Ancient Portal: Difference between revisions

mNo edit summary
Pymonkibot (talk | contribs)
m Text replacement - "[[Bloons TD 6 v" to "[[Update history:Bloons TD 6/Version "
 
(12 intermediate revisions by 9 users not shown)
Line 1: Line 1:
{{BTD6 map info
{{BTD6 map info
|id=AncientPortal
| id = AncientPortal
 
| name = Ancient Portal
|name =Ancient Portal
| image = BTD6 MapSelectAncientPortalMapButton.png
|image=BTD6 MapSelectAncientPortalMapButton.png
| introduced = 45.0
|introduced=45.0
| difficulty = Intermediate
|difficulty=Advanced
| entrances = 1
 
| exits = 2
|entrances   =1
| junctions = 1
|exits       =2
| path lengths = 20,15.7
|junctions   =1
| path labels = Left,Right
|path lengths=20, 15.7
| water = Yes
|path labels =Left, Right
| removable costs = 0
 
| removable labels = Realign Portal
|water           =Yes
| removable amounts = 1
|removable costs =0
| music = Haunted House
|removable labels =Realign Portal
| coop division = 0
|removable amounts=1
|music=Haunted House
|coop division=0
}}
}}
'''Ancient Portal''' is an [[Advanced]] [[map]] in ''[[Bloons TD 6]]'', introduced in [[Bloons TD 6 v45.0|version 45.0]]. It takes place in a nighttime landscape with portals controlled by a monkey near the bottom..
'''Ancient Portal''' is an [[Intermediate]] [[map]] in ''[[Bloons TD 6]]'', introduced in [[Update history:Bloons TD 6/Version 45.0|version 45.0]]. It takes place in a nighttime landscape with portals controlled by a monkey near the bottom.  


== Mechanics ==
== Mechanics ==
Line 32: Line 29:
|-
|-
|Topmost, near the entrance
|Topmost, near the entrance
|{{Icon|BTD6_MapBuffIconCamo.png|Camo Detection}}
|{{Icon|BTD6_MapBuffIconCamo.png|Camo detection}}
|{{Icon|BTD6 BuffIconVillagex3x.png|Monkey Intelligence Bureau (BTD6)|Monkey Intelligence Bureau}}
|{{Icon|BTD6 BuffIconVillagex3x.png|Monkey Intelligence Bureau (BTD6)|Monkey Intelligence Bureau}}
|-
|-
Line 40: Line 37:
|-
|-
|Inside the water pool
|Inside the water pool
|{{Icon|BTD6 MapBuffIconFasterCooldown.png|Faster Ability Cooldowns|Ability Cooldown}} (-25%)
|{{Icon|BTD6 MapBuffIconFasterCooldown.png|Activated Ability|Ability cooldown}} (-25%)
|{{Icon|BTD6 MapBuffIconHeroXP.png|Hero#XP_curves|Hero XP}} (+25%)
|{{Icon|BTD6 MapBuffIconHeroXP.png|Hero#XP_curves|Hero XP}} (+25%)
|-
|-
|Inside the ruins
|Inside the ruins
|{{Icon|BTD6 BuffIconVillage2xx.png|Faster Attack Cooldowns|Attack Cooldown}} (-30%)
|{{Icon|BTD6 BuffIconVillage2xx.png|Attack speed|Attack cooldown}} (-30%)
|{{Icon|BTD6 MapBuffIconPierce.png|Pierce}} (+2)
|{{Icon|BTD6 MapBuffIconPierce.png|Pierce}} (+2)
|}
|}


=== Totems ===
=== Totems ===
{{Research|Totem damage after v48.0 change?|section=y}}
When 15,000 Bloons are popped within 70 [[Unit|units]] of the top-right portal, the 3 totems can be activated to create an explosion. When activated, it deals <math>50+3(\text{round}-1)</math> damage to all Bloons on screen and stuns them for 9 seconds.
When 15,000 Bloons are popped within 70 [[Unit|units]] of the top-right portal, the 3 totems can be activated to create an explosion. When activated, it deals <math>50+3(\text{round}-1)</math> damage to all Bloons on screen and stuns them for 9 seconds.
==Layout==
==Layout==
Ancient Portal has a unique map layout. It has one entrance, but has two different exits. Only one exit is active at a time, depending on which portal is open.
Ancient Portal has a unique map layout. It has one entrance, but has two different exits. Only one exit is active at a time, depending on which portal is open.


Clicking the monkey near the bottom of the map gives the option to "Realign Portal", which affects what path the Bloons come out from after reaching the portal. Realigning the portal is free.
Clicking the monkey near the bottom of the map gives the option to "Realign Portal", which affects what path the Bloons come out from after reaching the portal. Realigning the portal is free. There is a cooldown before realigning the portal to the other path.


A straight path (to the right of the map) is activated by default. It is slightly shorter than the one on the left, but it has no line-of-sight blocker with the entrance, meaning towers can attack both paths. It also has a small lake for water towers near it.
A straight path (to the right of the map) is activated by default. It is slightly shorter than the one on the left, but it has no line-of-sight blocker with the entrance, meaning towers can attack both paths. It also has a small lake for water towers near it.
Line 62: Line 60:


==Strategy==
==Strategy==
Ancient Portal is widely seen as the easiest Advanced map, even easier than [[Cornfield]], [[Another Brick]], [[Dark Path]] and [[Off The Coast]]. This is due to long track length of the top-right to bottom-left path, the flexibility of strategy options due to the interchangeable lanes, the bends on the top-right & bottom-left, the wide coverage of the top-right & bottom-right achieved by towers between them, and the pedestals' powerful buffs to heroes. Unlike nearly every other Advanced map, Ancient Portal can be beaten with relative ease using general guidelines below.
{{BTD6 last updated|54.0|section=y}}
Ancient Portal is a middle-of-the-road Intermediate. This is due to being a single-lane map, the long length of the top-right to bottom-left path, the flexibility of strategy options due to the interchangeable lanes, the bends on the top-right and bottom-left, the wide coverage of the top-right and bottom-right achieved by towers between them, and the pedestals' powerful buffs to heroes. Ancient Portal can be beaten with relative ease using general guidelines below.
 
{{BTD6 basic map strategies}}
{{BTD6 basic map strategies}}
The unique layout of Ancient Portal, with many bends and 2 entirely separated parts of one lane, allows certain strategies (listed below) to excel.
The unique layout of Ancient Portal, with many bends and 2 entirely separated parts of one lane, allows certain strategies (listed below) to excel.


Line 84: Line 85:
|The abundance of bends greatly enhance Overdrive and Tack Zone's power. When placed near a bend, they do solid damage throughout the mid-game and late-game. Use [[Geraldo (BTD6)|Geraldo]], [[Embrittlement (BTD6)|Embrittlement]], [[Berserker Brew (BTD6)|Berserker Brew]], and [[Primary Training (BTD6)|Primary Training]] to further maximize their damage.
|The abundance of bends greatly enhance Overdrive and Tack Zone's power. When placed near a bend, they do solid damage throughout the mid-game and late-game. Use [[Geraldo (BTD6)|Geraldo]], [[Embrittlement (BTD6)|Embrittlement]], [[Berserker Brew (BTD6)|Berserker Brew]], and [[Primary Training (BTD6)|Primary Training]] to further maximize their damage.
|}
|}
== Update history ==
{{BTD6 change list by name|Ancient Portal}}


==Gallery==
==Gallery==
{{screenshot needed|Odyssey statue}}
<gallery>
<gallery>
File:BTD6 MapBuffIconFasterCooldown.png|Ability cooldown buff icon
BTD6 Ancient Portal easter.png|Easter theme
File:BTD6 MapBuffIconHeroXP.png|Hero XP buff icon
BTD6 Ancient Portal fireworks.png|Fireworks theme
File:BTD6 Ancient Portal halloween.png|Halloween map
BTD6 Ancient Portal halloween.png|Halloween theme
BTD6 Ancient Portal holiday.png|Holiday theme
BTD6 Ancient Portal island statue.png|Island statue
BTD6 MapBuffIconFasterCooldown.png|Ability cooldown buff icon
BTD6 MapBuffIconHeroXP.png|Hero XP buff icon
</gallery>
</gallery>


==In other languages==
==In other languages==
{{BTD6 langs
{{BTD6 last updated|48.1|section=y}}
|ar name = البوابة القديمة
{{langlist
|da name = Oldgamle portal
|key=AncientPortal
|de name = Uraltes Portal
|ar   =البوابة القديمة
|es name = Portal antiguo
|da   =Oldgamle portal
|es-la name = Portal antiguo
|de   =Uraltes Portal
|fi name = Muinainen portaali
|es   =Portal antiguo
|fr name = Portail ancien
|es-la=Portal antiguo
|it name = Portale ancestrale
|fi   =Muinainen portaali
|ja name = いにしえのポータル
|fr   =Portail ancien
|ko name = 고대의 차원문
|it   =Portale ancestrale
|nl name = Oeroud portaal
|ja   =いにしえのポータル
|no name = Urgammel portal
|ko   =고대의 차원문
|pl name = Pradawny portal
|nl   =Oeroud portaal
|pt-br name = Portal Antigo
|no   =Urgammel portal
|ru name = Древний портал
|pl   =Pradawny portal
|sv name = Urgammal Portal
|pt-br=Portal Antigo
|th name = ประตูโบราณ
|ru   =Древний портал
|tr name = Kadim Portal
|sv   =Urgammal Portal
|zh-cn name = 古代传送门
|th   =ประตูโบราณ
|zh-tw name = 古代傳送門
|tr   =Kadim Portal
|last updated=45.1
|zh-cn=古代传送门
|zh-tw=古代傳送門
}}
}}
== Trivia ==
*Until [[Update history:Bloons TD 6/Version 54.0|version 54.0]], Ancient Portal was an Advanced map, before becoming the only map so far to drop in map difficulty.


==References==
==References==