this by thinking alphabetically, I guess... mneumonics are cool I guess |
Qwertyxp2000 (talk | contribs) m This is not The Simpsons or The Tack Zone or the such |
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<section begin="strategy" />The extra attack speed from Jungle Drums is an extremely helpful buff for improving DPS, and especially assists already high-DPS towers, and should almost always be obtained to strengthen a defense further for cheap. Like other Village upgrades, however, it may be wise to hold back on buying it until after an established starting defense is placed, in order to not waste the buff. | <section begin="strategy" />The extra attack speed from Jungle Drums is an extremely helpful buff for improving DPS, and especially assists already high-DPS towers, and should almost always be obtained to strengthen a defense further for cheap. Like other Village upgrades, however, it may be wise to hold back on buying it until after an established starting defense is placed, in order to not waste the buff. | ||
Note that [[Super Monkey (BTD5)|Super Monkey]]s (with [[Plasma Blasts (BTD5)|Plasma Blasts]] on the multiplatform version), [[Bloonchipper (BTD5)|Bloonchipper]]s, | Note that [[Super Monkey (BTD5)|Super Monkey]]s (with [[Plasma Blasts (BTD5)|Plasma Blasts]] on the multiplatform version), [[Bloonchipper (BTD5)|Bloonchipper]]s, the [[Energy Beacon (BTD5)|Energy Beacon]] upgrade, and other towers near the speed cap on the Flash version, like [[Spectre (BTD5)|Spectre]] and [[Super Monkey Fan Club (BTD5)|Super Monkey Fan Club]], may not benefit from drums. When using other towers outside of them, it's still a valuable buff to include.<section end="strategy" /> | ||
==In other languages== | ==In other languages== | ||